Player Matchup

Anubis
Anubis
BLESSED25
Anubis
Level 18
God Stats
12W - 6L
1,603 SR
Queue Stats
58W - 72L
1,374 Elo+
Party 1
Discordia
Discordia
EnoruShile
Discordia
Level 97
God Stats
22W - 13L
1,673 SR
Queue Stats
179W - 181L
1,478 Elo+
Party 1
Athena
Athena
SMITECHAMPION69
Athena
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,528 Elo+
Party 2
Nemesis
Nemesis
Søratø
Nemesis
Level 140
God Stats
1W - 2L
1,661 SR
Queue Stats
67W - 58L
1,510 Elo+
Party 1
Skadi
Skadi
vulturecore
Skadi
Level 52
God Stats
21W - 14L
1,500 SR
Queue Stats
169W - 156L
1,391 Elo+
Party 2
Team Averages
Level 65
1,587 SR
1,456 Elo+

VS

Team Averages
Level 48
1,392 SR
1,420 Elo+
Eset
Eset
Giannone
Eset
Level 43
God Stats
16W - 26L
1,370 SR
Queue Stats
310W - 356L
1,460 Elo+
Solo
Anhur
Anhur
HelgeT
Anhur
Level 38
God Stats
24W - 45L
1,341 SR
Queue Stats
194W - 297L
1,349 Elo+
Solo
Guan Yu
Guan Yu
Pops-donn
Guan Yu
Level 100
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 19L
1,097 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pówer
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,774 Elo+
Party 3
Poseidon
Poseidon
satour
Poseidon
Level 36
God Stats
97W - 142L
1,473 SR
Queue Stats
505W - 563L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLESSED25
Anubis
14
6 / 2 / 2
8,647
576
7,695
8,684
4,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
EnoruShile
Discordia
14
0 / 3 / 6
8,165
544
7,822
7,743
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 9
9,000
600
11,008
12,925
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Søratø
Nemesis
16
12 / 5 / 5
10,134
676
14,523
14,385
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 2
9,052
603
3,993
4,134
1,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 5 / 3
8,006
534
5,288
9,835
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
HelgeT
Anhur
11
0 / 3 / 0
6,529
435
2,874
9,862
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Pops-donn
Guan Yu
10
0 / 9 / 1
6,323
422
3,461
14,724
11,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Pówer
Tsukuyomi
13
3 / 6 / 3
7,931
529
10,293
13,326
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
satour
Poseidon
14
6 / 5 / 0
8,480
565
9,954
11,237
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
28
Kills
12
12
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
BLESSED25
Anubis
6
2
2
3.5
W
Discordia
EnoruShile
Discordia
0
3
6
1
L
Eset
3
5
3
0.9
L
Anhur
HelgeT
Anhur
0
3
0
0
L
Guan Yu
Pops-donn
Guan Yu
0
9
1
0.06
L
Tsukuyomi
Pówer
Tsukuyomi
3
6
3
0.75
W
6
2
9
5.25
W
Nemesis
Søratø
Nemesis
12
5
5
2.9
L
Poseidon
satour
Poseidon
6
5
0
1.2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
31,870
47,871
Taken
58,984
24,185
Mitigated
27,542
11,698
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BLESSED25
Anubis
7,695
1,588
0
4,209
8,684
4,558
1,376
1,600
6,834
43,314
0
W
Discordia
EnoruShile
Discordia
7,822
46
0
1,671
7,743
2,858
1,494
2,730
5,013
48,754
0
L
Eset
5,288
754
876
1,583
9,835
4,183
0
5,162
4,673
27,307
0
L
Anhur
HelgeT
Anhur
2,874
1,635
0
1,835
9,862
2,909
0
2,786
7,076
0
40,084
L
Guan Yu
Pops-donn
Guan Yu
3,461
504
0
2,823
14,724
11,772
0
8,591
6,133
0
20,773
L
Tsukuyomi
Pówer
Tsukuyomi
10,293
2,942
0
3,196
13,326
4,612
0
4,238
9,088
0
43,716
W
11,008
3,148
0
2,308
12,925
9,557
0
7,092
5,783
34,039
0
W
Nemesis
Søratø
Nemesis
14,523
8,982
0
1,990
14,385
5,812
0
3,684
10,651
0
62,075
L
Poseidon
satour
Poseidon
9,954
1,760
0
2,880
11,237
4,066
0
5,748
5,489
50,467
0
W
3,993
2,111
0
1,520
4,134
1,400
1,792
136
3,998
0
52,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
37,269
440
Minions Killed
356
0
Camps Cleared
0
1,402,987
Distance Traveled
1,328,783
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,647
576
83
6
0
218,867
0
W
Discordia
8,165
544
101
7
0
265,184
2
L
Eset
8,006
534
55
4
0
264,072
1
L
Anhur
6,529
435
77
5
0
253,552
3
L
Guan Yu
6,323
422
44
3
0
246,383
5
L
Tsukuyomi
7,931
529
74
5
0
286,052
4
W
Athena
9,000
600
30
2
0
323,849
3
W
Nemesis
10,134
676
107
7
0
310,923
1
L
Poseidon
8,480
565
106
7
0
278,724
1
W
Skadi
9,052
603
119
8
0
284,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role