Player Matchup

Scylla
Scylla
Masters
AutoSpeed
Scylla
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
BigBroLuffy
Tsukuyomi
Masters
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond II
Desоlation
Discordia
Diamond II
Level 108
God Stats
9W - 3L
1,756 SR
Queue Stats
122W - 87L
2,427 MMR
Solo
Achilles
Achilles
Diamond II
MelodiusRL
Achilles
Diamond II
Level 160
God Stats
6W - 8L
1,689 SR
Queue Stats
501W - 470L
2,368 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Zekr40ui
Sun Wukong
Masters
Level 160
God Stats
51W - 43L
1,639 SR
Queue Stats
537W - 537L
2,346 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,617 SR
2,028 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,663 SR
2,394 MMR
Cupid
Cupid
Diamond II
Iderigho
Cupid
Diamond II
Level 160
God Stats
45W - 28L
1,717 SR
Queue Stats
218W - 194L
2,269 MMR
Party 1
Janus
Janus
Masters
Imperiuus
Janus
Masters
Level 147
God Stats
1W - 6L
1,543 SR
Queue Stats
296W - 276L
2,338 MMR
Party 2
Ravana
Ravana
Diamond II
Lumıly
Ravana
Diamond II
Level 158
God Stats
2W - 3L
1,634 SR
Queue Stats
37W - 27L
2,370 MMR
Party 1
Hercules
Hercules
Masters
PleasantHo
Hercules
Masters
Level 149
God Stats
2W - 5L
1,695 SR
Queue Stats
155W - 137L
2,404 MMR
Party 2
Athena
Athena
Masters
adequatealright
Athena
Masters
Level 155
God Stats
13W - 9L
1,724 SR
Queue Stats
156W - 130L
2,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AutoSpeed
Scylla
18
2 / 2 / 18
12,050
574
13,778
7,408
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BigBroLuffy
Tsukuyomi
20
7 / 2 / 12
12,730
606
12,623
15,295
11,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Desоlation
Discordia
20
11 / 2 / 7
13,467
641
19,543
12,027
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MelodiusRL
Achilles
17
7 / 4 / 11
12,187
580
10,616
18,896
21,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Zekr40ui
Sun Wukong
19
5 / 0 / 8
12,399
590
13,537
16,134
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetGuan YuPersephoneTiamat

VS

Bans
AphroditeApolloYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Iderigho
Cupid
15
3 / 7 / 2
9,527
454
8,662
17,243
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Imperiuus
Janus
17
2 / 6 / 2
10,355
493
6,888
13,858
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Lumıly
Ravana
15
1 / 6 / 4
9,170
437
7,573
13,074
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PleasantHo
Hercules
12
0 / 5 / 8
8,411
401
5,763
20,479
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 8 / 4
10,716
510
9,546
21,696
22,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
32
Kills
10
10
Deaths
32
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
AutoSpeed
Scylla
2
2
18
5.5
W
Tsukuyomi
BigBroLuffy
Tsukuyomi
7
2
12
6.5
W
Discordia
Desоlation
Discordia
11
2
7
7.25
L
Cupid
Iderigho
Cupid
3
7
2
0.57
L
Janus
Imperiuus
Janus
2
6
2
0.5
L
Ravana
Lumıly
Ravana
1
6
4
0.5
W
Achilles
MelodiusRL
Achilles
7
4
11
3.13
L
Hercules
PleasantHo
Hercules
0
5
8
0.8
W
Sun Wukong
Zekr40ui
Sun Wukong
5
0
8
9
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,097
Damage
38,432
69,760
Taken
86,350
50,894
Mitigated
56,250
28,434
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AutoSpeed
Scylla
13,778
1,539
0
2,685
7,408
2,421
694
1,486
5,880
85,060
0
W
Tsukuyomi
BigBroLuffy
Tsukuyomi
12,623
2,740
0
8,680
15,295
11,520
877
4,495
10,632
0
104,104
W
Discordia
Desоlation
Discordia
19,543
1,963
0
3,757
12,027
5,039
3,556
2,157
9,770
112,926
0
L
Cupid
Iderigho
Cupid
8,662
4,926
134
5,439
17,243
5,858
147
6,531
10,372
0
70,363
L
Janus
Imperiuus
Janus
6,888
125
0
729
13,858
4,263
0
6,444
7,152
76,976
0
L
Ravana
Lumıly
Ravana
7,573
1,258
0
1,858
13,074
6,127
0
4,643
8,242
0
70,316
W
Achilles
MelodiusRL
Achilles
10,616
1,721
0
5,069
18,896
21,749
333
2,837
15,943
0
27,981
L
Hercules
PleasantHo
Hercules
5,763
1,948
0
6,193
20,479
17,045
0
9,612
10,360
0
16,220
W
Sun Wukong
Zekr40ui
Sun Wukong
13,537
2,788
0
8,243
16,134
10,165
2,606
6,670
9,342
0
84,308
L
9,546
2,740
0
5,256
21,696
22,957
0
4,589
16,903
62,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
48,179
665
Minions Killed
574
0
Camps Cleared
0
2,191,990
Distance Traveled
2,041,435
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,050
574
156
7
0
419,009
7
W
Tsukuyomi
12,730
606
152
7
0
449,058
5
W
Discordia
13,467
641
184
9
0
420,482
3
L
Cupid
9,527
454
121
6
0
346,127
6
L
Janus
10,355
493
174
8
0
429,427
3
L
Ravana
9,170
437
110
5
0
421,231
2
W
Achilles
12,187
580
26
1
0
429,358
10
L
Hercules
8,411
401
21
1
0
430,312
5
W
Sun Wukong
12,399
590
147
7
0
474,083
7
L
Athena
10,716
510
148
7
0
414,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role