Player Matchup

Sun Wukong
Sun Wukong
Gerlache
Sun Wukong
Level 100
God Stats
1W - 1L
1,253 SR
Queue Stats
7W - 9L
1,281 Elo+
Party 1
Cernunnos
Cernunnos
iulius6920
Cernunnos
Level 149
God Stats
14W - 12L
1,398 SR
Queue Stats
289W - 323L
1,495 Elo+
Solo
Eset
Eset
thunderlash
Eset
Level 125
God Stats
8W - 7L
1,850 SR
Queue Stats
70W - 54L
1,443 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,406 Elo+

VS

Team Averages
Level 76
1,512 SR
1,494 Elo+
Ne Zha
Ne Zha
Dimir21
Ne Zha
Level 80
God Stats
4W - 5L
1,639 SR
Queue Stats
33W - 33L
1,486 Elo+
Party 2
Tyr
Tyr
SUAspex
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
darthvid98
Nox
Level 120
God Stats
0W - 3L
1,395 SR
Queue Stats
35W - 35L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gerlache
Sun Wukong
12
1 / 2 / 4
8,560
571
2,735
8,237
8,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
iulius6920
Cernunnos
14
6 / 1 / 3
10,105
674
9,396
9,575
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 7
9,516
634
8,530
8,424
4,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dimir21
Ne Zha
11
2 / 4 / 1
8,426
562
10,044
7,598
2,952
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
12
2 / 5 / 2
9,144
610
3,890
10,137
6,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 0 / 4
8,858
591
4,971
5,999
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dimir21
Ne Zha
2
4
1
0.63
W
Sun Wukong
Gerlache
Sun Wukong
1
2
4
1.5
L
Tyr
2
5
2
0.6
L
0
0
4
2
W
Cernunnos
iulius6920
Cernunnos
6
1
3
7.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
18,905
26,236
Taken
23,734
16,383
Mitigated
11,246
5,190
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dimir21
Ne Zha
10,044
1,303
0
950
7,598
2,952
0
3,120
4,478
0
28,244
W
Sun Wukong
Gerlache
Sun Wukong
2,735
233
0
91
8,237
8,329
0
2,104
6,133
0
18,022
L
Tyr
3,890
618
0
2,483
10,137
6,204
0
3,079
7,058
0
32,776
L
4,971
577
0
250
5,999
2,090
0
2,396
3,603
46,697
0
W
Cernunnos
iulius6920
Cernunnos
9,396
4,003
0
2,386
9,575
3,403
1,066
1,402
8,173
0
51,131
W
8,530
486
695
2,018
8,424
4,651
464
1,526
6,898
39,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
26,428
175
Minions Killed
170
0
Camps Cleared
0
816,754
Distance Traveled
807,885
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,426
562
25
2
0
285,495
1
W
Sun Wukong
8,560
571
24
2
0
296,439
5
L
Tyr
9,144
610
47
3
0
246,978
4
L
Nox
8,858
591
98
7
0
275,412
5
W
Cernunnos
10,105
674
82
5
0
244,850
2
W
Eset
9,516
634
69
5
0
275,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role