Player Matchup

Terra
Terra
KraZKoopa
Terra
Level 15
God Stats
2W - 0L
1,752 SR
Queue Stats
4W - 8L
1,246 Elo+
Solo
Ra
Ra
LdyDeathstrike7
Ra
Level 26
God Stats
15W - 12L
1,616 SR
Queue Stats
26W - 25L
1,482 Elo+
Solo
Neith
Neith
bfizzal
Neith
Level 23
God Stats
111W - 92L
1,470 SR
Queue Stats
145W - 151L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
dakotajh512
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,192 Elo+
Solo
Anubis
Anubis
garney5
Anubis
Level 28
God Stats
3W - 2L
1,538 SR
Queue Stats
40W - 38L
1,298 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,319 Elo+

VS

Team Averages
Level 18
1,410 SR
1,218 Elo+
Cthulhu
Cthulhu
ChefNanny
Cthulhu
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 1
Ares
Ares
NinjaCristovao
Ares
Level 5
God Stats
1W - 11L
1,106 SR
Queue Stats
1W - 11L
1,045 Elo+
Party 2
Ra
Ra
SurefireDisc724
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,110 Elo+
Party 2
Olorun
Olorun
scorpiozodiac10
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,202 Elo+
Solo
Artemis
Artemis
sliqG00CHee
Artemis
Level 69
God Stats
17W - 24L
1,445 SR
Queue Stats
88W - 99L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KraZKoopa
Terra
20
3 / 9 / 26
13,152
1,096
9,995
25,288
27,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 28
13,913
1,159
17,807
17,200
12,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
bfizzal
Neith
20
26 / 5 / 21
17,852
1,488
43,329
26,563
13,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
dakotajh512
Zhong Kui
16
1 / 5 / 13
10,799
900
2,670
10,608
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
garney5
Anubis
20
17 / 5 / 23
15,506
1,292
25,071
15,582
9,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefNanny
Cthulhu
20
2 / 10 / 20
12,843
1,070
13,606
22,130
21,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 17 / 13
12,195
1,016
7,939
29,884
24,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 12 / 14
12,762
1,064
17,415
17,571
4,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 11 / 16
11,599
967
9,778
22,182
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
sliqG00CHee
Artemis
20
16 / 3 / 9
17,107
1,426
39,346
14,320
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
99
53
Kills
27
27
Deaths
53
111
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChefNanny
Cthulhu
2
10
20
1.2
W
Terra
KraZKoopa
Terra
3
9
26
1.78
W
6
3
28
6.67
L
3
17
13
0.56
L
5
12
14
1
W
Neith
bfizzal
Neith
26
5
21
7.3
W
Zhong Kui
dakotajh512
Zhong Kui
1
5
13
1.5
W
Anubis
garney5
Anubis
17
5
23
5.7
L
1
11
16
0.82
L
Artemis
sliqG00CHee
Artemis
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,872
Damage
88,084
95,241
Taken
106,087
69,490
Mitigated
57,417
20,141
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChefNanny
Cthulhu
13,606
1,353
422
210
22,130
21,290
0
12,123
10,007
40,111
0
W
Terra
KraZKoopa
Terra
9,995
3,765
2,117
2,240
25,288
27,413
0
11,090
14,198
17,909
0
W
17,807
3,120
3,068
3,640
17,200
12,685
0
11,406
5,794
35,611
0
L
7,939
706
0
0
29,884
24,096
0
16,339
13,545
17,877
0
L
17,415
4,479
310
242
17,571
4,149
0
11,307
6,264
39,367
0
W
Neith
bfizzal
Neith
43,329
27,692
0
7,848
26,563
13,037
0
12,232
14,331
0
76,832
W
Zhong Kui
dakotajh512
Zhong Kui
2,670
648
0
196
10,608
7,060
0
6,038
4,570
6,218
0
W
Anubis
garney5
Anubis
25,071
2,500
0
1,032
15,582
9,295
0
7,972
7,610
41,814
0
L
9,778
3,174
762
1,928
22,182
4,594
0
8,660
13,522
18,834
0
L
Artemis
sliqG00CHee
Artemis
39,346
31,377
299
3,909
14,320
3,288
0
7,114
7,206
0
79,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,222
Gold Earned
66,506
184
Minions Killed
206
4
Camps Cleared
6
894,158
Distance Traveled
1,083,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,843
1,070
61
5
1
247,564
0
W
Terra
13,152
1,096
17
1
0
194,283
0
W
Ra
13,913
1,159
38
3
0
186,235
1
L
Ares
12,195
1,016
6
1
0
194,794
1
L
Ra
12,762
1,064
56
5
1
206,342
2
W
Neith
17,852
1,488
90
8
0
211,890
0
W
Zhong Kui
10,799
900
4
0
1
124,989
2
W
Anubis
15,506
1,292
35
3
3
176,761
1
L
Olorun
11,599
967
13
1
0
215,956
0
L
Artemis
17,107
1,426
70
6
4
219,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role