Player Matchup

Rama
Rama
DeMoNiAkO
Rama
Level 29
God Stats
13W - 7L
1,778 SR
Queue Stats
137W - 67L
1,616 Elo+
Solo
King Arthur
King Arthur
Selback
King Arthur
Level 4
God Stats
8W - 8L
1,500 SR
Queue Stats
319W - 341L
1,216 Elo+
Solo
Da Ji
Da Ji
cabexeas_Rbl
Da Ji
Level 47
God Stats
7W - 11L
1,354 SR
Queue Stats
426W - 585L
1,465 Elo+
Party 1
Bellona
Bellona
galaxysarrador
Bellona
Level 8
God Stats
1W - 2L
1,450 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 1
Yemoja
Yemoja
iBrenito
Yemoja
Level 13
God Stats
5W - 3L
1,556 SR
Queue Stats
10W - 10L
1,395 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,401 Elo+

VS

Team Averages
Level 19
1,518 SR
1,457 Elo+
Fenrir
Fenrir
Felipe084
Fenrir
Level 18
God Stats
7W - 5L
1,322 SR
Queue Stats
23W - 24L
1,428 Elo+
Solo
Ares
Ares
RICO2000br
Ares
Level 20
God Stats
39W - 41L
1,317 SR
Queue Stats
130W - 218L
1,256 Elo+
Solo
Kukulkan
Kukulkan
SnakePig001
Kukulkan
Level 13
God Stats
8W - 1L
1,903 SR
Queue Stats
107W - 88L
1,603 Elo+
Solo
Hercules
Hercules
lellooo
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ruyGOD
Sol
Level 18
God Stats
2W - 1L
1,547 SR
Queue Stats
114W - 100L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 0 / 1
8,949
597
13,270
11,379
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Selback
King Arthur
11
0 / 4 / 1
6,722
448
2,512
13,671
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
7,203
480
5,800
10,564
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,409
427
854
5,911
4,384
Boots

Boots

+6%
Movement Speed

Yemoja
iBrenito
Yemoja
10
0 / 1 / 3
6,489
433
1,595
4,615
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Felipe084
Fenrir
12
1 / 2 / 1
7,371
491
2,051
7,539
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 3 / 1
6,979
465
2,383
9,265
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SnakePig001
Kukulkan
17
5 / 0 / 1
10,430
695
8,274
6,235
2,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
lellooo
Hercules
15
3 / 1 / 0
8,725
582
5,716
8,601
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
ruyGOD
Sol
12
1 / 2 / 0
7,266
484
6,304
8,787
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
10
10
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
5
0
1
5.5
W
Fenrir
Felipe084
Fenrir
1
2
1
0.75
W
0
3
1
0.17
L
King Arthur
Selback
King Arthur
0
4
1
0.13
W
Kukulkan
SnakePig001
Kukulkan
5
0
1
5.5
L
2
2
1
1.25
L
0
3
0
0
L
Yemoja
iBrenito
Yemoja
0
1
3
1.5
W
Hercules
lellooo
Hercules
3
1
0
3
W
Sol
ruyGOD
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
24,728
46,140
Taken
40,427
23,294
Mitigated
25,007
16,181
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
13,270
10,734
0
7,417
11,379
3,704
1,024
6,145
5,234
0
73,720
W
Fenrir
Felipe084
Fenrir
2,051
215
0
3,507
7,539
3,193
0
0
7,514
0
41,792
W
2,383
244
0
1,164
9,265
7,113
76
534
8,731
7,878
0
L
King Arthur
Selback
King Arthur
2,512
514
0
2,766
13,671
8,993
0
5,211
8,460
0
38,075
W
Kukulkan
SnakePig001
Kukulkan
8,274
1,061
0
1,870
6,235
2,552
0
0
6,060
86,310
0
L
5,800
1,385
0
2,792
10,564
3,858
0
2,546
7,927
0
46,947
L
854
383
0
606
5,911
4,384
249
0
5,711
0
20,920
L
Yemoja
iBrenito
Yemoja
1,595
632
1,443
1,157
4,615
2,355
0
3,059
1,556
4,705
0
W
Hercules
lellooo
Hercules
5,716
1,551
0
2,183
8,601
9,325
231
656
7,945
0
48,079
W
Sol
ruyGOD
Sol
6,304
2,625
0
3,699
8,787
2,824
1,058
405
8,382
59,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
40,771
357
Minions Killed
472
0
Camps Cleared
0
1,351,393
Distance Traveled
1,432,665
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,949
597
135
9
0
255,227
0
W
Fenrir
7,371
491
82
5
0
277,799
0
W
Ares
6,979
465
11
1
0
299,260
0
L
King Arthur
6,722
448
74
5
0
248,832
7
W
Kukulkan
10,430
695
178
12
0
306,374
6
L
Da Ji
7,203
480
90
6
0
324,500
1
L
Bellona
6,409
427
50
3
0
241,514
5
L
Yemoja
6,489
433
8
1
0
281,320
0
W
Hercules
8,725
582
101
7
0
274,017
3
W
Sol
7,266
484
100
7
0
275,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role