Player Matchup

Sol
Sol
Alptraumk
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MonkeyCOC
Bakasura
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 65L
1,470 Elo+
Party 3
Khepri
Khepri
Pops-donn
Khepri
Level 100
God Stats
3W - 0L
1,703 SR
Queue Stats
9W - 19L
940 Elo+
Party 4
Cupid
Cupid
Pówer
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,762 Elo+
Party 4
Ymir
Ymir
charquiserker
Ymir
Level 87
God Stats
12W - 18L
1,461 SR
Queue Stats
313W - 344L
1,471 Elo+
Party 3
Team Averages
Level 77
1,533 SR
1,428 Elo+

VS

Team Averages
Level 66
1,622 SR
1,410 Elo+
Anhur
Anhur
ATPhantomMMA
Anhur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 32L
1,352 Elo+
Party 1
Ganesha
Ganesha
HarMoniccS
Ganesha
Level 137
God Stats
3W - 4L
1,722 SR
Queue Stats
831W - 846L
1,521 Elo+
Solo
Tiamat
Tiamat
PrimeMediator
Tiamat
Level 29
God Stats
3W - 3L
1,876 SR
Queue Stats
84W - 91L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
STOYCKO
Ao Kuang
Level 100
God Stats
2W - 4L
1,742 SR
Queue Stats
175W - 216L
1,355 Elo+
Party 2
King Arthur
King Arthur
Zalazar99
King Arthur
Level 17
God Stats
4W - 12L
1,268 SR
Queue Stats
36W - 53L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,374
737
7,685
6,781
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
MonkeyCOC
Bakasura
8
1 / 0 / 4
5,580
558
749
2,727
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Pops-donn
Khepri
8
3 / 1 / 2
5,613
561
1,738
6,163
3,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
Pówer
Cupid
10
3 / 1 / 3
5,934
593
7,467
3,839
919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 3
7,020
702
5,206
4,769
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,372
437
2,925
8,081
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
HarMoniccS
Ganesha
7
0 / 3 / 1
4,694
469
1,618
6,996
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,534
453
2,254
6,279
3,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
STOYCKO
Ao Kuang
9
1 / 3 / 0
5,259
526
2,041
7,270
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Zalazar99
King Arthur
8
0 / 4 / 1
4,621
462
2,162
6,784
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
0
3
6.5
L
Ganesha
HarMoniccS
Ganesha
0
3
1
0.17
W
Bakasura
MonkeyCOC
Bakasura
1
0
4
3
W
Khepri
Pops-donn
Khepri
3
1
2
4
L
0
3
0
0
W
Cupid
Pówer
Cupid
3
1
3
4.5
L
Ao Kuang
STOYCKO
Ao Kuang
1
3
0
0.33
L
King Arthur
Zalazar99
King Arthur
0
4
1
0.13
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
11,000
24,279
Taken
35,410
9,299
Mitigated
13,540
11,792
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,925
2,007
0
2,071
8,081
1,931
28
1,728
6,287
0
10,140
W
7,685
2,218
0
5,347
6,781
2,054
526
1,905
4,851
46,295
0
L
Ganesha
HarMoniccS
Ganesha
1,618
101
0
1,773
6,996
3,115
0
2,333
4,663
13,002
0
W
Bakasura
MonkeyCOC
Bakasura
749
390
0
1,596
2,727
982
0
859
1,868
0
15,713
W
Khepri
Pops-donn
Khepri
1,738
223
0
432
6,163
3,450
344
1,169
4,994
9,414
0
L
2,254
252
135
2,596
6,279
3,355
108
4,205
2,007
17,816
0
W
Cupid
Pówer
Cupid
7,467
4,766
66
1,789
3,839
919
1,942
834
3,005
0
31,976
L
Ao Kuang
STOYCKO
Ao Kuang
2,041
495
0
755
7,270
1,896
0
2,092
5,007
28,281
0
L
King Arthur
Zalazar99
King Arthur
2,162
678
0
150
6,784
3,243
0
3,847
2,736
0
14,366
W
5,206
994
0
2,562
4,769
1,894
68
1,146
3,477
29,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
23,480
309
Minions Killed
164
0
Camps Cleared
0
928,648
Distance Traveled
904,894
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,372
437
21
2
0
172,054
4
W
Sol
7,374
737
104
10
0
154,440
1
L
Ganesha
4,694
469
6
1
0
183,681
0
W
Bakasura
5,580
558
46
5
0
197,585
0
W
Khepri
5,613
561
11
1
0
194,576
0
L
Tiamat
4,534
453
39
4
0
195,817
4
W
Cupid
5,934
593
63
6
0
180,882
3
L
Ao Kuang
5,259
526
60
6
0
184,445
3
L
King Arthur
4,621
462
38
4
0
168,897
0
W
Ymir
7,020
702
85
9
0
201,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role