Player Matchup

Neith
Neith
AnxoBarker
Neith
Level 54
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CanceloXx
Tsukuyomi
Level 11
God Stats
3W - 4L
1,356 SR
Queue Stats
4W - 10L
1,525 Elo+
Party 1
Khepri
Khepri
Hoaxmetal
Khepri
Level 27
God Stats
3W - 1L
1,888 SR
Queue Stats
69W - 74L
1,441 Elo+
Solo
Horus
Horus
Yonrro
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,472 Elo+
Party 1
Nemesis
Nemesis
patan112
Nemesis
Level 4
God Stats
1W - 2L
1,406 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,457 Elo+

VS

Team Averages
Level 59
1,550 SR
1,569 Elo+
Athena
Athena
Spreadlegsx
Athena
Level 28
God Stats
6W - 6L
1,504 SR
Queue Stats
82W - 71L
1,444 Elo+
Solo
Thor
Thor
Viladesuso
Thor
Level 17
God Stats
7W - 3L
1,650 SR
Queue Stats
23W - 15L
1,608 Elo+
Party 2
Ymir
Ymir
XaelLP
Ymir
Level 6
God Stats
5W - 4L
1,485 SR
Queue Stats
8W - 4L
1,599 Elo+
Party 2
Sol
Sol
aguilacoja8
Sol
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 31L
1,666 Elo+
Party 2
Xbalanque
Xbalanque
estecaruno
Xbalanque
Level 156
God Stats
9W - 8L
1,609 SR
Queue Stats
151W - 136L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 6 / 0
7,732
515
7,641
10,693
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
CanceloXx
Tsukuyomi
12
0 / 8 / 2
6,817
454
5,371
12,064
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Hoaxmetal
Khepri
10
1 / 5 / 4
6,934
462
5,992
9,786
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Yonrro
Horus
10
2 / 8 / 0
6,431
429
3,902
9,755
4,891
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
patan112
Nemesis
9
1 / 8 / 2
6,355
424
2,322
11,012
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 3 / 16
8,980
599
6,530
9,970
10,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
14 / 0 / 9
10,120
675
11,374
9,279
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
XaelLP
Ymir
11
3 / 3 / 12
7,672
511
3,877
10,426
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 11
8,957
597
8,371
7,337
2,352
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
estecaruno
Xbalanque
14
5 / 2 / 15
8,490
566
11,009
11,677
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
9
Kills
35
35
Deaths
9
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
5
6
0
0.83
L
Tsukuyomi
CanceloXx
Tsukuyomi
0
8
2
0.13
L
Khepri
Hoaxmetal
Khepri
1
5
4
0.6
W
Athena
6
3
16
4.67
W
14
0
9
18.5
W
Ymir
XaelLP
Ymir
3
3
12
3
L
Horus
Yonrro
Horus
2
8
0
0.25
W
7
1
11
12.5
W
Xbalanque
estecaruno
Xbalanque
5
2
15
6.25
L
Nemesis
patan112
Nemesis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
41,161
53,310
Taken
48,689
24,027
Mitigated
29,950
7,184
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,641
3,742
0
2,578
10,693
4,114
0
3,612
7,081
0
39,738
L
Tsukuyomi
CanceloXx
Tsukuyomi
5,371
1,446
0
839
12,064
4,637
1,340
4,370
7,694
0
37,582
L
Khepri
Hoaxmetal
Khepri
5,992
364
0
571
9,786
7,042
0
3,768
6,018
19,274
0
W
Athena
6,530
2,137
0
641
9,970
10,727
654
954
9,016
31,675
1,879
W
11,374
3,525
0
2,914
9,279
3,737
1,957
847
8,432
0
64,884
W
Ymir
XaelLP
Ymir
3,877
1,233
0
3,596
10,426
9,365
386
2,262
8,164
15,519
0
L
Horus
Yonrro
Horus
3,902
2,350
108
826
9,755
4,891
0
3,379
6,376
0
20,729
W
8,371
2,449
0
4,190
7,337
2,352
4,136
385
6,952
43,707
0
W
Xbalanque
estecaruno
Xbalanque
11,009
3,875
0
4,781
11,677
3,769
1,145
1,544
10,133
0
50,770
L
Nemesis
patan112
Nemesis
2,322
1,007
0
2,262
11,012
3,343
0
3,384
7,628
0
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
44,219
251
Minions Killed
385
0
Camps Cleared
0
1,300,623
Distance Traveled
1,332,021
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,732
515
87
6
0
226,441
0
L
Tsukuyomi
6,817
454
58
4
0
278,885
0
L
Khepri
6,934
462
17
1
0
276,246
7
W
Athena
8,980
599
65
4
0
260,770
3
W
Thor
10,120
675
124
8
0
311,055
1
W
Ymir
7,672
511
22
1
0
224,230
1
L
Horus
6,431
429
45
3
0
253,230
0
W
Sol
8,957
597
101
7
0
268,080
3
W
Xbalanque
8,490
566
73
5
0
267,886
2
L
Nemesis
6,355
424
44
3
0
265,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role