Player Matchup

Osiris
Osiris
BlitzBurn03
Osiris
Level 24
God Stats
11W - 11L
1,330 SR
Queue Stats
113W - 109L
1,426 Elo+
Party 2
Ullr
Ullr
Ghostly19
Ullr
Level 28
God Stats
8W - 4L
1,896 SR
Queue Stats
127W - 123L
1,437 Elo+
Party 2
Set
Set
ShoeStir
Set
Level 21
God Stats
142W - 123L
1,578 SR
Queue Stats
882W - 769L
1,491 Elo+
Party 1
Ymir
Ymir
Z0lden
Ymir
Level 16
God Stats
9W - 5L
1,722 SR
Queue Stats
99W - 76L
1,447 Elo+
Party 2
Merlin
Merlin
aprilfool98
Merlin
Level 16
God Stats
33W - 28L
1,574 SR
Queue Stats
875W - 796L
1,476 Elo+
Party 1
Team Averages
Level 21
1,620 SR
1,456 Elo+

VS

Team Averages
Level 22
1,493 SR
1,518 Elo+
Nemesis
Nemesis
AzureDemon87
Nemesis
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
349W - 332L
1,474 Elo+
Solo
Nike
Nike
DoubleDP
Nike
Level 28
God Stats
41W - 17L
1,728 SR
Queue Stats
51W - 23L
1,664 Elo+
Solo
Anubis
Anubis
Large Sike
Anubis
Level 3
God Stats
1W - 2L
1,304 SR
Queue Stats
16W - 9L
1,382 Elo+
Party 3
Olorun
Olorun
Me Bungle
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 53
God Stats
20W - 22L
1,431 SR
Queue Stats
93W - 83L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 4 / 0
5,459
496
5,212
7,067
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
9
2 / 6 / 0
5,719
520
5,073
8,488
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
5 / 3 / 1
6,334
576
4,699
8,195
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Z0lden
Ymir
9
0 / 1 / 2
5,566
506
3,008
6,676
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
10
0 / 3 / 2
5,469
497
3,028
6,141
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzureDemon87
Nemesis
7
0 / 3 / 4
5,181
471
2,284
7,331
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
4 / 0 / 0
6,943
631
5,165
8,753
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Anubis
Large Sike
Anubis
12
7 / 1 / 2
7,072
643
6,828
4,939
2,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Me Bungle
Olorun
11
5 / 2 / 4
6,837
622
9,367
9,824
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 3
5,872
534
2,961
6,390
3,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
17
17
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AzureDemon87
Nemesis
0
3
4
0.67
L
Osiris
0
4
0
0
W
Nike
4
0
0
4
L
Ullr
2
6
0
0.33
W
Anubis
Large Sike
Anubis
7
1
2
8
W
Olorun
Me Bungle
Olorun
5
2
4
3.5
L
5
3
1
1.83
W
1
2
3
1.25
L
Ymir
Z0lden
Ymir
0
1
2
1
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
26,605
36,567
Taken
37,237
13,699
Mitigated
15,695
7,231
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AzureDemon87
Nemesis
2,284
968
0
2,056
7,331
1,791
0
807
6,524
0
17,507
L
Osiris
5,212
1,638
0
60
7,067
4,487
0
0
6,658
0
24,409
W
Nike
5,165
1,018
0
4,232
8,753
4,477
0
0
8,753
0
30,311
L
Ullr
5,073
2,797
333
2,091
8,488
2,262
0
6,059
2,429
0
20,399
W
Anubis
Large Sike
Anubis
6,828
448
0
2,379
4,939
2,652
478
1,022
3,917
44,271
0
W
Olorun
Me Bungle
Olorun
9,367
4,299
133
5,344
9,824
3,308
60
2,452
7,372
47,016
0
L
4,699
2,061
0
2,146
8,195
2,700
0
3,363
4,807
0
30,824
W
2,961
114
0
1,557
6,390
3,467
0
1,755
4,635
10,738
0
L
Ymir
Z0lden
Ymir
3,008
567
0
1,142
6,676
2,682
0
4,897
1,779
13,923
0
L
Merlin
3,028
269
0
1,459
6,141
1,568
0
4,837
1,304
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
31,905
229
Minions Killed
296
0
Camps Cleared
0
1,108,518
Distance Traveled
1,078,763
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,181
471
37
3
0
238,871
0
L
Osiris
5,459
496
45
4
0
221,494
2
W
Nike
6,943
631
73
7
0
216,037
1
L
Ullr
5,719
520
28
3
0
227,584
5
W
Anubis
7,072
643
79
7
0
220,199
4
W
Olorun
6,837
622
96
9
0
177,109
0
L
Set
6,334
576
68
6
0
230,823
3
W
Cthulhu
5,872
534
11
1
0
226,547
1
L
Ymir
5,566
506
30
3
0
222,659
2
L
Merlin
5,469
497
58
5
0
205,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role