Player Matchup

Neith
Neith
Barbativ1
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
bendave3
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
killerc0w
Erlang Shen
Level 18
God Stats
2W - 1L
1,811 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Janus
Janus
steeleer
Janus
Level 26
God Stats
4W - 11L
1,300 SR
Queue Stats
7W - 11L
1,334 Elo+
Solo
Khepri
Khepri
tekilatekila
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 28
1,522 SR
1,466 Elo+

VS

Team Averages
Level 15
1,540 SR
1,427 Elo+
Cabrakan
Cabrakan
BadVadd
Cabrakan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Lampsebas
Vulcan
Level 27
God Stats
16W - 3L
1,683 SR
Queue Stats
87W - 87L
1,436 Elo+
Solo
Neith
Neith
TurtleMenace
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,416 Elo+
Party 1
Thor
Thor
VictorHVB-
Thor
Level 11
God Stats
3W - 2L
1,517 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo
Sol
Sol
polishus
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barbativ1
Neith
11
2 / 2 / 1
6,503
542
2,841
6,168
1,977
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
bendave3
Artemis
9
1 / 6 / 1
5,655
471
4,040
6,338
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
killerc0w
Erlang Shen
9
1 / 3 / 1
5,546
462
2,790
8,128
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
steeleer
Janus
7
0 / 4 / 0
4,638
387
334
2,805
820
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
7
1 / 3 / 2
4,850
404
1,825
6,566
4,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BadVadd
Cabrakan
9
0 / 2 / 7
5,867
489
2,472
7,739
7,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Lampsebas
Vulcan
12
4 / 0 / 1
7,319
610
4,284
1,968
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 2 / 4
7,035
586
5,794
4,225
1,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
6,146
512
408
3,819
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
8 / 3 / 0
7,914
660
8,311
9,527
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
18
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BadVadd
Cabrakan
0
2
7
1.75
L
Neith
Barbativ1
Neith
2
2
1
1.25
W
Vulcan
Lampsebas
Vulcan
4
0
1
4.5
W
6
2
4
4
W
0
0
1
0.5
L
Artemis
bendave3
Artemis
1
6
1
0.25
L
Erlang Shen
killerc0w
Erlang Shen
1
3
1
0.5
W
8
3
0
2.67
L
Janus
steeleer
Janus
0
4
0
0
L
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,830
Damage
21,269
30,005
Taken
27,278
12,996
Mitigated
13,737
4,596
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BadVadd
Cabrakan
2,472
388
0
0
7,739
7,827
58
751
6,988
13,797
0
L
Neith
Barbativ1
Neith
2,841
1,242
0
933
6,168
1,977
0
2,674
3,438
0
28,126
W
Vulcan
Lampsebas
Vulcan
4,284
431
0
902
1,968
751
380
0
1,968
35,170
0
W
5,794
3,162
0
1,198
4,225
1,384
2,310
731
3,494
0
26,744
W
408
0
0
2,362
3,819
1,098
0
0
3,819
0
29,555
L
Artemis
bendave3
Artemis
4,040
1,815
0
19
6,338
2,423
0
2,182
4,116
0
20,648
L
Erlang Shen
killerc0w
Erlang Shen
2,790
1,413
0
2,150
8,128
3,495
0
5,469
2,589
0
21,436
W
8,311
3,771
0
5,047
9,527
2,677
839
677
8,850
49,125
0
L
Janus
steeleer
Janus
334
116
198
151
2,805
820
308
1,856
949
15,069
0
L
Khepri
1,825
250
629
516
6,566
4,281
0
2,714
3,846
12,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
34,281
197
Minions Killed
308
0
Camps Cleared
0
959,228
Distance Traveled
1,082,881
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,867
489
16
1
0
229,100
5
L
Neith
6,503
542
69
6
0
192,307
0
W
Vulcan
7,319
610
64
5
0
230,065
0
W
Neith
7,035
586
64
5
0
209,584
3
W
Thor
6,146
512
76
6
0
238,706
1
L
Artemis
5,655
471
43
4
0
205,023
3
L
Erlang Shen
5,546
462
47
4
0
227,997
3
W
Sol
7,914
660
88
7
0
175,426
4
L
Janus
4,638
387
25
2
0
121,677
0
L
Khepri
4,850
404
13
1
0
212,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role