Player Matchup

Cupid
Cupid
HighTierGamer
Cupid
Level 67
God Stats
30W - 24L
1,689 SR
Queue Stats
386W - 405L
1,611 Elo+
Solo
Janus
Janus
Nova Visiionz
Janus
Level 47
God Stats
2W - 9L
1,325 SR
Queue Stats
38W - 91L
1,204 Elo+
Party 2
Bellona
Bellona
vapegod42069420
Bellona
Level 18
God Stats
33W - 63L
1,352 SR
Queue Stats
80W - 168L
1,233 Elo+
Party 2
Team Averages
Level 44
1,455 SR
1,349 Elo+

VS

Team Averages
Level 60
1,620 SR
1,427 Elo+
Medusa
Medusa
Jevander
Medusa
Level 96
God Stats
1W - 0L
1,821 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 1
Merlin
Merlin
Paurighton
Merlin
Level 17
God Stats
2W - 1L
1,281 SR
Queue Stats
6W - 11L
1,271 Elo+
Solo
Jormungandr
Jormungandr
USBTree
Jormungandr
Level 66
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 5
14,358
798
16,957
16,596
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 14
11,828
657
6,061
9,383
2,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 9
12,136
674
5,382
17,686
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jevander
Medusa
16
9 / 4 / 4
13,468
748
15,394
13,349
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Paurighton
Merlin
15
4 / 7 / 8
11,840
658
12,472
11,972
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
USBTree
Jormungandr
15
4 / 8 / 10
11,881
660
4,019
15,853
8,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
18
Kills
17
17
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
13
5
5
3.1
W
Medusa
Jevander
Medusa
9
4
4
2.75
L
1
6
14
1.33
W
Merlin
Paurighton
Merlin
4
7
8
1.14
W
Jormungandr
USBTree
Jormungandr
4
8
10
1.13
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
31,885
43,665
Taken
41,174
19,402
Mitigated
21,669
10,794
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,957
11,573
0
5,121
16,596
6,404
2,310
5,730
10,501
0
100,425
W
Medusa
Jevander
Medusa
15,394
6,201
0
2,283
13,349
5,584
1,546
2,193
11,156
0
65,734
L
6,061
1,024
0
616
9,383
2,664
738
3,002
6,117
43,256
0
W
Merlin
Paurighton
Merlin
12,472
544
0
1,875
11,972
7,401
347
2,381
9,591
34,022
0
W
Jormungandr
USBTree
Jormungandr
4,019
557
700
2,156
15,853
8,684
805
1,531
14,322
31,514
0
L
5,382
2,692
771
4,286
17,686
10,334
629
6,654
10,528
0
26,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
37,189
226
Minions Killed
180
0
Camps Cleared
0
877,040
Distance Traveled
896,558
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,358
798
124
7
0
275,348
3
W
Medusa
13,468
748
101
6
0
330,130
0
L
Janus
11,828
657
68
4
0
274,566
1
W
Merlin
11,840
658
38
2
0
261,921
0
W
Jormungandr
11,881
660
41
2
0
304,507
0
L
Bellona
12,136
674
34
2
0
327,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role