Player Matchup

Ganesha
Ganesha
Fuerte411
Ganesha
Level 43
God Stats
6W - 8L
1,391 SR
Queue Stats
55W - 116L
1,162 Elo+
Party 1
Cerberus
Cerberus
GVGKewlLink
Cerberus
Level 154
God Stats
1W - 1L
1,481 SR
Queue Stats
64W - 131L
1,372 Elo+
Party 1
Artemis
Artemis
gpetrescu1
Artemis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,280 Elo+
Party 1
Zeus
Zeus
swan501
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,468 SR
1,329 Elo+

VS

Team Averages
Level 62
1,330 SR
1,387 Elo+
Sun Wukong
Sun Wukong
HaffeyHell
Sun Wukong
Level 98
God Stats
3W - 8L
1,552 SR
Queue Stats
97W - 123L
1,351 Elo+
Solo
Vulcan
Vulcan
Rick194
Vulcan
Level 27
God Stats
3W - 5L
1,293 SR
Queue Stats
5W - 12L
1,536 Elo+
Solo
Tiamat
Tiamat
depv04xx
Tiamat
Level 66
God Stats
101W - 164L
1,409 SR
Queue Stats
172W - 286L
1,255 Elo+
Solo
Awilix
Awilix
enderman_360
Awilix
Level 57
God Stats
0W - 3L
1,067 SR
Queue Stats
3W - 9L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fuerte411
Ganesha
18
3 / 4 / 16
12,548
784
9,069
18,236
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GVGKewlLink
Cerberus
17
5 / 6 / 13
12,016
751
14,378
17,499
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
gpetrescu1
Artemis
18
6 / 6 / 8
12,508
782
8,431
13,357
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
swan501
Zeus
19
15 / 4 / 7
13,923
870
20,856
13,087
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HaffeyHell
Sun Wukong
19
11 / 6 / 4
12,570
786
17,335
21,607
19,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Rick194
Vulcan
15
0 / 10 / 6
9,946
622
9,412
13,036
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
depv04xx
Tiamat
17
1 / 3 / 7
10,646
665
4,982
10,201
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
18
8 / 10 / 3
12,094
756
14,750
18,004
4,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
29
Kills
20
20
Deaths
29
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Fuerte411
Ganesha
3
4
16
2.75
W
Cerberus
GVGKewlLink
Cerberus
5
6
13
1.92
L
Sun Wukong
HaffeyHell
Sun Wukong
11
6
4
2.17
L
Vulcan
Rick194
Vulcan
0
10
6
0.3
L
Tiamat
depv04xx
Tiamat
1
3
7
1.5
L
Awilix
8
10
3
0.95
W
Artemis
gpetrescu1
Artemis
6
6
8
1.67
W
Zeus
swan501
Zeus
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,734
Damage
46,479
62,179
Taken
62,848
35,580
Mitigated
31,876
14,564
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Fuerte411
Ganesha
9,069
619
1,426
2,605
18,236
14,272
1,686
7,125
11,111
43,042
0
W
Cerberus
GVGKewlLink
Cerberus
14,378
1,087
993
2,766
17,499
10,409
1,150
2,985
14,514
36,181
0
L
Sun Wukong
HaffeyHell
Sun Wukong
17,335
5,754
0
2,301
21,607
19,856
451
14,170
6,839
0
40,445
L
Vulcan
Rick194
Vulcan
9,412
3,286
0
808
13,036
3,632
311
8,514
4,250
25,294
0
L
Tiamat
depv04xx
Tiamat
4,982
949
243
3,003
10,201
3,468
237
7,433
2,609
30,637
0
L
Awilix
14,750
7,910
0
1,051
18,004
4,920
61
13,316
4,354
0
38,948
W
Artemis
gpetrescu1
Artemis
8,431
5,145
397
4,172
13,357
5,737
2,556
1,771
11,586
0
28,004
W
Zeus
swan501
Zeus
20,856
3,230
927
1,278
13,087
5,162
1,201
2,989
10,098
60,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
45,256
227
Minions Killed
161
9
Camps Cleared
8
1,063,559
Distance Traveled
1,003,198
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,548
784
48
3
0
278,023
0
W
Cerberus
12,016
751
65
4
2
242,990
0
L
Sun Wukong
12,570
786
37
2
4
295,219
0
L
Vulcan
9,946
622
30
2
1
212,456
1
L
Tiamat
10,646
665
52
3
2
265,098
0
L
Awilix
12,094
756
42
3
1
230,425
1
W
Artemis
12,508
782
40
3
1
260,044
3
W
Zeus
13,923
870
74
5
6
282,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role