Player Matchup

Fenrir
Fenrir
GGianka
Fenrir
Level 49
God Stats
17W - 14L
1,527 SR
Queue Stats
178W - 188L
1,368 Elo+
Party 2
Izanami
Izanami
HyperZenith
Izanami
Level 38
God Stats
15W - 9L
1,524 SR
Queue Stats
52W - 52L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
Jhonny_laFuria_
Kuzenbo
Level 14
God Stats
9W - 7L
1,535 SR
Queue Stats
12W - 13L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
Mkers_Orion
Kukulkan
Level 28
God Stats
38W - 26L
1,546 SR
Queue Stats
45W - 40L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
Woolfp
Amaterasu
Level 21
God Stats
1W - 2L
1,323 SR
Queue Stats
28W - 34L
1,365 Elo+
Party 2
Team Averages
Level 30
1,491 SR
1,398 Elo+

VS

Team Averages
Level 14
1,592 SR
1,455 Elo+
Cthulhu
Cthulhu
Deus_Gula
Cthulhu
Level 4
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Thor
Thor
Jesjothoo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,614 Elo+
Solo
Vulcan
Vulcan
KillerNight65
Vulcan
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
NonoGautier
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 1
Nemesis
Nemesis
SbTh_S1mbio
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GGianka
Fenrir
16
17 / 3 / 8
10,440
696
15,481
12,105
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
HyperZenith
Izanami
14
1 / 0 / 8
8,369
558
3,043
7,173
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,363
491
1,573
4,655
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Mkers_Orion
Kukulkan
14
4 / 3 / 4
8,831
589
6,602
6,083
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Woolfp
Amaterasu
16
12 / 2 / 6
10,318
688
11,970
16,536
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deus_Gula
Cthulhu
9
0 / 7 / 3
5,684
379
5,562
10,804
7,900
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
12
3 / 6 / 2
7,562
504
5,635
9,899
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 6 / 1
7,742
516
4,392
7,873
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NonoGautier
Guan Yu
10
0 / 9 / 2
6,039
403
3,238
10,825
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
SbTh_S1mbio
Nemesis
11
4 / 7 / 2
7,343
490
5,168
13,102
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
35
Kills
10
10
Deaths
35
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deus_Gula
Cthulhu
0
7
3
0.21
W
Fenrir
GGianka
Fenrir
17
3
8
7
W
Izanami
HyperZenith
Izanami
1
0
8
5
L
Thor
3
6
2
0.67
W
1
2
2
1
L
3
6
1
0.58
W
Kukulkan
Mkers_Orion
Kukulkan
4
3
4
2
L
Guan Yu
NonoGautier
Guan Yu
0
9
2
0.11
L
Nemesis
SbTh_S1mbio
Nemesis
4
7
2
0.71
W
Amaterasu
Woolfp
Amaterasu
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
23,995
46,552
Taken
52,503
20,991
Mitigated
24,378
15,733
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deus_Gula
Cthulhu
5,562
922
80
433
10,804
7,900
0
3,267
7,537
20,938
0
W
Fenrir
GGianka
Fenrir
15,481
2,696
0
2,101
12,105
5,030
0
1,776
10,229
0
59,478
W
Izanami
HyperZenith
Izanami
3,043
1,977
0
4,078
7,173
2,204
2,692
1,405
5,643
0
50,527
L
Thor
5,635
1,375
0
415
9,899
2,772
0
821
9,078
0
17,524
W
1,573
723
0
356
4,655
3,610
517
1,342
3,196
21,062
0
L
4,392
1,773
0
0
7,873
2,840
0
889
6,984
29,064
0
W
Kukulkan
Mkers_Orion
Kukulkan
6,602
253
0
847
6,083
2,161
1,336
2,206
3,827
50,344
0
L
Guan Yu
NonoGautier
Guan Yu
3,238
992
263
1,263
10,825
6,619
0
1,301
9,524
0
15,101
L
Nemesis
SbTh_S1mbio
Nemesis
5,168
2,914
0
3,860
13,102
4,247
0
1,897
11,205
0
26,308
W
Amaterasu
Woolfp
Amaterasu
11,970
6,712
0
8,351
16,536
7,986
2,422
2,758
13,360
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
34,370
419
Minions Killed
190
0
Camps Cleared
0
1,396,123
Distance Traveled
1,272,693
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,684
379
33
2
0
264,717
0
W
Fenrir
10,440
696
86
6
0
318,519
2
W
Izanami
8,369
558
95
6
0
277,176
0
L
Thor
7,562
504
22
1
0
259,380
0
W
Kuzenbo
7,363
491
34
2
0
306,567
1
L
Vulcan
7,742
516
58
4
0
241,781
0
W
Kukulkan
8,831
589
107
7
0
238,714
3
L
Guan Yu
6,039
403
29
2
0
240,521
0
L
Nemesis
7,343
490
48
3
0
266,294
0
W
Amaterasu
10,318
688
97
6
0
255,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role