Player Matchup

Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 16
God Stats
20W - 18L
1,447 SR
Queue Stats
420W - 384L
1,428 Elo+
Solo
Nox
Nox
KetaSacrifiice
Nox
Level 21
God Stats
1W - 1L
1,727 SR
Queue Stats
31W - 39L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
Meeloooo
Jormungandr
Level 8
God Stats
1W - 3L
1,406 SR
Queue Stats
11W - 6L
1,701 Elo+
Party 2
Skadi
Skadi
OnkelBenzo
Skadi
Level 17
God Stats
4W - 1L
1,488 SR
Queue Stats
27W - 26L
1,449 Elo+
Party 2
Osiris
Osiris
coletillxs23
Osiris
Level 13
God Stats
3W - 3L
1,837 SR
Queue Stats
92W - 88L
1,473 Elo+
Solo
Team Averages
Level 15
1,581 SR
1,488 Elo+

VS

Team Averages
Level 35
1,662 SR
1,598 Elo+
Ra
Ra
Doctorinfo
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Halox22
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,519 Elo+
Party 1
Ullr
Ullr
SteakOnFork
Ullr
Level 20
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 1L
1,706 Elo+
Party 1
Ares
Ares
Tribalslayer
Ares
Level 17
God Stats
4W - 0L
1,924 SR
Queue Stats
6W - 2L
1,613 Elo+
Party 1
Fenrir
Fenrir
mumsymate
Fenrir
Level 7
God Stats
5W - 1L
1,686 SR
Queue Stats
5W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aquariuqs
Erlang Shen
9
1 / 6 / 1
5,655
471
1,913
8,515
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 7 / 2
5,894
491
2,782
6,753
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Meeloooo
Jormungandr
8
1 / 3 / 6
5,347
446
6,774
8,269
4,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
10
5 / 5 / 1
6,056
505
7,271
7,186
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
11
2 / 4 / 1
6,499
542
2,395
8,055
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
8,004
667
8,116
5,494
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Halox22
Anhur
13
10 / 2 / 1
7,804
650
8,883
8,479
2,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 6
5,553
463
3,260
7,004
2,125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
5 / 3 / 5
6,460
538
4,713
9,141
6,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
mumsymate
Fenrir
10
1 / 1 / 4
6,278
523
1,670
5,782
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
25
25
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aquariuqs
Erlang Shen
1
6
1
0.25
W
9
1
4
11
W
Anhur
Halox22
Anhur
10
2
1
5.25
L
2
7
2
0.43
L
Jormungandr
Meeloooo
Jormungandr
1
3
6
1.33
L
Skadi
5
5
1
1.1
W
0
4
6
0.75
W
5
3
5
2.5
L
Osiris
2
4
1
0.63
W
Fenrir
mumsymate
Fenrir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
26,642
38,778
Taken
35,900
14,497
Mitigated
14,777
3,192
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aquariuqs
Erlang Shen
1,913
998
0
1,287
8,515
2,741
0
789
7,672
0
16,775
W
8,116
1,060
598
1,212
5,494
1,988
102
2,199
3,177
31,784
0
W
Anhur
Halox22
Anhur
8,883
4,881
0
2,558
8,479
2,815
712
730
7,749
0
40,738
L
2,782
505
0
0
6,753
2,079
369
3,225
3,299
14,461
0
L
Jormungandr
Meeloooo
Jormungandr
6,774
1,490
108
341
8,269
4,152
7
4,107
4,002
19,811
0
L
Skadi
7,271
4,252
0
956
7,186
2,181
22
2,714
4,412
0
28,975
W
3,260
1,123
0
1,149
7,004
2,125
700
1,555
5,409
0
24,695
W
4,713
522
0
420
9,141
6,015
281
3,617
5,464
14,550
0
L
Osiris
2,395
1,222
0
500
8,055
3,344
0
1,432
6,564
0
32,126
W
Fenrir
mumsymate
Fenrir
1,670
532
0
3,389
5,782
1,834
0
1,207
4,545
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
34,099
203
Minions Killed
277
0
Camps Cleared
0
1,133,514
Distance Traveled
1,186,121
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,655
471
33
3
0
203,818
0
W
Ra
8,004
667
65
5
0
269,862
4
W
Anhur
7,804
650
79
7
0
218,545
0
L
Nox
5,894
491
34
3
0
220,822
0
L
Jormungandr
5,347
446
25
2
0
241,102
0
L
Skadi
6,056
505
46
4
0
227,714
1
W
Ullr
5,553
463
42
4
0
207,526
1
W
Ares
6,460
538
17
1
0
237,471
2
L
Osiris
6,499
542
65
5
0
240,058
0
W
Fenrir
6,278
523
74
6
0
252,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role