Player Matchup

Danzaburou
Danzaburou
TheBakuGod
Danzaburou
Level 27
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
WMamba248
Tsukuyomi
Level 29
God Stats
5W - 10L
1,227 SR
Queue Stats
58W - 60L
1,416 Elo+
Party 1
Janus
Janus
nerimmer
Janus
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
414W - 380L
1,451 Elo+
Solo
Guan Yu
Guan Yu
pangadulce
Guan Yu
Level 19
God Stats
4W - 10L
1,422 SR
Queue Stats
117W - 145L
1,523 Elo+
Solo
Ymir
Ymir
roachthadondada
Ymir
Level 28
God Stats
20W - 19L
1,382 SR
Queue Stats
253W - 284L
1,418 Elo+
Party 1
Team Averages
Level 23
1,429 SR
1,420 Elo+

VS

Team Averages
Level 20
1,660 SR
1,466 Elo+
Anhur
Anhur
AaronM4n
Anhur
Level 30
God Stats
38W - 32L
1,742 SR
Queue Stats
193W - 185L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Benh950
Nu Wa
Level 28
God Stats
26W - 15L
1,824 SR
Queue Stats
107W - 109L
1,478 Elo+
Solo
Mercury
Mercury
Galylea
Mercury
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,263 Elo+
Solo
Odin
Odin
NamesGarth
Odin
Level 15
God Stats
6W - 4L
1,634 SR
Queue Stats
231W - 226L
1,562 Elo+
Solo
Ymir
Ymir
Wiggilly
Ymir
Level 14
God Stats
5W - 0L
1,601 SR
Queue Stats
107W - 101L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheBakuGod
Danzaburou
14
1 / 6 / 2
9,678
403
10,195
16,192
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WMamba248
Tsukuyomi
18
3 / 5 / 4
11,268
470
11,056
16,206
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
nerimmer
Janus
20
12 / 7 / 2
13,521
563
25,565
19,501
6,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
pangadulce
Guan Yu
17
2 / 4 / 2
11,098
462
9,794
21,099
25,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 6 / 3
9,056
377
5,688
20,768
18,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AaronM4n
Anhur
20
10 / 1 / 7
13,632
568
19,831
14,014
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Benh950
Nu Wa
20
8 / 5 / 8
13,955
581
24,537
17,446
7,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Galylea
Mercury
16
2 / 8 / 5
10,475
436
6,475
17,646
7,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 2 / 3
12,607
525
11,332
15,920
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
17
2 / 4 / 11
11,672
486
7,806
19,159
18,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
20
Kills
28
28
Deaths
20
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
AaronM4n
Anhur
10
1
7
13.5
W
Nu Wa
Benh950
Nu Wa
8
5
8
2.4
W
Mercury
Galylea
Mercury
2
8
5
0.56
W
6
2
3
3.75
L
Danzaburou
TheBakuGod
Danzaburou
1
6
2
0.33
L
Tsukuyomi
WMamba248
Tsukuyomi
3
5
4
1
W
Ymir
2
4
11
1.88
L
Janus
nerimmer
Janus
12
7
2
1.86
L
Guan Yu
pangadulce
Guan Yu
2
4
2
0.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,298
Damage
69,981
93,766
Taken
84,185
60,433
Mitigated
51,389
23,919
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AaronM4n
Anhur
19,831
7,911
0
4,777
14,014
5,181
3,623
3,836
10,074
0
110,258
W
Nu Wa
Benh950
Nu Wa
24,537
6,928
132
5,970
17,446
7,062
2,682
10,993
5,972
92,396
0
W
Mercury
Galylea
Mercury
6,475
3,839
0
1,940
17,646
7,877
278
4,249
13,227
0
48,370
W
11,332
2,497
0
3,512
15,920
12,884
812
3,391
11,896
0
49,362
L
Danzaburou
TheBakuGod
Danzaburou
10,195
4,985
0
3,949
16,192
3,375
620
6,476
9,716
0
65,008
L
Tsukuyomi
WMamba248
Tsukuyomi
11,056
2,640
0
1,056
16,206
6,031
56
4,265
11,891
0
90,517
W
Ymir
7,806
1,391
0
1,680
19,159
18,385
152
7,817
11,113
35,077
0
L
Janus
nerimmer
Janus
25,565
2,193
260
4,036
19,501
6,884
989
9,497
9,929
106,164
0
L
Guan Yu
pangadulce
Guan Yu
9,794
1,432
350
8,677
21,099
25,685
295
3,465
17,109
0
52,164
L
5,688
1,594
363
5,228
20,768
18,458
0
8,640
12,078
21,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
62,341
578
Minions Killed
533
0
Camps Cleared
0
2,052,504
Distance Traveled
2,163,571
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,632
568
175
7
0
419,614
4
W
Nu Wa
13,955
581
137
6
0
445,774
3
W
Mercury
10,475
436
80
3
0
450,209
0
W
Odin
12,607
525
93
4
0
407,481
6
L
Danzaburou
9,678
403
125
5
0
397,545
6
L
Tsukuyomi
11,268
470
124
5
0
408,159
1
W
Ymir
11,672
486
48
2
0
440,493
2
L
Janus
13,521
563
199
8
0
435,714
1
L
Guan Yu
11,098
462
109
5
0
431,013
0
L
Ymir
9,056
377
21
1
0
380,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role