Player Matchup

Chaac
Chaac
Halox22
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 2
Scylla
Scylla
SteakOnFork
Scylla
Level 20
God Stats
2W - 0L
1,868 SR
Queue Stats
5W - 1L
1,559 Elo+
Party 2
Ares
Ares
Tribalslayer
Ares
Level 17
God Stats
4W - 0L
1,780 SR
Queue Stats
6W - 2L
1,465 Elo+
Party 2
Hachiman
Hachiman
Vajicko24
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
mumsymate
Fenrir
Level 7
God Stats
5W - 1L
1,603 SR
Queue Stats
5W - 1L
1,452 Elo+
Party 2
Team Averages
Level 33
1,650 SR
1,476 Elo+

VS

Team Averages
Level 30
1,576 SR
1,477 Elo+
Ares
Ares
DoomHunter96
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,463 Elo+
Solo
Discordia
Discordia
FM01
Discordia
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,481 Elo+
Party 1
Bastet
Bastet
GoldenWidow1999
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,425 Elo+
Party 1
King Arthur
King Arthur
Legogras
King Arthur
Level 9
God Stats
5W - 3L
1,633 SR
Queue Stats
14W - 10L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
richard-richipro
Xbalanque
Level 111
God Stats
2W - 1L
1,745 SR
Queue Stats
58W - 58L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Halox22
Chaac
9
2 / 0 / 5
5,476
608
4,207
4,628
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
5 / 1 / 6
5,794
644
4,106
2,785
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
7 / 0 / 3
5,994
666
4,479
5,143
3,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Vajicko24
Hachiman
9
1 / 2 / 4
5,234
582
2,798
3,986
949
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
mumsymate
Fenrir
9
2 / 1 / 2
5,383
598
2,295
4,590
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,839
427
970
4,193
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Discordia
FM01
Discordia
6
0 / 5 / 2
4,342
482
1,757
4,921
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 2 / 1
4,463
496
1,532
5,077
1,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Legogras
King Arthur
6
0 / 3 / 0
4,117
457
915
5,461
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
7
1 / 4 / 0
4,393
488
1,743
4,603
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
3
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Discordia
FM01
Discordia
0
5
2
0.2
L
2
2
1
1.25
W
Chaac
Halox22
Chaac
2
0
5
4.5
L
King Arthur
Legogras
King Arthur
0
3
0
0
W
Scylla
5
1
6
8
W
7
0
3
8.5
W
Hachiman
Vajicko24
Hachiman
1
2
4
1.5
W
Fenrir
mumsymate
Fenrir
2
1
2
3
L
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
6,917
21,132
Taken
24,255
9,580
Mitigated
8,946
6,705
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
970
83
0
438
4,193
2,245
0
1,587
2,540
2,798
0
L
Discordia
FM01
Discordia
1,757
337
0
0
4,921
1,441
0
3,133
1,602
11,929
0
L
1,532
517
0
1,305
5,077
1,327
0
714
4,330
0
12,428
W
Chaac
Halox22
Chaac
4,207
1,237
0
1,838
4,628
3,035
343
433
4,155
0
28,471
L
King Arthur
Legogras
King Arthur
915
244
0
1,160
5,461
2,722
0
550
4,738
0
10,240
W
Scylla
4,106
500
0
763
2,785
656
257
727
1,862
15,108
0
W
4,479
345
0
0
5,143
3,643
243
635
4,416
20,226
0
W
Hachiman
Vajicko24
Hachiman
2,798
1,889
0
1,691
3,986
949
567
125
3,861
0
22,422
W
Fenrir
mumsymate
Fenrir
2,295
298
0
2,413
4,590
1,297
432
421
4,111
0
22,647
L
Xbalanque
1,743
945
0
900
4,603
1,211
0
2,303
2,212
0
15,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
21,154
222
Minions Killed
137
0
Camps Cleared
0
877,700
Distance Traveled
769,233
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,839
427
4
0
0
174,426
2
L
Discordia
4,342
482
35
4
0
155,069
2
L
Bastet
4,463
496
30
3
0
180,636
1
W
Chaac
5,476
608
62
7
0
197,672
0
L
King Arthur
4,117
457
37
4
0
116,987
0
W
Scylla
5,794
644
31
3
0
184,759
0
W
Ares
5,994
666
30
3
0
169,475
2
W
Hachiman
5,234
582
42
5
0
150,221
1
W
Fenrir
5,383
598
57
6
0
175,573
1
L
Xbalanque
4,393
488
31
3
0
142,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role