Player Matchup

Danzaburou
Danzaburou
CaballeroNegroC
Danzaburou
Level 133
God Stats
1W - 4L
1,223 SR
Queue Stats
5W - 8L
1,325 Elo+
Solo
Cerberus
Cerberus
Leobonss
Cerberus
Level 158
God Stats
4W - 2L
1,624 SR
Queue Stats
49W - 44L
1,636 Elo+
Solo
Nike
Nike
Pucknut91
Nike
Level 67
God Stats
0W - 2L
1,380 SR
Queue Stats
28W - 14L
1,770 Elo+
Solo
Tiamat
Tiamat
TheRealRigby23
Tiamat
Level 145
God Stats
1W - 5L
1,650 SR
Queue Stats
72W - 84L
1,575 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,577 Elo+

VS

Team Averages
Level 137
1,605 SR
1,550 Elo+
Horus
Horus
Desesfer
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Diego_Silent7
Da Ji
Level 143
God Stats
7W - 6L
1,670 SR
Queue Stats
131W - 113L
1,626 Elo+
Solo
Tiamat
Tiamat
EfrenZan
Tiamat
Level 146
God Stats
18W - 14L
1,671 SR
Queue Stats
139W - 126L
1,743 Elo+
Solo
Kukulkan
Kukulkan
FrancoFazio30400
Kukulkan
Level 148
God Stats
2W - 1L
1,578 SR
Queue Stats
29W - 51L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaballeroNegroC
Danzaburou
9
0 / 2 / 1
4,932
986
2,771
3,526
1,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Leobonss
Cerberus
7
1 / 0 / 0
4,673
935
735
1,881
715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
7
0 / 2 / 0
4,233
847
3,939
5,357
2,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,656
931
1,173
2,110
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Desesfer
Horus
8
1 / 1 / 2
4,556
911
2,055
3,753
2,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 0 / 2
4,823
965
2,389
3,014
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
EfrenZan
Tiamat
10
1 / 0 / 2
5,182
1,036
3,081
3,050
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
4,817
963
3,117
2,366
990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaballeroNegroC
Danzaburou
0
2
1
0.25
W
Horus
Desesfer
Horus
1
1
2
2
W
2
0
2
3
W
Tiamat
EfrenZan
Tiamat
1
0
2
2
W
1
0
0
1
L
Cerberus
Leobonss
Cerberus
1
0
0
1
L
Nike
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,618
Damage
10,642
12,874
Taken
12,183
5,657
Mitigated
7,179
3,952
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaballeroNegroC
Danzaburou
2,771
929
0
896
3,526
1,124
0
1,711
1,790
0
12,726
W
Horus
Desesfer
Horus
2,055
457
304
1,554
3,753
2,667
0
623
3,105
0
5,888
W
2,389
734
0
400
3,014
1,386
306
368
2,571
0
5,937
W
Tiamat
EfrenZan
Tiamat
3,081
400
0
1,672
3,050
2,136
340
971
1,994
18,576
0
W
3,117
266
0
819
2,366
990
0
240
2,101
17,251
0
L
Cerberus
Leobonss
Cerberus
735
0
0
629
1,881
715
0
963
918
4,829
0
L
Nike
3,939
862
0
1,566
5,357
2,284
0
2,609
2,698
0
7,588
L
1,173
392
0
861
2,110
1,534
0
1,398
702
14,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
19,378
100
Minions Killed
106
4
Camps Cleared
5
335,161
Distance Traveled
390,017
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,932
986
36
7
1
84,421
1
W
Horus
4,556
911
15
3
0
87,711
2
W
Da Ji
4,823
965
9
2
0
93,940
0
W
Tiamat
5,182
1,036
49
10
3
116,561
1
W
Kukulkan
4,817
963
33
7
2
91,805
1
L
Cerberus
4,673
935
15
3
1
63,913
0
L
Nike
4,233
847
13
3
0
101,091
1
L
Tiamat
4,656
931
36
7
2
85,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role