Player Matchup

Guan Yu
Guan Yu
ArashiX78
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,624 Elo+
Solo
Discordia
Discordia
FouiZy7
Discordia
Level 17
God Stats
3W - 3L
1,655 SR
Queue Stats
13W - 13L
1,891 Elo+
Party 1
Sylvanus
Sylvanus
Ghostlicht
Sylvanus
Level 21
God Stats
1W - 3L
1,801 SR
Queue Stats
50W - 51L
1,536 Elo+
Solo
Neith
Neith
NordFPS
Neith
Level 10
God Stats
1W - 2L
1,416 SR
Queue Stats
15W - 12L
1,564 Elo+
Solo
Bakasura
Bakasura
iCroCks
Bakasura
Level 26
God Stats
6W - 3L
1,791 SR
Queue Stats
50W - 42L
1,735 Elo+
Party 1
Team Averages
Level 20
1,633 SR
1,670 Elo+

VS

Team Averages
Level 19
1,524 SR
1,563 Elo+
Pele
Pele
Draenin
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FallenArchange
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Mercen00
Medusa
Level 25
God Stats
1W - 1L
1,289 SR
Queue Stats
84W - 87L
1,483 Elo+
Party 2
Yemoja
Yemoja
PierDux
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,557 Elo+
Solo
Ullr
Ullr
ЕршикСВанилькой
Ullr
Level 8
God Stats
11W - 2L
1,833 SR
Queue Stats
19W - 8L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArashiX78
Guan Yu
13
1 / 1 / 0
7,573
505
3,834
8,861
5,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
FouiZy7
Discordia
13
3 / 4 / 1
7,803
520
4,061
6,850
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Ghostlicht
Sylvanus
10
2 / 2 / 4
7,021
468
3,577
10,939
7,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
NordFPS
Neith
11
3 / 3 / 4
7,132
475
9,527
9,068
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
iCroCks
Bakasura
9
1 / 4 / 0
6,023
402
2,384
8,598
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Draenin
Pele
15
1 / 1 / 0
8,160
544
3,919
7,609
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
FallenArchange
Baron Samedi
13
3 / 3 / 1
7,745
516
7,413
7,111
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Mercen00
Medusa
10
1 / 4 / 1
6,667
444
4,572
8,021
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
PierDux
Yemoja
10
1 / 1 / 3
6,666
444
4,358
6,294
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 1 / 1
9,026
602
10,706
9,947
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
14
14
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArashiX78
Guan Yu
1
1
0
1
W
Pele
Draenin
Pele
1
1
0
1
W
Baron Samedi
FallenArchange
Baron Samedi
3
3
1
1.17
L
Discordia
FouiZy7
Discordia
3
4
1
0.88
L
Sylvanus
Ghostlicht
Sylvanus
2
2
4
2
W
Medusa
Mercen00
Medusa
1
4
1
0.38
L
Neith
NordFPS
Neith
3
3
4
1.67
W
Yemoja
PierDux
Yemoja
1
1
3
2.5
L
Bakasura
iCroCks
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
30,968
44,316
Taken
38,982
21,824
Mitigated
13,504
12,988
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArashiX78
Guan Yu
3,834
140
0
4,098
8,861
5,829
894
386
8,397
0
42,723
W
Pele
Draenin
Pele
3,919
1,631
0
3,016
7,609
1,935
846
284
7,161
0
53,005
W
Baron Samedi
FallenArchange
Baron Samedi
7,413
1,194
415
1,509
7,111
2,888
580
1,815
4,917
42,689
0
L
Discordia
FouiZy7
Discordia
4,061
297
0
1,183
6,850
2,450
0
2,200
4,548
45,170
0
L
Sylvanus
Ghostlicht
Sylvanus
3,577
1,073
410
3,190
10,939
7,432
191
4,897
5,911
15,530
0
W
Medusa
Mercen00
Medusa
4,572
1,706
0
1,002
8,021
2,280
1,469
1,318
6,675
0
31,995
L
Neith
NordFPS
Neith
9,527
6,662
0
3,038
9,068
3,081
825
3,036
5,938
0
40,084
W
Yemoja
PierDux
Yemoja
4,358
945
821
663
6,294
3,003
312
2,427
3,791
10,528
0
L
Bakasura
iCroCks
Bakasura
2,384
1,793
0
1,069
8,598
3,032
0
813
7,751
0
19,625
W
10,706
5,270
0
4,560
9,947
3,398
0
1,310
8,519
0
65,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
38,264
356
Minions Killed
381
0
Camps Cleared
0
1,333,824
Distance Traveled
1,365,356
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,573
505
105
7
0
318,602
6
W
Pele
8,160
544
100
7
0
304,132
0
W
Baron Samedi
7,745
516
90
6
0
266,030
3
L
Discordia
7,803
520
102
7
0
271,445
2
L
Sylvanus
7,021
468
31
2
0
207,711
5
W
Medusa
6,667
444
60
4
0
232,193
2
L
Neith
7,132
475
67
4
0
259,484
1
W
Yemoja
6,666
444
23
2
0
270,379
1
L
Bakasura
6,023
402
51
3
0
276,582
5
W
Ullr
9,026
602
108
7
0
292,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role