Player Matchup

Nu Wa
Nu Wa
AdemGemici
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,547 Elo+
Party 1
Yemoja
Yemoja
Arwean
Yemoja
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 1
Nemesis
Nemesis
Iamagirladdme
Nemesis
Level 5
God Stats
2W - 2L
1,784 SR
Queue Stats
38W - 39L
1,547 Elo+
Solo
King Arthur
King Arthur
J1mCarrey
King Arthur
Level 11
God Stats
2W - 1L
1,563 SR
Queue Stats
25W - 30L
1,483 Elo+
Solo
Danzaburou
Danzaburou
RoeyBoi
Danzaburou
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 1
Team Averages
Level 11
1,662 SR
1,521 Elo+

VS

Team Averages
Level 21
1,493 SR
1,466 Elo+
Artemis
Artemis
DAMNPUDGE
Artemis
Level 23
God Stats
2W - 0L
1,672 SR
Queue Stats
41W - 33L
1,428 Elo+
Party 2
Ymir
Ymir
MazharUykucu
Ymir
Level 8
God Stats
4W - 3L
1,615 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2
Anubis
Anubis
SasakiKojiro4248
Anubis
Level 18
God Stats
1W - 2L
1,121 SR
Queue Stats
27W - 27L
1,440 Elo+
Solo
Nemesis
Nemesis
TekTurk
Nemesis
Level 29
God Stats
3W - 1L
1,817 SR
Queue Stats
40W - 32L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
TheEmoHawk
Cthulhu
Level 26
God Stats
5W - 6L
1,241 SR
Queue Stats
127W - 105L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 10 / 14
12,941
446
28,131
22,878
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Arwean
Yemoja
18
3 / 6 / 11
13,051
450
13,839
24,841
23,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
20
9 / 5 / 6
15,569
537
11,038
26,448
16,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
J1mCarrey
King Arthur
18
1 / 8 / 6
11,855
409
9,953
39,316
30,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
RoeyBoi
Danzaburou
18
6 / 8 / 8
12,497
431
16,091
24,777
10,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAMNPUDGE
Artemis
20
14 / 6 / 10
16,294
562
33,572
20,339
7,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 5 / 17
12,737
439
9,969
21,177
18,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 6 / 10
16,619
573
23,785
24,679
12,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TekTurk
Nemesis
20
8 / 4 / 12
15,399
531
16,375
24,429
11,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TheEmoHawk
Cthulhu
20
4 / 2 / 12
16,618
573
23,214
25,296
31,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
22
Kills
37
37
Deaths
23
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
10
14
1
L
Yemoja
Arwean
Yemoja
3
6
11
1.42
W
Artemis
DAMNPUDGE
Artemis
14
6
10
3.17
L
Nemesis
9
5
6
2.4
L
King Arthur
J1mCarrey
King Arthur
1
8
6
0.5
W
2
5
17
2.1
L
Danzaburou
RoeyBoi
Danzaburou
6
8
8
1.25
W
9
6
10
2.33
W
Nemesis
TekTurk
Nemesis
8
4
12
3.5
W
Cthulhu
TheEmoHawk
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,052
Damage
106,915
138,260
Taken
115,920
88,461
Mitigated
81,808
23,971
Healing
40,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
28,131
4,850
0
693
22,878
7,053
709
14,240
8,638
73,236
0
L
Yemoja
Arwean
Yemoja
13,839
1,020
2,607
1,467
24,841
23,835
92
10,109
14,732
46,317
0
W
Artemis
DAMNPUDGE
Artemis
33,572
26,792
0
7,628
20,339
7,986
2,135
8,122
11,974
0
132,465
L
Nemesis
11,038
2,324
0
7,688
26,448
16,635
0
7,963
18,485
52
126,390
L
King Arthur
J1mCarrey
King Arthur
9,953
1,259
0
6,904
39,316
30,904
0
17,165
22,151
536
72,780
W
9,969
921
0
1,076
21,177
18,134
289
10,113
10,710
22,987
0
L
Danzaburou
RoeyBoi
Danzaburou
16,091
7,651
0
4,612
24,777
10,034
1,248
7,666
17,111
0
87,832
W
23,785
1,692
0
12,863
24,679
12,600
3,978
8,506
15,441
140,532
0
W
Nemesis
TekTurk
Nemesis
16,375
6,459
0
4,787
24,429
11,156
2,119
6,990
17,190
0
118,268
W
Cthulhu
TheEmoHawk
Cthulhu
23,214
642
859
13,076
25,296
31,932
664
7,763
17,169
118,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,913
Gold Earned
77,667
585
Minions Killed
733
0
Camps Cleared
0
2,503,758
Distance Traveled
2,681,184
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,941
446
117
4
0
458,682
0
L
Yemoja
13,051
450
43
1
0
506,422
1
W
Artemis
16,294
562
173
6
0
554,456
7
L
Nemesis
15,569
537
172
6
0
599,782
0
L
King Arthur
11,855
409
127
4
0
483,810
3
W
Ymir
12,737
439
21
1
0
560,793
7
L
Danzaburou
12,497
431
126
4
0
455,062
2
W
Anubis
16,619
573
210
7
0
449,325
3
W
Nemesis
15,399
531
132
5
0
573,000
9
W
Cthulhu
16,618
573
197
7
0
543,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role