Player Matchup

Zhong Kui
Zhong Kui
AdamTheNub
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,422 Elo+
Party 3
Ra
Ra
Brotheroftheend1
Ra
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 119L
1,324 Elo+
Party 3
Ymir
Ymir
Domizion
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Thor
Thor
Gatza
Thor
Level 70
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Hibernius69
Artemis
Level 61
God Stats
2W - 1L
1,753 SR
Queue Stats
82W - 97L
1,532 Elo+
Party 3
Team Averages
Level 47
1,593 SR
1,456 Elo+

VS

Team Averages
Level 108
1,571 SR
1,528 Elo+
Neith
Neith
Chaneko
Neith
Level 125
God Stats
5W - 4L
1,424 SR
Queue Stats
62W - 55L
1,537 Elo+
Party 1
Janus
Janus
Guanzy
Janus
Level 125
God Stats
1W - 0L
1,277 SR
Queue Stats
58W - 45L
1,541 Elo+
Party 1
Ravana
Ravana
HighwayBlue13
Ravana
Level 138
God Stats
3W - 4L
1,652 SR
Queue Stats
273W - 270L
1,489 Elo+
Solo
Mulan
Mulan
Hisago
Mulan
Level 46
God Stats
9W - 5L
1,621 SR
Queue Stats
43W - 34L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
HëllSpäwn
Cthulhu
Level 105
God Stats
2W - 0L
1,881 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdamTheNub
Zhong Kui
12
1 / 7 / 0
7,583
399
5,425
11,250
6,883
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 9 / 2
7,021
370
7,780
15,127
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
12
1 / 6 / 1
6,978
367
3,115
18,189
9,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Gatza
Thor
11
1 / 11 / 1
7,452
392
4,022
16,384
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Hibernius69
Artemis
13
1 / 7 / 1
7,893
415
6,221
10,828
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaneko
Neith
18
9 / 0 / 5
11,434
602
11,413
10,141
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Guanzy
Janus
18
11 / 1 / 11
12,081
636
19,341
8,194
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 5
11,050
582
5,457
9,583
4,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Hisago
Mulan
16
4 / 2 / 15
10,492
552
6,821
10,961
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
HëllSpäwn
Cthulhu
18
10 / 1 / 3
11,783
620
15,579
11,269
6,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
40
40
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdamTheNub
Zhong Kui
1
7
0
0.14
L
0
9
2
0.11
W
Neith
Chaneko
Neith
9
0
5
11.5
L
Ymir
1
6
1
0.25
L
Thor
Gatza
Thor
1
11
1
0.14
W
Janus
Guanzy
Janus
11
1
11
16.5
L
Artemis
Hibernius69
Artemis
1
7
1
0.21
W
6
0
5
8.5
W
Mulan
Hisago
Mulan
4
2
15
5.75
W
Cthulhu
HëllSpäwn
Cthulhu
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
58,611
71,778
Taken
50,148
30,981
Mitigated
28,921
9,051
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdamTheNub
Zhong Kui
5,425
1,723
0
919
11,250
6,883
1,114
4,554
6,381
29,237
0
L
7,780
761
1,128
2,873
15,127
5,330
82
5,361
9,629
35,144
0
W
Neith
Chaneko
Neith
11,413
3,679
0
5,431
10,141
3,814
3,705
1,805
8,126
0
82,220
L
Ymir
3,115
1,476
183
1,101
18,189
9,346
0
13,968
4,164
22,327
0
L
Thor
Gatza
Thor
4,022
2,029
0
2,479
16,384
4,892
0
6,472
9,682
0
26,264
W
Janus
Guanzy
Janus
19,341
2,269
0
3,779
8,194
3,254
986
3,692
4,366
83,824
0
L
Artemis
Hibernius69
Artemis
6,221
2,236
0
368
10,828
4,530
84
3,696
7,002
0
41,159
W
5,457
1,414
0
4,195
9,583
4,107
0
1,808
7,695
0
94,393
W
Mulan
Hisago
Mulan
6,821
1,740
0
2,719
10,961
10,804
221
4,655
6,004
0
37,342
W
Cthulhu
HëllSpäwn
Cthulhu
15,579
1,108
0
55
11,269
6,942
1,872
3,632
7,637
72,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
56,840
299
Minions Killed
643
0
Camps Cleared
0
1,536,937
Distance Traveled
1,722,584
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,583
399
52
3
0
276,206
2
L
Ra
7,021
370
62
3
0
343,752
1
W
Neith
11,434
602
143
8
0
338,632
6
L
Ymir
6,978
367
41
2
0
279,845
2
L
Thor
7,452
392
52
3
0
321,730
3
W
Janus
12,081
636
150
8
0
375,302
2
L
Artemis
7,893
415
92
5
0
315,404
0
W
Ravana
11,050
582
135
7
0
364,039
7
W
Mulan
10,492
552
56
3
0
350,376
3
W
Cthulhu
11,783
620
159
8
0
294,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role