Player Matchup

Tiamat
Tiamat
Andre-pc0608
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,011 Elo+
Solo
Neith
Neith
CausticTrinity
Neith
Level 18
God Stats
3W - 3L
1,318 SR
Queue Stats
3W - 8L
1,480 Elo+
Solo
Fenrir
Fenrir
Clxpz2373
Fenrir
Level 14
God Stats
5W - 9L
1,344 SR
Queue Stats
6W - 14L
1,252 Elo+
Solo
Loki
Loki
ll FaeL ll
Loki
Level 28
God Stats
4W - 2L
1,703 SR
Queue Stats
17W - 18L
1,283 Elo+
Solo
Artemis
Artemis
wastley
Artemis
Level 15
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 8L
1,148 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,235 Elo+

VS

Team Averages
Level 16
1,439 SR
1,314 Elo+
Yemoja
Yemoja
BaveryBowler
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,013 Elo+
Solo
Neith
Neith
BhabiBoo123
Neith
Level 16
God Stats
74W - 82L
1,418 SR
Queue Stats
99W - 114L
1,298 Elo+
Solo
Chiron
Chiron
Joku92
Chiron
Level 29
God Stats
2W - 3L
1,276 SR
Queue Stats
200W - 289L
1,387 Elo+
Solo
Artio
Artio
SmellMeBiden262
Artio
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 75L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
nicisin
Zhong Kui
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 15 / 4
9,819
982
7,490
19,211
13,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 5
9,644
964
9,060
13,158
7,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Clxpz2373
Fenrir
14
2 / 2 / 1
9,225
923
2,969
6,739
5,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 3 / 5
8,860
886
5,378
8,910
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
wastley
Artemis
16
2 / 4 / 4
9,883
988
13,810
9,369
3,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

132

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 3 / 12
9,527
953
3,549
11,392
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 3 / 12
9,226
923
6,479
7,205
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Joku92
Chiron
17
9 / 2 / 12
11,596
1,160
12,558
6,981
3,307
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 0 / 19
11,443
1,144
8,818
7,364
9,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
nicisin
Zhong Kui
18
13 / 1 / 13
12,015
1,202
15,959
11,735
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
9
Kills
30
30
Deaths
9
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
15
4
0.33
W
Yemoja
0
3
12
2
W
1
3
12
2.33
L
2
6
5
0.75
L
Fenrir
Clxpz2373
Fenrir
2
2
1
1.25
W
Chiron
Joku92
Chiron
9
2
12
7.5
W
7
0
19
16.5
L
0
3
5
0.83
W
Zhong Kui
nicisin
Zhong Kui
13
1
13
19.5
L
Artemis
wastley
Artemis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
47,363
57,387
Taken
44,677
32,708
Mitigated
36,342
3,722
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,490
1,650
0
1,343
19,211
13,422
0
10,157
8,792
13,578
0
W
Yemoja
3,549
1,589
638
671
11,392
11,624
0
1,920
9,472
10,017
0
W
6,479
3,715
0
649
7,205
2,906
0
1,359
5,846
0
12,542
L
9,060
4,745
0
702
13,158
7,090
0
7,170
5,788
0
26,012
L
Fenrir
Clxpz2373
Fenrir
2,969
591
0
68
6,739
5,245
0
3,670
2,994
0
11,206
W
Chiron
Joku92
Chiron
12,558
8,280
793
1,908
6,981
3,307
0
398
6,582
0
33,177
W
8,818
1,449
2,002
2,167
7,364
9,077
0
1,791
5,573
20,603
0
L
5,378
1,793
0
337
8,910
3,337
0
2,847
5,965
0
15,322
W
Zhong Kui
nicisin
Zhong Kui
15,959
3,956
0
750
11,735
9,428
0
2,022
9,713
28,081
0
L
Artemis
wastley
Artemis
13,810
7,114
0
1,272
9,369
3,614
0
3,797
5,522
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
53,807
123
Minions Killed
134
4
Camps Cleared
4
811,128
Distance Traveled
866,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,819
982
5
1
0
142,546
0
W
Yemoja
9,527
953
10
1
0
151,441
0
W
Neith
9,226
923
11
1
0
133,780
0
L
Neith
9,644
964
31
3
0
173,351
0
L
Fenrir
9,225
923
18
2
4
127,988
0
W
Chiron
11,596
1,160
45
5
0
151,351
0
W
Artio
11,443
1,144
30
3
2
231,187
1
L
Loki
8,860
886
16
2
0
204,551
3
W
Zhong Kui
12,015
1,202
38
4
2
198,737
0
L
Artemis
9,883
988
53
5
0
162,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role