Player Matchup

Ymir
Ymir
II PJC 64 II
Ymir
Level 29
God Stats
5W - 6L
1,333 SR
Queue Stats
73W - 110L
1,250 Elo+
Party 2
Skadi
Skadi
Kerriee
Skadi
Level 40
God Stats
12W - 25L
1,357 SR
Queue Stats
208W - 409L
1,236 Elo+
Party 2
Scylla
Scylla
zombie dude 74
Scylla
Level 48
God Stats
3W - 6L
1,529 SR
Queue Stats
226W - 367L
1,270 Elo+
Party 2
Team Averages
Level 39
1,406 SR
1,252 Elo+

VS

Team Averages
Level 25
1,286 SR
1,143 Elo+
Thanatos
Thanatos
Death_Intact
Thanatos
Level 22
God Stats
0W - 4L
1,178 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1
Sol
Sol
ItzzVoidz_Yt
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,032 Elo+
Solo
Cthulhu
Cthulhu
gubrel
Cthulhu
Level 35
God Stats
0W - 4L
1,178 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
12,259
584
7,972
15,522
13,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Kerriee
Skadi
17
2 / 3 / 12
13,049
621
23,977
18,123
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
13 / 4 / 3
14,907
710
25,400
13,122
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Death_Intact
Thanatos
15
5 / 7 / 1
12,732
606
8,295
15,552
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 6
11,744
559
13,098
27,468
9,292
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
gubrel
Cthulhu
16
4 / 4 / 4
12,295
585
12,878
25,799
22,037
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
10
10
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Death_Intact
Thanatos
5
7
1
0.79
W
2
3
9
2.17
L
1
6
6
0.67
W
Skadi
Kerriee
Skadi
2
3
12
2.67
L
Cthulhu
gubrel
Cthulhu
4
4
4
1.5
W
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,349
Damage
34,271
46,767
Taken
68,819
24,033
Mitigated
39,081
10,904
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Death_Intact
Thanatos
8,295
1,197
0
6,496
15,552
7,752
0
8,714
6,838
0
37,026
W
7,972
803
981
1,505
15,522
13,696
42
8,798
6,724
18,614
0
L
13,098
2,571
0
5,340
27,468
9,292
859
14,653
12,815
44,581
0
W
Skadi
Kerriee
Skadi
23,977
12,571
1,025
5,535
18,123
6,150
2,103
10,221
7,902
0
77,680
L
Cthulhu
gubrel
Cthulhu
12,878
392
1,382
2,689
25,799
22,037
234
10,061
15,738
45,913
0
W
25,400
1,885
859
999
13,122
4,187
1,122
7,001
6,121
62,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
36,771
183
Minions Killed
148
0
Camps Cleared
0
1,032,815
Distance Traveled
1,017,757
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,732
606
50
2
0
365,273
4
W
Ymir
12,259
584
14
1
0
327,392
0
L
Sol
11,744
559
42
2
0
298,174
1
W
Skadi
13,049
621
112
5
0
354,417
0
L
Cthulhu
12,295
585
56
3
0
354,310
2
W
Scylla
14,907
710
57
3
0
351,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role