Player Matchup

Cthulhu
Cthulhu
DJEU2
Cthulhu
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
34W - 41L
1,445 Elo+
Solo
King Arthur
King Arthur
Fizzyzs
King Arthur
Level 13
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 5L
1,503 Elo+
Solo
Artemis
Artemis
SaltyP3anuts
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 90L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpacePeanutt
Tsukuyomi
Level 27
God Stats
16W - 10L
1,500 SR
Queue Stats
119W - 124L
1,455 Elo+
Solo
Janus
Janus
SumnForeign
Janus
Level 29
God Stats
6W - 4L
1,375 SR
Queue Stats
128W - 121L
1,474 Elo+
Solo
Team Averages
Level 25
1,382 SR
1,480 Elo+

VS

Team Averages
Level 24
1,638 SR
1,347 Elo+
Ra
Ra
BabyPorkyChops
Ra
Level 89
God Stats
9W - 10L
1,997 SR
Queue Stats
790W - 809L
1,520 Elo+
Party 1
Nemesis
Nemesis
Slothpawz
Nemesis
Level 13
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 2
Neith
Neith
e i b 00 n
Neith
Level 6
God Stats
3W - 5L
1,406 SR
Queue Stats
3W - 7L
1,300 Elo+
Party 2
Discordia
Discordia
hoomun
Discordia
Level 7
God Stats
3W - 2L
1,563 SR
Queue Stats
41W - 45L
1,554 Elo+
Party 1
Ares
Ares
randomwhitedude7
Ares
Level 4
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJEU2
Cthulhu
8
2 / 1 / 1
5,333
593
765
5,276
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Fizzyzs
King Arthur
8
2 / 2 / 2
5,080
564
1,958
4,079
2,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
SaltyP3anuts
Artemis
9
1 / 0 / 2
5,181
576
1,882
4,812
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
SpacePeanutt
Tsukuyomi
9
6 / 1 / 4
5,806
645
6,100
5,553
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 2
5,927
659
2,724
4,341
1,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,914
546
2,463
4,867
1,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Slothpawz
Nemesis
6
2 / 3 / 0
4,996
555
2,016
4,972
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
5
0 / 2 / 0
3,905
434
1,182
3,133
707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
hoomun
Discordia
8
0 / 3 / 0
4,656
517
1,359
4,151
1,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 4 / 1
4,465
496
1,419
5,125
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
DJEU2
Cthulhu
2
1
1
2.5
W
King Arthur
Fizzyzs
King Arthur
2
2
2
1.5
W
Artemis
SaltyP3anuts
Artemis
1
0
2
2
L
Nemesis
Slothpawz
Nemesis
2
3
0
0.67
W
Tsukuyomi
SpacePeanutt
Tsukuyomi
6
1
4
8
W
4
0
2
5
L
Neith
0
2
0
0
L
Discordia
hoomun
Discordia
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
8,439
24,061
Taken
22,248
8,859
Mitigated
6,534
7,611
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,463
40
0
1,346
4,867
1,156
312
765
4,102
26,384
0
W
Cthulhu
DJEU2
Cthulhu
765
0
139
1,106
5,276
2,310
58
805
4,471
13,153
0
W
King Arthur
Fizzyzs
King Arthur
1,958
458
0
0
4,079
2,216
60
894
3,185
0
14,635
W
Artemis
SaltyP3anuts
Artemis
1,882
631
0
3,374
4,812
1,396
456
946
3,866
0
28,101
L
Nemesis
Slothpawz
Nemesis
2,016
1,079
0
1,430
4,972
1,172
0
309
4,663
0
12,396
W
Tsukuyomi
SpacePeanutt
Tsukuyomi
6,100
1,582
0
1,129
5,553
1,706
0
749
4,804
0
20,707
W
2,724
232
0
1,863
4,341
1,231
0
1,847
2,494
30,489
0
L
Neith
1,182
521
0
1,085
3,133
707
534
422
2,711
0
8,794
L
Discordia
hoomun
Discordia
1,359
135
0
0
4,151
1,224
326
1,575
2,576
20,176
0
L
1,419
155
0
190
5,125
2,275
177
418
4,707
8,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
22,936
234
Minions Killed
141
0
Camps Cleared
0
823,227
Distance Traveled
790,961
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,914
546
41
5
0
153,093
0
W
Cthulhu
5,333
593
27
3
0
161,628
2
W
King Arthur
5,080
564
35
4
0
155,090
0
W
Artemis
5,181
576
62
7
0
142,143
0
L
Nemesis
4,996
555
33
4
0
143,152
0
W
Tsukuyomi
5,806
645
36
4
0
189,430
0
W
Janus
5,927
659
74
8
0
174,936
3
L
Neith
3,905
434
18
2
0
158,570
0
L
Discordia
4,656
517
37
4
0
147,698
1
L
Ares
4,465
496
12
1
0
188,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role