Player Matchup

Jormungandr
Jormungandr
DrNurgle
Jormungandr
Level 125
God Stats
0W - 1L
1,277 SR
Queue Stats
44W - 31L
1,632 Elo+
Solo
Zeus
Zeus
Fianzooo
Zeus
Level 149
God Stats
1W - 1L
1,647 SR
Queue Stats
83W - 81L
1,561 Elo+
Solo
Cerberus
Cerberus
Zo Much Sauce
Cerberus
Level 147
God Stats
0W - 1L
1,749 SR
Queue Stats
107W - 114L
1,562 Elo+
Party 1
Medusa
Medusa
o Mr Punchy o
Medusa
Level 97
God Stats
2W - 2L
1,729 SR
Queue Stats
66W - 61L
1,633 Elo+
Party 1
Sobek
Sobek
xMalasuertex93
Sobek
Level 160
God Stats
26W - 10L
1,659 SR
Queue Stats
949W - 969L
1,500 Elo+
Solo
Team Averages
Level 136
1,612 SR
1,578 Elo+

VS

Team Averages
Level 137
1,593 SR
1,566 Elo+
Ganesha
Ganesha
Ayries
Ganesha
Level 141
God Stats
6W - 4L
1,727 SR
Queue Stats
228W - 226L
1,600 Elo+
Solo
Cernunnos
Cernunnos
ChrisJCameron
Cernunnos
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 166L
1,633 Elo+
Solo
Nemesis
Nemesis
Jelious
Nemesis
Level 160
God Stats
4W - 2L
1,739 SR
Queue Stats
600W - 640L
1,566 Elo+
Solo
Khepri
Khepri
Skullamal
Khepri
Level 107
God Stats
16W - 16L
1,440 SR
Queue Stats
1,101W - 1,115L
1,537 Elo+
Solo
Olorun
Olorun
xxRobSmxx
Olorun
Level 136
God Stats
3W - 4L
1,558 SR
Queue Stats
378W - 417L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrNurgle
Jormungandr
16
3 / 4 / 9
9,824
756
12,383
14,138
8,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
16
3 / 4 / 11
9,620
740
18,749
10,691
5,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Zo Much Sauce
Cerberus
15
0 / 4 / 13
9,531
733
5,254
17,811
14,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 4 / 4
11,086
853
18,671
13,613
6,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 3 / 9
9,298
715
5,214
19,745
19,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ayries
Ganesha
17
0 / 5 / 14
9,817
755
7,574
17,690
20,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
ChrisJCameron
Cernunnos
20
12 / 3 / 5
12,128
933
27,407
16,710
9,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Jelious
Nemesis
15
1 / 4 / 11
9,410
724
10,246
13,517
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Skullamal
Khepri
17
2 / 2 / 10
10,667
821
8,566
14,218
17,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
xxRobSmxx
Olorun
17
4 / 3 / 7
10,367
797
13,244
11,221
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
66
15
Kills
19
19
Deaths
17
46
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ayries
Ganesha
0
5
14
1.4
W
Cernunnos
ChrisJCameron
Cernunnos
12
3
5
4.83
L
Jormungandr
DrNurgle
Jormungandr
3
4
9
1.88
L
Zeus
3
4
11
2.13
W
Nemesis
Jelious
Nemesis
1
4
11
1.63
W
Khepri
Skullamal
Khepri
2
2
10
3.5
L
Cerberus
Zo Much Sauce
Cerberus
0
4
13
1.63
L
8
4
4
2.5
L
1
3
9
1.83
W
Olorun
xxRobSmxx
Olorun
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,271
Damage
67,037
75,998
Taken
73,356
54,689
Mitigated
63,794
21,982
Healing
32,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ayries
Ganesha
7,574
68
4,586
4,416
17,690
20,199
484
8,840
8,850
23,193
0
W
Cernunnos
ChrisJCameron
Cernunnos
27,407
12,719
0
7,707
16,710
9,701
3,078
11,227
5,483
0
50,262
L
Jormungandr
DrNurgle
Jormungandr
12,383
1,879
961
1,354
14,138
8,114
782
4,789
9,349
28,888
0
L
Zeus
18,749
1,194
1,883
1,459
10,691
5,113
671
3,210
7,481
34,426
0
W
Nemesis
Jelious
Nemesis
10,246
4,359
2,293
2,707
13,517
10,972
179
7,273
6,244
0
13,663
W
Khepri
Skullamal
Khepri
8,566
383
1,991
3,421
14,218
17,094
362
5,729
8,489
16,301
0
L
Cerberus
Zo Much Sauce
Cerberus
5,254
212
1,209
6,053
17,811
14,635
257
5,004
12,807
11,018
0
L
18,671
12,568
239
1,139
13,613
6,990
1,537
7,418
6,195
0
33,442
L
5,214
202
2,249
5,436
19,745
19,837
284
8,963
10,782
13,697
0
W
Olorun
xxRobSmxx
Olorun
13,244
6,419
2,505
3,181
11,221
5,828
1,478
8,531
2,690
31,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
52,389
151
Minions Killed
132
0
Camps Cleared
0
1,050,391
Distance Traveled
1,228,647
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,817
755
0
0
0
226,379
0
W
Cernunnos
12,128
933
48
4
0
227,672
0
L
Jormungandr
9,824
756
31
2
0
256,356
0
L
Zeus
9,620
740
38
3
0
211,960
2
W
Nemesis
9,410
724
9
1
0
252,563
1
W
Khepri
10,667
821
18
1
0
290,453
0
L
Cerberus
9,531
733
20
2
0
170,811
0
L
Medusa
11,086
853
45
3
0
209,560
0
L
Sobek
9,298
715
17
1
0
201,704
1
W
Olorun
10,367
797
57
4
0
231,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role