Player Matchup

Skadi
Skadi
Infernotiger69
Skadi
Level 11
God Stats
2W - 0L
1,367 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Landeaux__
Scylla
Level 1
God Stats
9W - 5L
1,500 SR
Queue Stats
50W - 39L
1,500 Elo+
Party 1
Set
Set
No Tilt IV Me
Set
Level 28
God Stats
10W - 8L
1,478 SR
Queue Stats
55W - 59L
1,328 Elo+
Solo
Achilles
Achilles
Simon32321
Achilles
Level 2
God Stats
12W - 17L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
livingston77
Kuzenbo
Level 104
God Stats
35W - 30L
1,576 SR
Queue Stats
429W - 416L
1,479 Elo+
Party 1
Team Averages
Level 29
1,484 SR
1,461 Elo+

VS

Team Averages
Level 21
1,615 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
Blackgrl_Smasher
Tsukuyomi
Level 26
God Stats
4W - 5L
1,783 SR
Queue Stats
61W - 70L
1,355 Elo+
Solo
Danzaburou
Danzaburou
GOLDEM KIRITO
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,340 Elo+
Solo
Ymir
Ymir
oddballm80
Ymir
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 155L
1,419 Elo+
Solo
Sol
Sol
samucabr05
Sol
Level 23
God Stats
1W - 2L
1,544 SR
Queue Stats
2W - 8L
1,159 Elo+
Solo
Amaterasu
Amaterasu
some_girl_trash1
Amaterasu
Level 17
God Stats
2W - 3L
1,747 SR
Queue Stats
33W - 29L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 12
10,069
458
9,637
12,280
7,791
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
Landeaux__
Scylla
19
21 / 3 / 7
13,020
592
32,568
11,204
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 2 / 15
11,468
521
14,225
16,731
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Simon32321
Achilles
8
0 / 8 / 2
7,300
332
1,449
8,151
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
livingston77
Kuzenbo
16
9 / 0 / 14
11,276
513
14,583
19,474
29,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
7 / 11 / 2
10,064
457
11,384
17,030
6,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
GOLDEM KIRITO
Danzaburou
13
1 / 10 / 1
8,851
402
6,106
16,250
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 5
9,717
442
7,205
22,392
18,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 7 / 2
10,508
478
16,043
22,065
7,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
10
3 / 10 / 3
8,054
366
4,385
21,197
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
42
Kills
18
19
Deaths
43
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
7
11
2
0.73
L
Danzaburou
GOLDEM KIRITO
Danzaburou
1
10
1
0.15
W
3
6
12
1.5
W
Scylla
Landeaux__
Scylla
21
3
7
8.17
W
9
2
15
8.25
W
Achilles
Simon32321
Achilles
0
8
2
0.13
W
Kuzenbo
livingston77
Kuzenbo
9
0
14
16
L
2
5
5
0.9
L
5
7
2
0.86
L
Amaterasu
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,462
Damage
45,123
67,840
Taken
98,934
56,613
Mitigated
49,086
9,395
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
11,384
4,289
378
1,760
17,030
6,365
1,494
7,115
9,712
0
52,872
L
Danzaburou
GOLDEM KIRITO
Danzaburou
6,106
4,072
0
789
16,250
6,030
960
7,374
8,810
0
43,577
W
9,637
5,428
0
480
12,280
7,791
2,502
2,992
9,288
0
42,272
W
Scylla
Landeaux__
Scylla
32,568
1,689
244
1,680
11,204
4,507
360
5,298
5,906
82,366
0
W
14,225
9,332
0
5,097
16,731
10,278
64
6,402
10,329
0
63,616
W
Achilles
Simon32321
Achilles
1,449
655
0
263
8,151
5,032
0
2,879
5,272
0
12,048
W
Kuzenbo
livingston77
Kuzenbo
14,583
4,176
0
1,631
19,474
29,005
1,128
5,677
13,797
45,800
0
L
7,205
2,112
0
5,166
22,392
18,540
495
11,148
10,726
57,613
0
L
16,043
3,729
73
9,253
22,065
7,463
344
10,292
11,413
66,449
0
L
Amaterasu
4,385
2,391
0
1,370
21,197
10,688
212
9,894
10,908
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
47,194
336
Minions Killed
389
0
Camps Cleared
0
1,762,677
Distance Traveled
1,841,471
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,064
457
77
4
0
395,895
1
L
Danzaburou
8,851
402
79
4
0
307,470
0
W
Skadi
10,069
458
58
3
0
339,193
3
W
Scylla
13,020
592
121
6
0
417,450
2
W
Set
11,468
521
90
4
0
406,487
0
W
Achilles
7,300
332
16
1
0
194,529
3
W
Kuzenbo
11,276
513
51
2
0
405,018
8
L
Ymir
9,717
442
90
4
0
342,027
1
L
Sol
10,508
478
112
5
0
377,937
1
L
Amaterasu
8,054
366
31
1
0
418,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role