Player Matchup

Nemesis
Nemesis
Luuckyonetoo
Nemesis
Level 45
God Stats
3W - 5L
1,502 SR
Queue Stats
28W - 34L
1,400 Elo+
Solo
Horus
Horus
Maikel552
Horus
Level 124
God Stats
2W - 6L
1,394 SR
Queue Stats
63W - 50L
1,485 Elo+
Solo
Chernobog
Chernobog
XionTurfu
Chernobog
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 156L
1,350 Elo+
Party 2
Athena
Athena
seikoooooo
Athena
Level 29
God Stats
16W - 19L
1,243 SR
Queue Stats
148W - 140L
1,371 Elo+
Party 2
Thoth
Thoth
tetezgaming
Thoth
Level 45
God Stats
2W - 4L
1,479 SR
Queue Stats
294W - 333L
1,398 Elo+
Solo
Team Averages
Level 58
1,424 SR
1,401 Elo+

VS

Team Averages
Level 75
1,511 SR
1,442 Elo+
Cthulhu
Cthulhu
ArturSnow
Cthulhu
Level 108
God Stats
24W - 10L
1,673 SR
Queue Stats
307W - 284L
1,454 Elo+
Solo
King Arthur
King Arthur
FuryBrain
King Arthur
Level 143
God Stats
38W - 40L
1,329 SR
Queue Stats
572W - 661L
1,435 Elo+
Solo
Neith
Neith
alexMcpollo16
Neith
Level 23
God Stats
20W - 25L
1,429 SR
Queue Stats
36W - 46L
1,357 Elo+
Party 1
Fenrir
Fenrir
gergp
Fenrir
Level 49
God Stats
7W - 4L
1,618 SR
Queue Stats
43W - 46L
1,479 Elo+
Party 1
Raijin
Raijin
tuskadeamonkilla
Raijin
Level 54
God Stats
5W - 4L
1,508 SR
Queue Stats
240W - 201L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luuckyonetoo
Nemesis
8
2 / 2 / 3
5,339
534
2,837
7,087
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
Maikel552
Horus
10
0 / 3 / 2
5,456
546
4,330
7,878
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
XionTurfu
Chernobog
9
2 / 3 / 3
5,539
554
2,533
4,614
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
seikoooooo
Athena
8
3 / 2 / 1
4,992
499
3,178
5,132
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,861
486
1,663
4,620
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArturSnow
Cthulhu
11
1 / 0 / 1
5,925
593
3,165
4,423
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
FuryBrain
King Arthur
8
1 / 2 / 0
5,253
525
5,515
7,794
3,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 4
5,478
548
1,637
3,440
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
gergp
Fenrir
10
5 / 2 / 3
6,255
626
3,967
6,088
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
5 / 2 / 2
5,751
575
4,441
5,110
1,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
13
14
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArturSnow
Cthulhu
1
0
1
1.5
W
King Arthur
FuryBrain
King Arthur
1
2
0
0.5
L
Nemesis
Luuckyonetoo
Nemesis
2
2
3
1.75
L
Horus
Maikel552
Horus
0
3
2
0.33
L
Chernobog
XionTurfu
Chernobog
2
3
3
1.17
W
1
1
4
3
W
Fenrir
gergp
Fenrir
5
2
3
3.25
L
Athena
seikoooooo
Athena
3
2
1
1.75
L
0
4
0
0
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
18,725
29,331
Taken
26,855
13,407
Mitigated
10,661
9,534
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArturSnow
Cthulhu
3,165
402
0
2,153
4,423
2,352
0
1,585
2,495
31,966
0
W
King Arthur
FuryBrain
King Arthur
5,515
1,226
0
1,410
7,794
3,498
168
950
6,771
0
24,621
L
Nemesis
Luuckyonetoo
Nemesis
2,837
1,397
0
3,326
7,087
1,796
0
1,165
5,847
0
17,648
L
Horus
Maikel552
Horus
4,330
2,246
108
2,989
7,878
6,149
0
320
7,558
0
27,329
L
Chernobog
XionTurfu
Chernobog
2,533
1,104
0
1,149
4,614
1,661
0
2,711
1,878
0
21,725
W
1,637
643
0
1,140
3,440
959
24
534
2,856
0
20,952
W
Fenrir
gergp
Fenrir
3,967
538
0
2,065
6,088
1,990
0
475
5,573
0
27,836
L
Athena
seikoooooo
Athena
3,178
989
0
1,212
5,132
2,571
0
1,252
3,855
7,604
0
L
1,663
28
0
750
4,620
1,230
0
1,808
2,587
24,213
0
W
4,441
518
0
1,038
5,110
1,862
0
691
4,319
17,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
28,662
210
Minions Killed
239
0
Camps Cleared
0
994,863
Distance Traveled
994,667
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,925
593
49
5
0
204,148
5
W
King Arthur
5,253
525
53
5
0
185,889
0
L
Nemesis
5,339
534
30
3
0
210,106
3
L
Horus
5,456
546
63
6
0
183,521
0
L
Chernobog
5,539
554
58
6
0
205,273
1
W
Neith
5,478
548
54
5
0
201,029
0
W
Fenrir
6,255
626
60
6
0
220,900
4
L
Athena
4,992
499
14
1
0
214,939
2
L
Thoth
4,861
486
45
5
0
181,024
2
W
Raijin
5,751
575
23
2
0
182,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role