Player Matchup

Jing Wei
Jing Wei
Angel482
Jing Wei
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 28L
1,280 Elo+
Solo
Artio
Artio
DeathSniperMu
Artio
Level 27
God Stats
34W - 25L
1,537 SR
Queue Stats
577W - 726L
1,377 Elo+
Solo
Yemoja
Yemoja
TomAce223
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 30L
1,365 Elo+
Solo
Cerberus
Cerberus
el_nacho19
Cerberus
Level 9
God Stats
15W - 21L
1,384 SR
Queue Stats
16W - 25L
1,284 Elo+
Party 1
Izanami
Izanami
twiztid_tk
Izanami
Level 38
God Stats
20W - 25L
1,334 SR
Queue Stats
24W - 37L
1,284 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,318 Elo+

VS

Team Averages
Level 19
1,469 SR
1,379 Elo+
Cernunnos
Cernunnos
Baby Rhyno 55
Cernunnos
Level 28
God Stats
63W - 54L
1,512 SR
Queue Stats
272W - 299L
1,378 Elo+
Solo
Odin
Odin
Heishbrowns
Odin
Level 26
God Stats
11W - 9L
1,556 SR
Queue Stats
91W - 68L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tayvex
Cu Chulainn
Level 12
God Stats
1W - 2L
1,315 SR
Queue Stats
110W - 123L
1,446 Elo+
Solo
Loki
Loki
Tecz Doctor
Loki
Level 22
God Stats
13W - 29L
1,478 SR
Queue Stats
19W - 35L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
TheGrandX
Baba Yaga
Level 9
God Stats
3W - 2L
1,482 SR
Queue Stats
11W - 15L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angel482
Jing Wei
16
3 / 3 / 14
10,390
945
7,202
12,827
5,149
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 20
11,885
1,080
8,409
20,544
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
TomAce223
Yemoja
18
1 / 2 / 20
11,402
1,037
3,519
11,212
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
el_nacho19
Cerberus
17
5 / 5 / 14
11,519
1,047
13,884
17,579
15,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
twiztid_tk
Izanami
19
19 / 5 / 8
14,129
1,284
27,595
20,008
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

215

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baby Rhyno 55
Cernunnos
16
6 / 6 / 6
11,281
1,026
17,920
16,849
7,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 7
10,217
929
11,878
15,730
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Tayvex
Cu Chulainn
17
7 / 8 / 8
12,592
1,145
19,975
15,948
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 7 / 9
10,081
916
11,540
14,710
4,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
TheGrandX
Baba Yaga
17
2 / 3 / 9
11,026
1,002
12,996
7,895
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
31
Kills
18
18
Deaths
31
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Angel482
Jing Wei
3
3
14
3.33
L
Cernunnos
Baby Rhyno 55
Cernunnos
6
6
6
1.5
W
3
3
20
4.33
L
2
7
7
0.79
L
Cu Chulainn
Tayvex
Cu Chulainn
7
8
8
1.38
L
1
7
9
0.79
L
Baba Yaga
TheGrandX
Baba Yaga
2
3
9
2.17
W
Yemoja
TomAce223
Yemoja
1
2
20
5.5
W
Cerberus
el_nacho19
Cerberus
5
5
14
2.4
W
Izanami
twiztid_tk
Izanami
19
5
8
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,609
Damage
74,309
82,170
Taken
71,132
67,256
Mitigated
29,762
26,244
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Angel482
Jing Wei
7,202
4,572
0
186
12,827
5,149
0
2,315
10,512
0
15,393
L
Cernunnos
Baby Rhyno 55
Cernunnos
17,920
11,981
0
1,205
16,849
7,220
0
5,265
11,584
0
37,167
W
8,409
197
4,861
7,439
20,544
24,360
0
2,376
18,168
24,859
0
L
11,878
3,945
0
467
15,730
6,384
0
4,405
11,325
112
21,468
L
Cu Chulainn
Tayvex
Cu Chulainn
19,975
10,900
257
926
15,948
9,493
0
6,089
9,859
0
37,268
L
11,540
3,721
0
268
14,710
4,028
0
7,169
7,541
0
16,644
L
Baba Yaga
TheGrandX
Baba Yaga
12,996
1,045
0
1,605
7,895
2,637
0
2,884
5,011
41,480
0
W
Yemoja
TomAce223
Yemoja
3,519
1,240
2,631
1,152
11,212
13,263
0
2,072
9,140
17,063
0
W
Cerberus
el_nacho19
Cerberus
13,884
995
832
4,152
17,579
15,698
0
1,939
15,640
36,618
0
W
Izanami
twiztid_tk
Izanami
27,595
23,553
0
4,991
20,008
8,786
0
4,294
15,714
0
41,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
55,197
189
Minions Killed
171
4
Camps Cleared
6
919,396
Distance Traveled
843,543
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,390
945
16
1
0
208,642
0
L
Cernunnos
11,281
1,026
38
3
2
161,592
3
W
Artio
11,885
1,080
33
3
1
183,988
0
L
Odin
10,217
929
19
2
1
171,371
0
L
Cu Chulainn
12,592
1,145
27
2
3
138,823
0
L
Loki
10,081
916
17
2
0
175,514
1
L
Baba Yaga
11,026
1,002
70
6
0
196,243
0
W
Yemoja
11,402
1,037
32
3
0
170,392
0
W
Cerberus
11,519
1,047
60
5
3
172,630
2
W
Izanami
14,129
1,284
48
4
0
183,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role