Player Matchup

Ah Puch
Ah Puch
Your_Abductor
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
gonXkillua99202
Cernunnos
Level 29
God Stats
4W - 5L
1,449 SR
Queue Stats
15W - 22L
1,267 Elo+
Party 2
Fafnir
Fafnir
sgt_hippo_758
Fafnir
Level 47
God Stats
1W - 0L
1,434 SR
Queue Stats
67W - 94L
1,237 Elo+
Solo
Team Averages
Level 28
1,461 SR
1,331 Elo+

VS

Team Averages
Level 28
1,404 SR
1,275 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Parzival236
Jormungandr
Level 19
God Stats
7W - 8L
1,562 SR
Queue Stats
75W - 73L
1,239 Elo+
Party 1
Thoth
Thoth
WhiteHorse37
Thoth
Level 10
God Stats
1W - 4L
1,151 SR
Queue Stats
34W - 34L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 7 / 3
9,579
639
9,899
12,654
3,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
gonXkillua99202
Cernunnos
15
4 / 3 / 2
10,896
726
11,540
13,020
5,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 5
9,727
648
5,844
14,284
14,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
10 / 2 / 6
11,204
747
17,531
16,402
7,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Parzival236
Jormungandr
15
5 / 2 / 11
11,546
770
10,870
15,520
14,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 2 / 2
7,884
526
569
1,678
568
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
16
16
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
10
2
6
6.5
L
Jormungandr
Parzival236
Jormungandr
5
2
11
5.25
L
1
2
2
1
W
Ah Puch
2
7
3
0.5
W
Cernunnos
gonXkillua99202
Cernunnos
4
3
2
1.67
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
28,970
39,958
Taken
33,600
23,328
Mitigated
22,442
13,138
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
17,531
7,598
0
4,222
16,402
7,751
906
8,392
8,010
0
55,360
L
Jormungandr
Parzival236
Jormungandr
10,870
3,168
0
901
15,520
14,123
323
6,616
8,904
41,466
0
L
569
73
0
117
1,678
568
0
823
855
3,032
0
W
Ah Puch
9,899
927
455
3,708
12,654
3,503
719
3,819
8,835
33,502
0
W
Cernunnos
gonXkillua99202
Cernunnos
11,540
7,165
453
5,735
13,020
5,073
1,228
3,024
9,996
0
56,411
W
5,844
1,932
0
2,787
14,284
14,752
458
4,624
9,660
12,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
30,634
135
Minions Killed
142
0
Camps Cleared
0
695,740
Distance Traveled
617,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,204
747
61
4
0
289,659
1
L
Jormungandr
11,546
770
69
5
0
269,527
0
L
Thoth
7,884
526
12
1
0
58,648
1
W
Ah Puch
9,579
639
39
3
0
222,503
2
W
Cernunnos
10,896
726
87
6
0
235,383
0
W
Fafnir
9,727
648
9
1
0
237,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role