Player Matchup

Danzaburou
Danzaburou
ABOOD_aljuffri3
Danzaburou
Level 25
God Stats
2W - 9L
1,363 SR
Queue Stats
206W - 245L
1,338 Elo+
Party 1
Baba Yaga
Baba Yaga
Luci_fe_R
Baba Yaga
Level 17
God Stats
10W - 12L
1,569 SR
Queue Stats
127W - 131L
1,404 Elo+
Solo
Fenrir
Fenrir
lH_ws
Fenrir
Level 14
God Stats
5W - 4L
1,387 SR
Queue Stats
13W - 24L
1,265 Elo+
Party 1
Ares
Ares
modiSA_
Ares
Level 25
God Stats
5W - 4L
1,720 SR
Queue Stats
225W - 249L
1,300 Elo+
Party 1
Thanatos
Thanatos
pedrov189
Thanatos
Level 29
God Stats
7W - 15L
1,645 SR
Queue Stats
188W - 235L
1,386 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,339 Elo+

VS

Team Averages
Level 20
1,407 SR
1,283 Elo+
Heimdallr
Heimdallr
IZAN5001
Heimdallr
Level 13
God Stats
15W - 19L
1,255 SR
Queue Stats
20W - 34L
904 Elo+
Solo
Ganesha
Ganesha
Mr Plasmon
Ganesha
Level 30
God Stats
5W - 5L
1,414 SR
Queue Stats
97W - 111L
1,359 Elo+
Solo
Ullr
Ullr
TCS_Pirex
Ullr
Level 14
God Stats
1W - 1L
1,204 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Bakasura
Bakasura
danies_coppola
Bakasura
Level 25
God Stats
3W - 0L
1,691 SR
Queue Stats
46W - 73L
1,364 Elo+
Party 2
Zeus
Zeus
temp-410614
Zeus
Level 16
God Stats
11W - 11L
1,470 SR
Queue Stats
26W - 32L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABOOD_aljuffri3
Danzaburou
15
4 / 3 / 3
9,804
467
10,169
11,832
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Luci_fe_R
Baba Yaga
18
12 / 3 / 4
11,556
550
15,679
10,221
4,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
lH_ws
Fenrir
13
2 / 11 / 5
8,492
404
6,609
19,755
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
modiSA_
Ares
14
2 / 6 / 5
8,677
413
5,073
13,922
9,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
pedrov189
Thanatos
16
6 / 3 / 6
10,131
482
7,870
11,139
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IZAN5001
Heimdallr
16
7 / 8 / 5
11,265
536
10,393
12,794
5,915
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Mr Plasmon
Ganesha
16
3 / 2 / 9
11,096
528
7,102
16,717
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
16
4 / 5 / 4
10,305
491
6,770
14,359
5,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
3 / 4 / 4
9,563
455
5,311
15,749
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 8 / 3
11,294
538
14,469
11,979
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
26
Kills
24
26
Deaths
27
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABOOD_aljuffri3
Danzaburou
4
3
3
1.83
W
Heimdallr
IZAN5001
Heimdallr
7
8
5
1.19
L
Baba Yaga
Luci_fe_R
Baba Yaga
12
3
4
4.67
W
Ganesha
Mr Plasmon
Ganesha
3
2
9
3.75
W
Ullr
4
5
4
1.2
W
Bakasura
3
4
4
1.25
L
Fenrir
lH_ws
Fenrir
2
11
5
0.41
L
Ares
modiSA_
Ares
2
6
5
0.75
L
Thanatos
pedrov189
Thanatos
6
3
6
3
W
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
44,045
66,869
Taken
71,598
30,612
Mitigated
35,436
17,075
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABOOD_aljuffri3
Danzaburou
10,169
4,754
0
3,440
11,832
4,802
525
6,489
5,107
0
61,753
W
Heimdallr
IZAN5001
Heimdallr
10,393
4,505
0
0
12,794
5,915
5,497
2,856
9,938
0
55,165
L
Baba Yaga
Luci_fe_R
Baba Yaga
15,679
1,014
342
3,333
10,221
4,090
0
3,307
6,452
56,109
0
W
Ganesha
Mr Plasmon
Ganesha
7,102
841
0
1,073
16,717
14,224
228
5,484
11,233
45,767
0
W
Ullr
6,770
3,661
0
1,905
14,359
5,504
1,584
3,162
11,197
0
56,434
W
Bakasura
5,311
4,023
0
4,790
15,749
5,778
0
4,494
11,255
0
35,574
L
Fenrir
lH_ws
Fenrir
6,609
1,295
0
1,787
19,755
7,880
0
4,125
15,093
0
42,987
L
Ares
modiSA_
Ares
5,073
256
0
0
13,922
9,322
384
4,719
8,997
31,656
0
L
Thanatos
pedrov189
Thanatos
7,870
2,779
0
8,173
11,139
4,518
28
1,965
9,024
0
47,576
W
14,469
670
720
2,465
11,979
4,015
286
4,756
7,223
44,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
53,523
409
Minions Killed
405
0
Camps Cleared
0
1,960,768
Distance Traveled
1,964,609
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,804
467
107
5
0
365,876
3
W
Heimdallr
11,265
536
103
5
0
353,421
1
L
Baba Yaga
11,556
550
93
4
0
419,042
3
W
Ganesha
11,096
528
43
2
0
473,808
0
W
Ullr
10,305
491
102
5
0
338,743
0
W
Bakasura
9,563
455
85
4
0
421,061
1
L
Fenrir
8,492
404
50
2
0
394,767
0
L
Ares
8,677
413
57
3
0
372,754
0
L
Thanatos
10,131
482
102
5
0
408,329
0
W
Zeus
11,294
538
72
3
0
377,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role