Player Matchup

Yemoja
Yemoja
JennyNeko16
Yemoja
Level 8
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 14L
1,242 Elo+
Party 2
Tiamat
Tiamat
SaH bl3ndz
Tiamat
Level 20
God Stats
5W - 2L
1,255 SR
Queue Stats
11W - 16L
1,184 Elo+
Party 3
Jormungandr
Jormungandr
ShadowNoodle742
Jormungandr
Level 61
God Stats
52W - 52L
1,599 SR
Queue Stats
165W - 180L
1,401 Elo+
Party 3
Chernobog
Chernobog
TheDarkForsaken
Chernobog
Level 53
God Stats
9W - 5L
1,545 SR
Queue Stats
33W - 26L
1,381 Elo+
Party 2
Hel
Hel
Tratray57
Hel
Level 12
God Stats
1W - 0L
1,457 SR
Queue Stats
12W - 18L
1,185 Elo+
Party 3
Team Averages
Level 31
1,431 SR
1,279 Elo+

VS

Team Averages
Level 34
1,409 SR
1,283 Elo+
Amaterasu
Amaterasu
FNOxShogun
Amaterasu
Level 15
God Stats
0W - 2L
1,196 SR
Queue Stats
7W - 14L
1,199 Elo+
Solo
Nu Wa
Nu Wa
Wicked_Lavender
Nu Wa
Level 87
God Stats
13W - 16L
1,246 SR
Queue Stats
259W - 362L
1,375 Elo+
Party 1
Arachne
Arachne
YepGimmeDem9
Arachne
Level 28
God Stats
15W - 15L
1,481 SR
Queue Stats
421W - 482L
1,290 Elo+
Solo
Neith
Neith
courrtneey
Neith
Level 20
God Stats
6W - 10L
1,403 SR
Queue Stats
281W - 386L
1,303 Elo+
Party 1
Aphrodite
Aphrodite
lunardeitie
Aphrodite
Level 19
God Stats
11W - 15L
1,720 SR
Queue Stats
52W - 95L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 3 / 15
11,501
523
5,777
14,640
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
SaH bl3ndz
Tiamat
18
13 / 5 / 0
12,117
551
20,305
14,396
9,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ShadowNoodle742
Jormungandr
17
7 / 4 / 7
11,866
539
12,574
19,762
18,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
TheDarkForsaken
Chernobog
19
17 / 3 / 6
13,207
600
21,705
16,784
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 13 / 4
9,774
444
6,296
15,353
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FNOxShogun
Amaterasu
15
5 / 12 / 3
10,105
459
7,799
22,002
13,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
16 / 4 / 3
12,742
579
22,326
10,533
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YepGimmeDem9
Arachne
16
6 / 8 / 4
10,536
479
12,117
18,869
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
13
1 / 8 / 4
8,348
379
6,255
16,026
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
lunardeitie
Aphrodite
13
0 / 8 / 4
8,597
391
6,314
15,437
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
40
Kills
28
28
Deaths
40
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FNOxShogun
Amaterasu
5
12
3
0.54
W
Yemoja
2
3
15
3.17
W
Tiamat
SaH bl3ndz
Tiamat
13
5
0
2.6
W
Jormungandr
ShadowNoodle742
Jormungandr
7
4
7
2.63
W
Chernobog
TheDarkForsaken
Chernobog
17
3
6
6.67
W
1
13
4
0.23
L
16
4
3
4.38
L
Arachne
YepGimmeDem9
Arachne
6
8
4
1
L
Neith
1
8
4
0.38
L
Aphrodite
lunardeitie
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,657
Damage
54,811
80,935
Taken
82,867
51,640
Mitigated
37,069
23,597
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FNOxShogun
Amaterasu
7,799
4,441
0
3,508
22,002
13,866
235
16,121
5,779
0
32,837
W
Yemoja
5,777
508
575
2,281
14,640
9,833
1,345
8,144
6,164
15,045
0
W
Tiamat
SaH bl3ndz
Tiamat
20,305
4,467
315
5,398
14,396
9,914
4,830
1,999
12,331
65,440
0
W
Jormungandr
ShadowNoodle742
Jormungandr
12,574
2,534
721
5,106
19,762
18,529
1,022
4,727
14,739
79,276
0
W
Chernobog
TheDarkForsaken
Chernobog
21,705
14,107
0
6,454
16,784
7,514
2,372
5,004
11,526
0
95,645
W
6,296
1,166
467
2,280
15,353
5,850
2,463
7,372
7,526
42,562
0
L
22,326
5,917
0
864
10,533
3,830
0
5,678
4,659
47,851
0
L
Arachne
YepGimmeDem9
Arachne
12,117
8,008
0
3,155
18,869
7,640
2,153
10,429
8,342
0
45,148
L
Neith
6,255
2,843
0
1,452
16,026
4,821
1,421
5,900
10,090
0
41,456
L
Aphrodite
lunardeitie
Aphrodite
6,314
1,120
2,323
4,885
15,437
6,912
574
6,298
9,045
27,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
50,328
504
Minions Killed
343
0
Camps Cleared
0
1,748,702
Distance Traveled
1,751,008
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,105
459
66
3
0
339,269
0
W
Yemoja
11,501
523
14
1
0
359,326
0
W
Tiamat
12,117
551
117
5
0
336,406
2
W
Jormungandr
11,866
539
136
6
0
364,539
1
W
Chernobog
13,207
600
171
8
0
372,913
0
W
Hel
9,774
444
66
3
0
315,518
0
L
Nu Wa
12,742
579
51
2
0
331,873
1
L
Arachne
10,536
479
91
4
0
341,460
0
L
Neith
8,348
379
91
4
0
376,616
0
L
Aphrodite
8,597
391
44
2
0
361,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role