Player Matchup

Ymir
Ymir
Hrungrir
Ymir
Level 18
God Stats
4W - 2L
1,645 SR
Queue Stats
11W - 9L
1,467 Elo+
Party 1
Persephone
Persephone
KairikuRavens
Persephone
Level 63
God Stats
1W - 1L
1,399 SR
Queue Stats
31W - 42L
1,219 Elo+
Party 2
Fenrir
Fenrir
Mislilac24
Fenrir
Level 27
God Stats
17W - 12L
1,611 SR
Queue Stats
65W - 46L
1,450 Elo+
Solo
Osiris
Osiris
Tynohh
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,219 Elo+
Party 2
Hachiman
Hachiman
stryalz
Hachiman
Level 28
God Stats
2W - 1L
1,527 SR
Queue Stats
21W - 18L
1,467 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,365 Elo+

VS

Team Averages
Level 9
1,521 SR
1,507 Elo+
King Arthur
King Arthur
Elhaddary
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Nemesis
Nemesis
Elhaddary22
Nemesis
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,067 Elo+
Party 3
Ao Kuang
Ao Kuang
FrozenGiraffe
Ao Kuang
Level 29
God Stats
3W - 2L
1,606 SR
Queue Stats
6W - 5L
1,637 Elo+
Party 4
Ymir
Ymir
shiny6610
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 4
Neith
Neith
tom1bom
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 0 / 8
7,044
640
4,865
4,911
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
KairikuRavens
Persephone
9
4 / 2 / 7
6,058
551
5,012
3,356
888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Mislilac24
Fenrir
12
6 / 0 / 7
7,073
643
4,866
4,923
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Tynohh
Osiris
10
5 / 2 / 4
6,413
583
5,834
6,103
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
stryalz
Hachiman
11
10 / 0 / 3
7,170
652
5,382
4,601
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elhaddary
King Arthur
5
0 / 7 / 0
3,980
362
872
9,814
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Elhaddary22
Nemesis
8
0 / 5 / 1
4,981
453
1,109
6,282
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
FrozenGiraffe
Ao Kuang
9
3 / 1 / 0
5,753
523
3,792
8,305
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
6
1 / 8 / 1
4,829
439
2,316
8,230
4,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tom1bom
Neith
5
0 / 9 / 0
4,200
382
2,487
7,799
1,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
30
Kills
4
4
Deaths
30
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Elhaddary
King Arthur
0
7
0
0
L
Nemesis
Elhaddary22
Nemesis
0
5
1
0.1
L
Ao Kuang
FrozenGiraffe
Ao Kuang
3
1
0
3
W
Ymir
5
0
8
9
W
Persephone
KairikuRavens
Persephone
4
2
7
3.75
W
Fenrir
Mislilac24
Fenrir
6
0
7
9.5
W
Osiris
Tynohh
Osiris
5
2
4
3.5
L
Ymir
1
8
1
0.19
W
Hachiman
stryalz
Hachiman
10
0
3
11.5
L
Neith
tom1bom
Neith
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
10,576
23,894
Taken
40,430
10,609
Mitigated
15,379
9,696
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Elhaddary
King Arthur
872
304
0
141
9,814
4,686
0
4,093
5,721
0
6,394
L
Nemesis
Elhaddary22
Nemesis
1,109
323
0
146
6,282
2,370
51
125
6,157
0
16,277
L
Ao Kuang
FrozenGiraffe
Ao Kuang
3,792
734
0
3,160
8,305
2,269
0
1,106
7,199
27,958
0
W
Ymir
4,865
2,032
0
2,517
4,911
3,072
934
1,135
3,655
22,309
0
W
Persephone
KairikuRavens
Persephone
5,012
879
241
387
3,356
888
495
1,807
1,524
20,147
0
W
Fenrir
Mislilac24
Fenrir
4,866
644
0
3,133
4,923
1,750
664
671
4,227
0
28,882
W
Osiris
Tynohh
Osiris
5,834
2,652
0
490
6,103
3,548
424
2,221
3,882
0
26,365
L
Ymir
2,316
1,290
0
320
8,230
4,316
0
2,289
5,941
11,688
0
W
Hachiman
stryalz
Hachiman
5,382
2,403
0
2,928
4,601
1,351
1,654
274
4,327
0
37,535
L
Neith
tom1bom
Neith
2,487
1,301
0
830
7,799
1,738
10
2,220
5,535
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
23,743
241
Minions Killed
128
0
Camps Cleared
0
956,574
Distance Traveled
1,088,167
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,980
362
12
1
0
221,386
2
L
Nemesis
4,981
453
36
3
0
220,224
0
L
Ao Kuang
5,753
523
53
5
0
206,169
0
W
Ymir
7,044
640
31
3
0
190,807
2
W
Persephone
6,058
551
36
3
0
188,116
3
W
Fenrir
7,073
643
57
5
0
191,712
1
W
Osiris
6,413
583
45
4
0
192,923
1
L
Ymir
4,829
439
18
2
0
226,346
1
W
Hachiman
7,170
652
72
7
0
193,016
2
L
Neith
4,200
382
9
1
0
214,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role