Player Matchup

Chiron
Chiron
Bahyesta
Chiron
Level 160
God Stats
2W - 0L
1,849 SR
Queue Stats
101W - 68L
1,562 Elo+
Party 2
Hel
Hel
Lightto
Hel
Level 160
God Stats
8W - 2L
1,707 SR
Queue Stats
148W - 106L
1,612 Elo+
Party 2
Ares
Ares
SamuxArun
Ares
Level 152
God Stats
4W - 4L
1,631 SR
Queue Stats
130W - 104L
1,666 Elo+
Party 2
Bellona
Bellona
TheMightyPush
Bellona
Level 116
God Stats
1W - 1L
1,549 SR
Queue Stats
88W - 71L
1,649 Elo+
Party 2
Geb
Geb
flashxabz
Geb
Level 157
God Stats
3W - 4L
1,877 SR
Queue Stats
288W - 184L
1,724 Elo+
Solo
Team Averages
Level 149
1,723 SR
1,642 Elo+

VS

Team Averages
Level 144
1,514 SR
1,565 Elo+
Horus
Horus
Bomjpower
Horus
Level 156
God Stats
7W - 5L
1,471 SR
Queue Stats
595W - 548L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
MillleniuM
Kukulkan
Level 160
God Stats
4W - 6L
1,507 SR
Queue Stats
227W - 193L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Möönn
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,575 Elo+
Solo
Heimdallr
Heimdallr
NotSoWolf
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 109L
1,555 Elo+
Solo
Anhur
Anhur
Μurtukov
Anhur
Level 126
God Stats
2W - 2L
1,594 SR
Queue Stats
35W - 43L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bahyesta
Chiron
19
9 / 2 / 4
12,047
753
28,063
14,729
7,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
19
4 / 1 / 10
11,019
689
16,049
15,399
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
1 / 2 / 14
11,147
697
18,879
25,877
36,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
17
2 / 1 / 13
10,139
634
8,628
20,419
19,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
0 / 2 / 13
10,075
630
10,495
24,341
23,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bomjpower
Horus
16
1 / 3 / 6
9,589
599
6,661
21,316
22,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MillleniuM
Kukulkan
19
3 / 3 / 3
11,168
698
26,380
11,533
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Möönn
Kumbhakarna
16
1 / 3 / 4
10,248
641
10,679
25,428
27,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
NotSoWolf
Heimdallr
15
0 / 3 / 6
9,071
567
20,016
15,397
9,150
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Μurtukov
Anhur
14
2 / 4 / 1
9,080
568
16,826
18,024
10,230
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
16
Kills
7
8
Deaths
16
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bahyesta
Chiron
9
2
4
5.5
L
Horus
Bomjpower
Horus
1
3
6
1.33
W
Hel
4
1
10
9
L
Kukulkan
MillleniuM
Kukulkan
3
3
3
1.5
L
Kumbhakarna
Möönn
Kumbhakarna
1
3
4
1
L
Heimdallr
NotSoWolf
Heimdallr
0
3
6
1
W
Ares
1
2
14
4
W
Bellona
2
1
13
8.5
W
0
2
13
3.25
L
Anhur
Μurtukov
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,114
Damage
80,562
100,765
Taken
91,698
98,180
Mitigated
76,997
58,177
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bahyesta
Chiron
28,063
12,795
2,673
3,891
14,729
7,589
3,778
5,295
9,434
0
61,190
L
Horus
Bomjpower
Horus
6,661
3,324
16,290
9,164
21,316
22,796
20
7,603
13,713
0
9,068
W
Hel
16,049
262
31,535
9,700
15,399
11,090
779
7,699
7,700
29,226
0
L
Kukulkan
MillleniuM
Kukulkan
26,380
2,056
432
87
11,533
6,979
47
5,643
5,890
60,298
0
L
Kumbhakarna
Möönn
Kumbhakarna
10,679
215
3,338
4,437
25,428
27,842
317
12,075
13,353
21,523
0
L
Heimdallr
NotSoWolf
Heimdallr
20,016
10,174
1,036
240
15,397
9,150
991
10,172
5,225
0
35,424
W
Ares
18,879
694
0
1,408
25,877
36,655
263
7,609
18,268
27,731
0
W
Bellona
8,628
465
2,429
1,441
20,419
19,249
848
8,836
11,583
0
19,401
W
10,495
287
3,050
2,050
24,341
23,597
193
7,620
16,721
23,842
0
L
Anhur
Μurtukov
Anhur
16,826
7,413
105
1,257
18,024
10,230
0
9,930
8,094
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
49,156
167
Minions Killed
152
0
Camps Cleared
0
1,498,902
Distance Traveled
1,290,060
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,047
753
83
5
0
252,248
0
L
Horus
9,589
599
8
1
0
258,264
6
W
Hel
11,019
689
38
2
0
366,056
0
L
Kukulkan
11,168
698
70
4
0
260,935
0
L
Kumbhakarna
10,248
641
27
2
0
291,335
0
L
Heimdallr
9,071
567
28
2
0
251,076
4
W
Ares
11,147
697
18
1
0
288,049
2
W
Bellona
10,139
634
12
1
0
319,127
4
W
Geb
10,075
630
16
1
0
273,422
4
L
Anhur
9,080
568
19
1
0
228,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role