Player Matchup

Zhong Kui
Zhong Kui
MobiIis
Zhong Kui
Level 100
God Stats
71W - 42L
1,675 SR
Queue Stats
413W - 399L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
NeroHawks
Guan Yu
Level 27
God Stats
18W - 15L
1,883 SR
Queue Stats
109W - 89L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShelbiteV3
Tsukuyomi
Level 4
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 1L
1,835 Elo+
Party 1
Cernunnos
Cernunnos
bananabus65
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ualreadyloose
Tiamat
Level 29
God Stats
33W - 27L
1,596 SR
Queue Stats
103W - 92L
1,608 Elo+
Solo
Team Averages
Level 37
1,688 SR
1,642 Elo+

VS

Team Averages
Level 18
1,635 SR
1,562 Elo+
Danzaburou
Danzaburou
BaliwAko
Danzaburou
Level 12
God Stats
2W - 0L
1,705 SR
Queue Stats
32W - 18L
1,722 Elo+
Solo
King Arthur
King Arthur
FatalBlowᛃob
King Arthur
Level 24
God Stats
4W - 1L
1,727 SR
Queue Stats
193W - 196L
1,580 Elo+
Solo
Merlin
Merlin
Sonikaz
Merlin
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Solo
Fenrir
Fenrir
TheBlackThorn22
Fenrir
Level 26
God Stats
33W - 28L
1,533 SR
Queue Stats
87W - 87L
1,469 Elo+
Solo
Ymir
Ymir
besmeg
Ymir
Level 12
God Stats
3W - 0L
1,712 SR
Queue Stats
6W - 2L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MobiIis
Zhong Kui
15
5 / 5 / 4
9,851
616
9,708
15,193
10,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NeroHawks
Guan Yu
14
1 / 4 / 5
8,323
520
5,978
12,746
8,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
ShelbiteV3
Tsukuyomi
16
9 / 8 / 4
10,070
629
12,612
13,836
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
bananabus65
Cernunnos
10
0 / 7 / 1
6,017
376
2,447
6,937
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
8,002
500
3,281
6,865
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaliwAko
Danzaburou
17
9 / 1 / 2
10,982
686
8,801
8,996
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
FatalBlowᛃob
King Arthur
17
5 / 4 / 3
10,670
667
8,632
12,275
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Sonikaz
Merlin
13
1 / 6 / 7
8,223
514
4,698
7,401
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 2
10,196
637
8,943
12,002
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
besmeg
Ymir
15
2 / 0 / 14
10,153
635
8,837
13,185
13,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
15
Kills
27
27
Deaths
15
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaliwAko
Danzaburou
9
1
2
10
W
King Arthur
FatalBlowᛃob
King Arthur
5
4
3
1.63
L
Zhong Kui
MobiIis
Zhong Kui
5
5
4
1.4
L
Guan Yu
NeroHawks
Guan Yu
1
4
5
0.88
L
Tsukuyomi
ShelbiteV3
Tsukuyomi
9
8
4
1.38
W
Merlin
Sonikaz
Merlin
1
6
7
0.75
W
10
4
2
2.75
L
Cernunnos
bananabus65
Cernunnos
0
7
1
0.07
W
Ymir
besmeg
Ymir
2
0
14
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
39,911
55,577
Taken
53,859
33,352
Mitigated
34,027
16,153
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaliwAko
Danzaburou
8,801
4,621
0
4,508
8,996
3,962
3,290
2,503
6,226
0
78,810
W
King Arthur
FatalBlowᛃob
King Arthur
8,632
1,411
0
1,345
12,275
7,795
0
1,340
10,896
251
68,055
L
Zhong Kui
MobiIis
Zhong Kui
9,708
601
0
5,357
15,193
10,805
336
5,193
9,508
49,562
0
L
Guan Yu
NeroHawks
Guan Yu
5,978
1,408
478
4,764
12,746
8,636
0
3,070
9,624
0
35,424
L
Tsukuyomi
ShelbiteV3
Tsukuyomi
12,612
2,884
0
2,851
13,836
7,758
17
1,810
11,930
0
65,052
W
Merlin
Sonikaz
Merlin
4,698
339
0
750
7,401
2,524
0
3,679
3,722
35,172
0
W
8,943
2,146
0
1,066
12,002
5,891
1,394
3,237
8,759
0
49,285
L
Cernunnos
bananabus65
Cernunnos
2,447
676
0
133
6,937
2,243
275
1,351
5,586
0
16,969
W
Ymir
besmeg
Ymir
8,837
2,417
0
2,096
13,185
13,855
272
1,791
11,267
39,696
0
L
3,281
188
0
2,570
6,865
3,910
40
1,682
5,143
54,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,263
Gold Earned
50,224
426
Minions Killed
526
0
Camps Cleared
0
1,514,054
Distance Traveled
1,500,581
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,982
686
168
11
0
283,575
3
W
King Arthur
10,670
667
140
9
0
315,406
4
L
Zhong Kui
9,851
616
97
6
0
280,056
5
L
Guan Yu
8,323
520
82
5
0
299,692
3
L
Tsukuyomi
10,070
629
99
6
0
327,218
3
W
Merlin
8,223
514
72
5
0
253,543
5
W
Fenrir
10,196
637
88
6
0
314,114
0
L
Cernunnos
6,017
376
23
1
0
303,520
1
W
Ymir
10,153
635
58
4
0
333,943
7
L
Tiamat
8,002
500
125
8
0
303,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role