Player Matchup

Merlin
Merlin
Capital 47
Merlin
Level 15
God Stats
3W - 7L
1,097 SR
Queue Stats
6W - 15L
1,000 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SYG ShadowNinja
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
King Arthur
King Arthur
SgtSLAuGHTeR942
King Arthur
Level 11
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 2
Pele
Pele
Sharissas Here
Pele
Level 13
God Stats
67W - 55L
1,713 SR
Queue Stats
117W - 125L
1,112 Elo+
Solo
Danzaburou
Danzaburou
TheDabbinPirate
Danzaburou
Level 11
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Team Averages
Level 11
1,477 SR
1,189 Elo+

VS

Team Averages
Level 22
1,639 SR
1,408 Elo+
Neith
Neith
GoonedoutGhost
Neith
Level 27
God Stats
7W - 3L
1,728 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
RespectedBandit
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 1
Poseidon
Poseidon
SneakyBandit725
Poseidon
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Chaac
Chaac
bondabledisc
Chaac
Level 29
God Stats
6W - 7L
1,735 SR
Queue Stats
71W - 61L
1,500 Elo+
Party 1
Da Ji
Da Ji
kodobla
Da Ji
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capital 47
Merlin
17
6 / 9 / 3
12,468
499
13,068
23,660
19,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
SYG ShadowNinja
Ah Muzen Cab
17
2 / 6 / 3
10,845
434
9,856
15,392
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SgtSLAuGHTeR942
King Arthur
14
3 / 18 / 3
9,531
381
7,919
30,547
25,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 14 / 2
9,639
386
4,385
22,437
9,236
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
TheDabbinPirate
Danzaburou
9
0 / 8 / 1
7,783
311
4,927
8,422
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 1 / 7
13,300
532
27,651
15,183
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 2 / 15
11,110
444
4,485
14,009
13,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
15
3 / 8 / 12
11,670
467
7,317
10,739
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 1 / 11
13,965
559
20,380
16,135
21,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
kodobla
Da Ji
19
17 / 2 / 5
14,037
561
17,092
17,173
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
12
Kills
54
55
Deaths
14
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
Capital 47
Merlin
6
9
3
0.83
W
17
1
7
20.5
W
3
2
15
5.25
L
Ah Muzen Cab
SYG ShadowNinja
Ah Muzen Cab
2
6
3
0.58
L
King Arthur
SgtSLAuGHTeR942
King Arthur
3
18
3
0.25
L
1
14
2
0.14
W
Poseidon
3
8
12
1.13
L
Danzaburou
TheDabbinPirate
Danzaburou
0
8
1
0.06
W
14
1
11
19.5
W
Da Ji
kodobla
Da Ji
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
76,925
100,458
Taken
73,239
63,259
Mitigated
52,046
12,241
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Capital 47
Merlin
13,068
1,700
272
4,217
23,660
19,090
0
2,708
20,674
66,854
0
W
27,651
17,454
0
7,957
15,183
6,525
7,178
1,892
13,191
0
99,233
W
4,485
1,542
0
847
14,009
13,646
1,683
1,821
11,961
31,716
0
L
Ah Muzen Cab
SYG ShadowNinja
Ah Muzen Cab
9,856
2,217
0
2,474
15,392
7,032
0
697
14,611
0
57,840
L
King Arthur
SgtSLAuGHTeR942
King Arthur
7,919
1,202
0
3,076
30,547
25,457
0
4,385
25,954
0
27,676
L
4,385
1,341
0
1,548
22,437
9,236
476
2,416
19,955
0
56,594
W
Poseidon
7,317
766
0
300
10,739
3,564
181
1,973
8,691
47,529
0
L
Danzaburou
TheDabbinPirate
Danzaburou
4,927
2,573
0
654
8,422
2,444
0
960
7,462
0
21,880
W
20,380
4,894
510
7,737
16,135
21,139
3,021
3,717
12,293
0
74,668
W
Da Ji
kodobla
Da Ji
17,092
5,387
0
5,178
17,173
7,172
3,465
3,665
13,433
0
78,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
64,082
351
Minions Killed
519
0
Camps Cleared
0
1,765,308
Distance Traveled
2,262,941
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,468
499
99
4
0
297,629
0
W
Neith
13,300
532
168
7
0
393,234
2
W
Ymir
11,110
444
36
1
0
486,158
0
L
Ah Muzen Cab
10,845
434
87
3
0
511,262
4
L
King Arthur
9,531
381
32
1
0
395,520
0
L
Pele
9,639
386
90
4
0
395,658
2
W
Poseidon
11,670
467
75
3
0
428,461
0
L
Danzaburou
7,783
311
43
2
0
165,239
0
W
Chaac
13,965
559
116
5
0
476,932
0
W
Da Ji
14,037
561
124
5
0
478,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role