Player Matchup

Bellona
Bellona
Dougi style162
Bellona
Level 6
God Stats
0W - 7L
1,154 SR
Queue Stats
0W - 7L
1,097 Elo+
Solo
Neith
Neith
Nakls11527
Neith
Level 30
God Stats
75W - 111L
1,326 SR
Queue Stats
400W - 500L
1,385 Elo+
Solo
Anubis
Anubis
SaintPepsi54
Anubis
Level 17
God Stats
0W - 3L
1,242 SR
Queue Stats
2W - 7L
1,159 Elo+
Solo
Sylvanus
Sylvanus
SerenityRose16
Sylvanus
Level 23
God Stats
4W - 1L
1,787 SR
Queue Stats
168W - 167L
1,398 Elo+
Solo
Fenrir
Fenrir
thepeicemaker
Fenrir
Level 7
God Stats
28W - 31L
1,246 SR
Queue Stats
33W - 41L
1,178 Elo+
Solo
Team Averages
Level 17
1,351 SR
1,244 Elo+

VS

Team Averages
Level 32
1,465 SR
1,354 Elo+
Cthulhu
Cthulhu
FROST 1207
Cthulhu
Level 8
God Stats
3W - 6L
1,293 SR
Queue Stats
18W - 19L
1,091 Elo+
Party 1
Merlin
Merlin
OOOOAragonOOOO
Merlin
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 60L
1,414 Elo+
Party 1
Hel
Hel
SailorxLuna
Hel
Level 88
God Stats
11W - 4L
1,614 SR
Queue Stats
193W - 180L
1,431 Elo+
Party 1
Artemis
Artemis
Umbrefell
Artemis
Level 16
God Stats
6W - 3L
1,369 SR
Queue Stats
15W - 10L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
scarcedock01
Sun Wukong
Level 29
God Stats
4W - 2L
1,550 SR
Queue Stats
73W - 76L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
11,080
852
3,848
25,183
19,664
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
16
0 / 4 / 3
10,544
811
6,955
11,074
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
19
3 / 10 / 5
12,679
975
22,031
22,764
18,248
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
19
1 / 7 / 5
11,934
918
8,643
22,511
27,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 9 / 1
13,209
1,016
22,468
33,439
20,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FROST 1207
Cthulhu
20
4 / 3 / 29
13,682
1,052
18,651
24,319
27,016
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 24
13,820
1,063
24,786
14,711
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 0 / 7
13,609
1,047
13,040
3,803
1,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Umbrefell
Artemis
20
17 / 2 / 12
14,550
1,119
32,566
13,859
5,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
scarcedock01
Sun Wukong
20
3 / 0 / 21
13,122
1,009
13,637
14,510
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
10
Kills
40
40
Deaths
10
18
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Cthulhu
FROST 1207
Cthulhu
4
3
29
6.17
L
Neith
0
4
3
0.38
W
7
5
24
3.8
W
9
0
7
12.5
L
Anubis
3
10
5
0.55
L
Sylvanus
1
7
5
0.5
W
Artemis
Umbrefell
Artemis
17
2
12
11.5
W
Sun Wukong
scarcedock01
Sun Wukong
3
0
21
13.5
L
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,945
Damage
102,680
114,971
Taken
71,202
89,809
Mitigated
53,728
14,336
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,848
1,753
0
1,050
25,183
19,664
0
12,920
12,263
0
15,172
W
Cthulhu
FROST 1207
Cthulhu
18,651
4,122
761
3,002
24,319
27,016
0
11,088
13,231
30,423
0
L
Neith
6,955
4,150
0
635
11,074
4,312
0
7,616
3,458
0
13,219
W
24,786
3,372
276
934
14,711
5,887
0
4,596
10,115
36,465
0
W
13,040
515
2,737
2,871
3,803
1,388
0
2,107
1,696
35,791
0
L
Anubis
22,031
4,464
375
2,340
22,764
18,248
0
10,146
12,618
42,734
0
L
Sylvanus
8,643
1,787
3,978
4,507
22,511
27,461
0
11,643
10,868
18,881
0
W
Artemis
Umbrefell
Artemis
32,566
20,860
0
2,485
13,859
5,121
0
6,729
7,130
0
49,387
W
Sun Wukong
scarcedock01
Sun Wukong
13,637
4,821
0
268
14,510
14,316
0
6,154
8,356
0
34,069
L
22,468
7,163
0
1,451
33,439
20,124
0
14,152
19,287
0
51,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
68,783
153
Minions Killed
218
6
Camps Cleared
6
859,792
Distance Traveled
1,094,042
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,080
852
30
2
0
170,675
0
W
Cthulhu
13,682
1,052
29
2
2
232,536
0
L
Neith
10,544
811
15
1
1
109,652
0
W
Merlin
13,820
1,063
22
2
3
202,611
0
W
Hel
13,609
1,047
76
6
0
178,989
0
L
Anubis
12,679
975
56
4
1
131,967
2
L
Sylvanus
11,934
918
11
1
0
188,896
1
W
Artemis
14,550
1,119
40
3
0
207,139
0
W
Sun Wukong
13,122
1,009
51
4
1
272,767
0
L
Fenrir
13,209
1,016
41
3
4
258,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role