Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Jciiio-II
Chernobog
Level 145
God Stats
5W - 1L
1,781 SR
Queue Stats
89W - 71L
1,640 Elo+
Solo
Scylla
Scylla
atomicpredator93
Scylla
Level 119
God Stats
7W - 5L
1,962 SR
Queue Stats
298W - 287L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
drgbugrsbusrtg
Cthulhu
Level 145
God Stats
11W - 10L
1,785 SR
Queue Stats
834W - 694L
1,675 Elo+
Party 3
Ne Zha
Ne Zha
jibbalaayd
Ne Zha
Level 160
God Stats
12W - 7L
1,743 SR
Queue Stats
167W - 166L
1,645 Elo+
Party 2
Team Averages
Level 145
1,754 SR
1,619 Elo+

VS

Team Averages
Level 117
1,680 SR
1,574 Elo+
Chang'e
Chang'e
A-Greekgod-A
Chang'e
Level 55
God Stats
12W - 5L
1,749 SR
Queue Stats
100W - 99L
1,594 Elo+
Solo
Xbalanque
Xbalanque
Son of Madoc
Xbalanque
Level 145
God Stats
6W - 8L
1,961 SR
Queue Stats
608W - 569L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
SwoleUnic0rn
Cabrakan
Level 147
God Stats
12W - 6L
1,657 SR
Queue Stats
445W - 408L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lieutenant LeoT
Kumbhakarna
Level 91
God Stats
1W - 2L
1,329 SR
Queue Stats
70W - 67L
1,440 Elo+
Solo
Susano
Susano
xdgttrf11
Susano
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
168W - 188L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 5 / 4
7,016
413
4,235
15,964
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Jciiio-II
Chernobog
15
0 / 4 / 3
8,879
522
4,901
12,996
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 1 / 1
8,898
523
8,048
8,543
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 1
8,177
481
9,598
14,467
9,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
jibbalaayd
Ne Zha
13
2 / 6 / 2
8,186
482
11,388
15,594
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A-Greekgod-A
Chang'e
13
3 / 3 / 1
8,149
479
8,277
10,483
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Son of Madoc
Xbalanque
18
6 / 1 / 2
10,513
618
12,895
10,626
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
SwoleUnic0rn
Cabrakan
14
2 / 2 / 6
8,300
488
8,178
11,132
10,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kumbhakarna
lieutenant LeoT
Kumbhakarna
12
1 / 1 / 10
7,594
447
9,442
16,767
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
xdgttrf11
Susano
16
8 / 1 / 5
9,494
558
13,189
12,004
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
20
20
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
4
0.4
W
Chang'e
A-Greekgod-A
Chang'e
3
3
1
1.17
L
Chernobog
Jciiio-II
Chernobog
0
4
3
0.38
W
Xbalanque
Son of Madoc
Xbalanque
6
1
2
7
W
Cabrakan
SwoleUnic0rn
Cabrakan
2
2
6
2.5
L
5
1
1
5.5
L
1
4
1
0.38
L
Ne Zha
jibbalaayd
Ne Zha
2
6
2
0.5
W
Kumbhakarna
lieutenant LeoT
Kumbhakarna
1
1
10
6
W
Susano
xdgttrf11
Susano
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
51,981
67,564
Taken
61,012
31,293
Mitigated
30,549
23,430
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,235
936
2,013
5,095
15,964
9,450
0
7,866
7,720
0
19,774
W
Chang'e
A-Greekgod-A
Chang'e
8,277
1,060
1,663
5,183
10,483
4,093
255
2,889
7,497
48,934
0
L
Chernobog
Jciiio-II
Chernobog
4,901
3,444
0
5,131
12,996
4,269
0
1,738
11,133
0
63,468
W
Xbalanque
Son of Madoc
Xbalanque
12,895
5,755
0
3,830
10,626
3,718
753
0
10,626
0
102,084
W
Cabrakan
SwoleUnic0rn
Cabrakan
8,178
1,250
249
4,366
11,132
10,081
0
5,778
5,299
41,204
0
L
8,048
589
0
2,238
8,543
2,679
0
4,388
3,980
43,573
0
L
9,598
926
273
3,940
14,467
9,905
0
5,478
8,919
52,368
0
L
Ne Zha
jibbalaayd
Ne Zha
11,388
3,135
0
4,740
15,594
4,990
0
5,579
9,915
0
55,977
W
Kumbhakarna
lieutenant LeoT
Kumbhakarna
9,442
1,930
0
5,283
16,767
8,106
158
4,951
11,560
32,379
0
W
Susano
xdgttrf11
Susano
13,189
3,925
0
4,234
12,004
4,551
0
3,532
8,384
0
55,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
44,050
435
Minions Killed
498
0
Camps Cleared
0
1,512,143
Distance Traveled
1,522,466
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,016
413
27
2
0
309,166
2
W
Chang'e
8,149
479
97
6
0
295,661
7
L
Chernobog
8,879
522
127
7
0
301,086
7
W
Xbalanque
10,513
618
182
11
0
299,902
2
W
Cabrakan
8,300
488
87
5
0
285,693
2
L
Scylla
8,898
523
100
6
0
271,611
3
L
Cthulhu
8,177
481
95
6
0
307,994
3
L
Ne Zha
8,186
482
86
5
0
322,286
1
W
Kumbhakarna
7,594
447
44
3
0
317,823
3
W
Susano
9,494
558
88
5
0
323,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role