Player Matchup

Anubis
Anubis
Daedric667
Anubis
Level 67
God Stats
2W - 1L
1,706 SR
Queue Stats
92W - 125L
1,505 Elo+
Solo
Vamana
Vamana
NASH WEST815
Vamana
Level 88
God Stats
1W - 2L
1,247 SR
Queue Stats
27W - 41L
1,223 Elo+
Solo
Ne Zha
Ne Zha
PharaunTrix
Ne Zha
Level 145
God Stats
63W - 54L
1,632 SR
Queue Stats
500W - 516L
1,532 Elo+
Solo
Team Averages
Level 100
1,528 SR
1,420 Elo+

VS

Team Averages
Level 64
1,466 SR
1,446 Elo+
Ravana
Ravana
BabyFace_KillaV3
Ravana
Level 67
God Stats
5W - 8L
1,552 SR
Queue Stats
87W - 60L
1,543 Elo+
Party 1
Cerberus
Cerberus
MRTIMT
Cerberus
Level 54
God Stats
5W - 12L
1,395 SR
Queue Stats
31W - 41L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
Redcell16
Heimdallr
Level 72
God Stats
10W - 12L
1,449 SR
Queue Stats
108W - 129L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daedric667
Anubis
19
12 / 5 / 9
16,084
731
27,462
18,975
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
17
1 / 6 / 14
13,385
608
12,242
30,265
16,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
9 / 6 / 9
16,366
744
24,837
18,140
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 9
15,165
689
15,912
22,079
15,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
MRTIMT
Cerberus
20
9 / 6 / 8
15,164
689
16,536
31,642
29,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Redcell16
Heimdallr
13
0 / 11 / 5
11,619
528
13,314
21,240
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
22
Kills
17
17
Deaths
22
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
5
9
2.5
W
Anubis
Daedric667
Anubis
12
5
9
3.3
L
Cerberus
MRTIMT
Cerberus
9
6
8
2.17
W
Vamana
1
6
14
1.33
W
Ne Zha
9
6
9
2.25
L
Heimdallr
Redcell16
Heimdallr
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
45,762
67,380
Taken
74,961
32,460
Mitigated
51,876
23,612
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,912
2,446
658
8,750
22,079
15,999
831
6,258
15,821
0
52,904
W
Anubis
Daedric667
Anubis
27,462
1,342
512
10,164
18,975
8,252
984
5,876
13,099
106,615
0
L
Cerberus
MRTIMT
Cerberus
16,536
1,119
0
12,845
31,642
29,084
334
14,021
17,621
65,905
0
W
Vamana
12,242
7,634
0
6,526
30,265
16,813
1,549
5,237
25,028
0
50,494
W
Ne Zha
24,837
7,134
0
6,410
18,140
7,395
1,185
5,861
12,279
0
101,917
L
Heimdallr
Redcell16
Heimdallr
13,314
4,808
0
2,770
21,240
6,793
398
7,286
13,954
0
63,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
41,948
259
Minions Killed
193
0
Camps Cleared
0
1,229,424
Distance Traveled
1,091,160
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
15,165
689
51
2
0
373,456
3
W
Anubis
16,084
731
117
5
0
376,780
3
L
Cerberus
15,164
689
79
4
0
378,697
0
W
Vamana
13,385
608
57
3
0
440,628
0
W
Ne Zha
16,366
744
85
4
0
412,016
2
L
Heimdallr
11,619
528
63
3
0
339,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role