Player Matchup

Ra
Ra
AtomickJojo
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,527 Elo+
Solo
Izanami
Izanami
DankyD
Izanami
Level 14
God Stats
1W - 2L
1,509 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 1
Fenrir
Fenrir
comingupshort
Fenrir
Level 25
God Stats
18W - 16L
1,594 SR
Queue Stats
34W - 32L
1,476 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,476 Elo+

VS

Team Averages
Level 58
1,347 SR
1,454 Elo+
Baba Yaga
Baba Yaga
AlllMightyyPushh
Baba Yaga
Level 17
God Stats
1W - 0L
1,282 SR
Queue Stats
3W - 2L
1,469 Elo+
Solo
Anubis
Anubis
CEPAB
Anubis
Level 61
God Stats
1W - 3L
1,200 SR
Queue Stats
27W - 35L
1,395 Elo+
Solo
Artemis
Artemis
guigarciasampaio
Artemis
Level 97
God Stats
26W - 19L
1,558 SR
Queue Stats
158W - 193L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,608
601
2,443
9,872
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DankyD
Izanami
9
2 / 5 / 1
7,061
642
2,670
8,561
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
7,336
667
3,005
12,167
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
12
2 / 1 / 12
8,873
807
3,749
3,662
1,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
CEPAB
Anubis
14
12 / 1 / 7
9,954
905
13,163
6,773
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 6
8,413
765
6,480
2,724
879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
18
19
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
2
1
12
8
L
0
9
2
0.11
W
Anubis
CEPAB
Anubis
12
1
7
15.5
L
Izanami
DankyD
Izanami
2
5
1
0.5
L
1
5
2
0.4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
23,392
30,600
Taken
13,159
9,780
Mitigated
5,231
4,238
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
3,749
538
0
776
3,662
1,338
875
265
3,397
15,112
0
L
2,443
579
757
1,805
9,872
2,736
0
5,735
4,137
28,719
0
W
Anubis
CEPAB
Anubis
13,163
878
0
3,670
6,773
3,014
428
1,626
5,147
42,098
0
L
Izanami
DankyD
Izanami
2,670
2,297
0
656
8,561
2,053
0
5,596
2,965
0
12,773
L
3,005
1,313
0
1,020
12,167
4,991
0
5,629
6,538
0
10,206
W
6,480
1,525
59
600
2,724
879
1,387
608
2,116
0
31,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,005
Gold Earned
27,240
87
Minions Killed
138
0
Camps Cleared
0
470,847
Distance Traveled
500,776
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,873
807
22
2
0
188,917
4
L
Ra
6,608
601
34
3
0
139,169
0
W
Anubis
9,954
905
54
5
0
167,277
3
L
Izanami
7,061
642
31
3
0
149,281
3
L
Fenrir
7,336
667
22
2
0
182,397
0
W
Artemis
8,413
765
62
6
0
144,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role