Player Matchup

Kukulkan
Kukulkan
CMEPTb-C-KOCOU87
Kukulkan
Level 66
God Stats
0W - 2L
1,723 SR
Queue Stats
125W - 124L
1,411 Elo+
Party 1
Bellona
Bellona
Trei_Hunter
Bellona
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
473W - 490L
1,692 Elo+
Party 1
Skadi
Skadi
XR3WTNK
Skadi
Level 54
God Stats
10W - 12L
1,536 SR
Queue Stats
18W - 34L
1,434 Elo+
Party 3
Set
Set
androsova333
Set
Level 105
God Stats
1W - 3L
1,637 SR
Queue Stats
605W - 578L
1,418 Elo+
Party 1
Cerberus
Cerberus
franwillxhelios
Cerberus
Level 27
God Stats
8W - 15L
1,397 SR
Queue Stats
19W - 40L
1,358 Elo+
Party 3
Team Averages
Level 51
1,559 SR
1,463 Elo+

VS

Team Averages
Level 69
1,457 SR
1,590 Elo+
Chronos
Chronos
LGS_FTW
Chronos
Level 127
God Stats
2W - 3L
1,195 SR
Queue Stats
281W - 276L
1,544 Elo+
Party 2
Susano
Susano
R1iin0o
Susano
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 0L
1,944 Elo+
Party 2
Mercury
Mercury
iEnder7
Mercury
Level 137
God Stats
4W - 2L
1,651 SR
Queue Stats
78W - 75L
1,627 Elo+
Party 2
Nox
Nox
llXMystoganXll
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 2
Khepri
Khepri
not_vCrxzyz
Khepri
Level 57
God Stats
1W - 2L
1,231 SR
Queue Stats
340W - 367L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,652
435
4,722
8,178
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Trei_Hunter
Bellona
8
1 / 7 / 0
5,191
399
2,825
8,594
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
XR3WTNK
Skadi
8
0 / 7 / 1
5,056
389
4,385
8,049
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 6 / 1
5,460
420
3,258
10,135
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
10
1 / 3 / 0
6,104
470
2,092
9,367
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LGS_FTW
Chronos
13
8 / 0 / 6
7,944
611
12,050
9,737
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
R1iin0o
Susano
14
7 / 1 / 3
7,979
614
7,951
7,127
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
iEnder7
Mercury
13
6 / 0 / 4
7,900
608
4,718
7,804
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 5
7,405
570
4,393
5,899
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
2 / 1 / 11
7,333
564
3,138
5,652
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
29
29
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chronos
LGS_FTW
Chronos
8
0
6
11
W
Susano
R1iin0o
Susano
7
1
3
8.5
L
Bellona
Trei_Hunter
Bellona
1
7
0
0.14
L
Skadi
XR3WTNK
Skadi
0
7
1
0.07
L
0
6
1
0.08
L
Cerberus
1
3
0
0.33
W
Mercury
iEnder7
Mercury
6
0
4
8
W
6
0
5
8.5
W
Khepri
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
32,250
44,323
Taken
36,219
17,999
Mitigated
16,035
3,340
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,722
476
0
1,240
8,178
2,336
0
2,452
5,700
22,272
0
W
Chronos
LGS_FTW
Chronos
12,050
2,934
0
3,875
9,737
3,780
342
1,365
8,332
47,989
0
W
Susano
R1iin0o
Susano
7,951
1,860
0
1,909
7,127
2,711
230
385
6,712
0
41,172
L
Bellona
Trei_Hunter
Bellona
2,825
944
0
25
8,594
5,022
0
827
7,750
0
12,758
L
Skadi
XR3WTNK
Skadi
4,385
2,141
0
215
8,049
2,144
0
6,624
1,181
0
16,586
L
3,258
1,350
0
440
10,135
3,452
0
3,329
6,762
0
25,646
L
Cerberus
2,092
34
0
1,420
9,367
5,045
0
5,748
3,349
26,744
0
W
Mercury
iEnder7
Mercury
4,718
2,490
0
845
7,804
2,923
0
1,540
6,154
0
51,039
W
4,393
829
0
2,445
5,899
2,359
707
2,004
3,759
27,563
0
W
Khepri
3,138
214
0
0
5,652
4,262
15
1,174
4,448
14,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
38,561
222
Minions Killed
317
0
Camps Cleared
0
1,161,949
Distance Traveled
1,381,008
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,652
435
49
4
0
227,212
4
W
Chronos
7,944
611
70
5
0
252,239
1
W
Susano
7,979
614
78
6
0
279,412
4
L
Bellona
5,191
399
29
2
0
218,226
3
L
Skadi
5,056
389
33
3
0
223,926
0
L
Set
5,460
420
51
4
0
243,200
4
L
Cerberus
6,104
470
60
5
0
249,385
0
W
Mercury
7,900
608
91
7
0
324,745
3
W
Nox
7,405
570
54
4
0
271,769
0
W
Khepri
7,333
564
24
2
0
252,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role