Player Matchup

Kumbhakarna
Kumbhakarna
EricAwesomenesss
Kumbhakarna
Level 20
God Stats
20W - 17L
1,500 SR
Queue Stats
118W - 109L
1,500 Elo+
Solo
Da Ji
Da Ji
FangChainer
Da Ji
Level 18
God Stats
34W - 21L
1,801 SR
Queue Stats
56W - 49L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Ttud
Heimdallr
Level 29
God Stats
7W - 7L
1,141 SR
Queue Stats
197W - 245L
1,454 Elo+
Solo
Horus
Horus
elcheng4
Horus
Level 19
God Stats
5W - 4L
1,813 SR
Queue Stats
25W - 45L
1,264 Elo+
Party 1
Janus
Janus
krati89
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,551 SR
1,447 Elo+

VS

Team Averages
Level 8
1,439 SR
1,390 Elo+
Danzaburou
Danzaburou
Destruidorrr
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fallout76cat
Guan Yu
Level 24
God Stats
7W - 13L
1,197 SR
Queue Stats
28W - 54L
1,286 Elo+
Solo
Nemesis
Nemesis
KrilLobster
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
Ruitine
Nox
Level 2
God Stats
8W - 10L
1,500 SR
Queue Stats
62W - 66L
1,163 Elo+
Solo
Sylvanus
Sylvanus
Scorpio1267
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EricAwesomenesss
Kumbhakarna
9
2 / 0 / 6
6,280
571
1,426
5,466
3,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 0 / 4
7,161
651
4,199
5,557
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Ttud
Heimdallr
10
4 / 0 / 3
6,295
572
3,757
3,278
1,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
elcheng4
Horus
10
2 / 0 / 3
6,235
567
2,023
6,093
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
krati89
Janus
12
9 / 0 / 5
7,571
688
7,541
3,951
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Destruidorrr
Danzaburou
6
0 / 9 / 0
4,188
381
843
8,206
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Fallout76cat
Guan Yu
8
0 / 3 / 0
5,031
457
2,844
6,615
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KrilLobster
Nemesis
6
0 / 2 / 0
4,668
424
802
5,309
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
8
0 / 6 / 0
4,635
421
2,432
6,933
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Scorpio1267
Sylvanus
8
0 / 4 / 0
4,685
426
1,891
5,981
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
23
Kills
0
0
Deaths
24
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Destruidorrr
Danzaburou
0
9
0
0
W
Kumbhakarna
EricAwesomenesss
Kumbhakarna
2
0
6
5
L
Guan Yu
Fallout76cat
Guan Yu
0
3
0
0
W
6
0
4
8
L
Nemesis
KrilLobster
Nemesis
0
2
0
0
L
Nox
0
6
0
0
L
Sylvanus
Scorpio1267
Sylvanus
0
4
0
0
W
Heimdallr
Ttud
Heimdallr
4
0
3
5.5
W
Horus
elcheng4
Horus
2
0
3
3.5
W
Janus
krati89
Janus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
8,812
24,345
Taken
33,044
10,760
Mitigated
11,719
6,445
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Destruidorrr
Danzaburou
843
552
0
930
8,206
2,377
407
2,602
5,498
0
13,779
W
Kumbhakarna
EricAwesomenesss
Kumbhakarna
1,426
169
0
828
5,466
3,264
684
1,110
4,316
5,701
0
L
Guan Yu
Fallout76cat
Guan Yu
2,844
434
52
1,110
6,615
3,398
0
1,056
5,513
198
16,786
W
4,199
1,212
330
2,195
5,557
2,653
330
439
5,018
0
26,890
L
Nemesis
KrilLobster
Nemesis
802
381
0
100
5,309
1,152
0
279
5,030
0
20,321
L
Nox
2,432
348
0
0
6,933
2,172
513
2,811
3,970
14,688
0
L
Sylvanus
Scorpio1267
Sylvanus
1,891
820
476
678
5,981
2,620
0
1,883
4,066
15,841
2,492
W
Heimdallr
Ttud
Heimdallr
3,757
1,591
0
690
3,278
1,263
2,480
752
2,486
0
32,488
W
Horus
elcheng4
Horus
2,023
1,212
177
1,975
6,093
2,270
434
475
5,393
0
18,493
W
Janus
krati89
Janus
7,541
456
0
250
3,951
1,310
878
1,194
2,637
38,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
23,207
242
Minions Killed
178
0
Camps Cleared
0
1,127,471
Distance Traveled
977,606
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,188
381
25
2
0
167,500
2
W
Kumbhakarna
6,280
571
6
1
0
231,697
3
L
Guan Yu
5,031
457
42
4
0
199,567
0
W
Da Ji
7,161
651
59
5
0
259,538
2
L
Nemesis
4,668
424
44
4
0
221,234
0
L
Nox
4,635
421
26
2
0
190,913
0
L
Sylvanus
4,685
426
41
4
0
198,392
1
W
Heimdallr
6,295
572
65
6
0
201,688
0
W
Horus
6,235
567
37
3
0
216,383
4
W
Janus
7,571
688
75
7
0
218,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role