Player Matchup

Hercules
Hercules
A_Solo_Player
Hercules
Level 26
God Stats
1W - 2L
1,215 SR
Queue Stats
107W - 109L
1,393 Elo+
Solo
Hel
Hel
BacchusesCacchus
Hel
Level 25
God Stats
9W - 6L
1,530 SR
Queue Stats
105W - 111L
1,398 Elo+
Solo
Izanami
Izanami
asduigy
Izanami
Level 8
God Stats
1W - 1L
1,225 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo
Da Ji
Da Ji
cobner3000
Da Ji
Level 28
God Stats
17W - 8L
1,719 SR
Queue Stats
58W - 62L
1,442 Elo+
Solo
Jormungandr
Jormungandr
elcutiesage11
Jormungandr
Level 17
God Stats
8W - 3L
1,204 SR
Queue Stats
75W - 57L
1,457 Elo+
Solo
Team Averages
Level 21
1,378 SR
1,369 Elo+

VS

Team Averages
Level 21
1,576 SR
1,450 Elo+
Guan Yu
Guan Yu
Erick3691
Guan Yu
Level 24
God Stats
11W - 8L
1,673 SR
Queue Stats
33W - 26L
1,518 Elo+
Solo
Loki
Loki
FateYT1569
Loki
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 32L
1,473 Elo+
Solo
Izanami
Izanami
HEM3
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,479 Elo+
Solo
Ganesha
Ganesha
Will12
Ganesha
Level 18
God Stats
4W - 8L
1,513 SR
Queue Stats
30W - 32L
1,511 Elo+
Solo
Hachiman
Hachiman
billy_lovein655
Hachiman
Level 13
God Stats
2W - 3L
1,693 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Solo_Player
Hercules
16
2 / 6 / 1
10,210
486
5,953
15,011
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 3
11,115
529
15,320
11,483
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
asduigy
Izanami
15
5 / 3 / 5
10,148
483
11,120
10,219
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
17
5 / 1 / 3
11,268
537
13,498
13,091
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
elcutiesage11
Jormungandr
17
3 / 1 / 6
11,025
525
9,210
11,190
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Erick3691
Guan Yu
16
9 / 4 / 3
10,607
505
14,496
27,004
23,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 4
9,885
471
6,206
14,485
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HEM3
Izanami
14
1 / 6 / 3
9,157
436
6,244
12,253
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Will12
Ganesha
13
0 / 3 / 5
8,759
417
7,154
18,614
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
4
0 / 3 / 0
5,958
284
515
2,835
611
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
20
Kills
15
15
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
A_Solo_Player
Hercules
2
6
1
0.42
W
5
4
3
1.63
L
Guan Yu
Erick3691
Guan Yu
9
4
3
2.63
L
5
4
4
1.75
L
Izanami
HEM3
Izanami
1
6
3
0.42
L
Ganesha
Will12
Ganesha
0
3
5
0.83
W
Izanami
asduigy
Izanami
5
3
5
2.5
L
Hachiman
0
3
0
0
W
Da Ji
5
1
3
6.5
W
Jormungandr
elcutiesage11
Jormungandr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,101
Damage
34,615
60,994
Taken
75,191
42,875
Mitigated
52,189
16,574
Healing
19,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A_Solo_Player
Hercules
5,953
2,389
0
2,458
15,011
16,194
1,646
824
14,187
0
57,379
W
15,320
848
2,755
4,906
11,483
3,952
3,472
1,539
9,944
69,208
0
L
Guan Yu
Erick3691
Guan Yu
14,496
3,984
2,087
10,812
27,004
23,562
872
7,169
19,435
0
58,178
L
6,206
1,333
0
4,186
14,485
5,244
344
5,062
9,348
0
46,848
L
Izanami
HEM3
Izanami
6,244
4,136
0
826
12,253
4,964
1,402
6,049
6,204
0
57,555
L
Ganesha
Will12
Ganesha
7,154
650
173
1,119
18,614
17,808
221
5,242
13,372
32,568
0
W
Izanami
asduigy
Izanami
11,120
7,384
0
1,708
10,219
3,558
2,398
1,666
8,553
0
45,276
L
Hachiman
515
230
0
10
2,835
611
0
1,008
1,827
0
5,658
W
Da Ji
13,498
4,494
0
2,522
13,091
8,258
2,962
1,352
11,739
0
74,830
W
Jormungandr
elcutiesage11
Jormungandr
9,210
2,851
318
1,907
11,190
10,913
741
1,773
9,417
57,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
44,366
532
Minions Killed
310
0
Camps Cleared
0
1,894,527
Distance Traveled
1,734,105
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,210
486
125
6
0
366,335
0
W
Hel
11,115
529
114
5
0
393,514
2
L
Guan Yu
10,607
505
86
4
0
429,591
1
L
Loki
9,885
471
84
4
0
457,683
4
L
Izanami
9,157
436
101
5
0
308,966
1
L
Ganesha
8,759
417
26
1
0
429,988
6
W
Izanami
10,148
483
89
4
0
336,824
3
L
Hachiman
5,958
284
13
1
0
107,877
0
W
Da Ji
11,268
537
118
6
0
418,156
4
W
Jormungandr
11,025
525
86
4
0
379,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role