Player Matchup

Hercules
Hercules
JelloJenny
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
Level 24
God Stats
8W - 3L
1,748 SR
Queue Stats
89W - 67L
1,581 Elo+
Party 1
Susano
Susano
NathalieBiden
Susano
Level 20
God Stats
4W - 10L
1,386 SR
Queue Stats
149W - 124L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
Reaphr
Aphrodite
Level 29
God Stats
4W - 2L
1,672 SR
Queue Stats
113W - 110L
1,581 Elo+
Party 1
Thanatos
Thanatos
jinxxxsyns
Thanatos
Level 35
God Stats
24W - 21L
1,650 SR
Queue Stats
165W - 155L
1,604 Elo+
Party 1
Team Averages
Level 27
1,591 SR
1,587 Elo+

VS

Team Averages
Level 23
1,651 SR
1,674 Elo+
Thor
Thor
Angersitu
Thor
Level 18
God Stats
4W - 0L
1,844 SR
Queue Stats
54W - 22L
1,662 Elo+
Solo
Zeus
Zeus
Kroupik00
Zeus
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
142W - 130L
1,595 Elo+
Solo
Horus
Horus
RaygunIsGod
Horus
Level 29
God Stats
23W - 11L
1,726 SR
Queue Stats
446W - 401L
1,663 Elo+
Solo
Raijin
Raijin
getyomoneyup
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 57L
1,756 Elo+
Solo
Anhur
Anhur
xXThorminatorXx
Anhur
Level 24
God Stats
21W - 9L
1,683 SR
Queue Stats
213W - 163L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JelloJenny
Hercules
14
10 / 7 / 5
9,689
570
12,699
27,212
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
13
1 / 7 / 5
8,296
488
5,420
11,163
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 4
8,456
497
8,401
12,359
7,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Reaphr
Aphrodite
14
2 / 7 / 6
8,409
495
2,789
14,762
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
jinxxxsyns
Thanatos
16
7 / 7 / 6
9,871
581
8,231
15,178
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 7 / 13
9,430
555
10,666
13,878
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
11 / 5 / 8
10,911
642
19,725
10,949
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 7
10,331
608
9,814
10,319
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
16
6 / 5 / 10
10,250
603
13,698
12,928
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 3 / 6
10,181
599
10,551
11,812
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
22
Kills
34
34
Deaths
22
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thor
4
7
13
1.5
L
Hercules
JelloJenny
Hercules
10
7
5
1.79
L
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
1
7
5
0.5
W
Zeus
11
5
8
3
L
2
6
4
0.67
W
6
2
7
4.75
L
Aphrodite
Reaphr
Aphrodite
2
7
6
0.71
W
Raijin
6
5
10
2.2
L
Thanatos
jinxxxsyns
Thanatos
7
7
6
1.43
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
64,454
80,674
Taken
59,886
38,955
Mitigated
29,347
32,566
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,666
3,947
0
3,631
13,878
5,004
0
970
12,808
0
49,786
L
Hercules
JelloJenny
Hercules
12,699
3,996
160
8,404
27,212
18,241
0
13,833
13,379
0
39,045
L
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
5,420
2,538
0
2,885
11,163
1,964
264
2,424
8,739
0
52,795
W
Zeus
19,725
3,106
0
2,423
10,949
4,295
0
1,119
9,830
69,424
0
L
8,401
1,556
0
2,578
12,359
7,386
0
2,138
10,221
0
40,606
W
9,814
5,239
735
3,898
10,319
7,045
0
0
10,144
0
58,859
L
Aphrodite
Reaphr
Aphrodite
2,789
212
1,976
6,460
14,762
5,591
0
9,556
5,206
44,696
0
W
Raijin
13,698
2,386
0
3,601
12,928
8,870
0
465
12,438
63,444
0
L
Thanatos
jinxxxsyns
Thanatos
8,231
2,141
0
10,103
15,178
5,773
0
5,472
9,706
0
55,312
W
10,551
5,155
0
4,305
11,812
4,133
0
235
11,328
0
70,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
51,103
447
Minions Killed
546
0
Camps Cleared
0
1,549,226
Distance Traveled
1,587,878
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,430
555
87
5
0
339,892
0
L
Hercules
9,689
570
49
3
0
305,010
3
L
Ah Muzen Cab
8,296
488
115
7
0
319,936
3
W
Zeus
10,911
642
118
7
0
292,741
5
L
Susano
8,456
497
72
4
0
319,498
2
W
Horus
10,331
608
119
7
0
323,530
4
L
Aphrodite
8,409
495
108
6
0
321,633
3
W
Raijin
10,250
603
77
5
0
302,075
0
L
Thanatos
9,871
581
103
6
0
283,149
1
W
Anhur
10,181
599
145
9
0
329,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role