Player Matchup

Discordia
Discordia
Brume33
Discordia
Level 18
God Stats
48W - 27L
1,500 SR
Queue Stats
95W - 87L
1,500 Elo+
Party 1
Janus
Janus
ExTreion
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Poussy
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 1
Yemoja
Yemoja
Qhiara
Yemoja
Level 4
God Stats
3W - 2L
1,438 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
Saychir
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,435 Elo+

VS

Team Averages
Level 18
1,416 SR
1,383 Elo+
Bellona
Bellona
Cayendo_
Bellona
Level 7
God Stats
5W - 5L
1,519 SR
Queue Stats
64W - 69L
1,228 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GODD Nyitrai
Cu Chulainn
Level 16
God Stats
6W - 8L
1,397 SR
Queue Stats
41W - 31L
1,486 Elo+
Party 3
Tiamat
Tiamat
JosuéAlexis
Tiamat
Level 26
God Stats
28W - 36L
1,448 SR
Queue Stats
287W - 289L
1,360 Elo+
Solo
Susano
Susano
JustCauseU
Susano
Level 27
God Stats
2W - 2L
1,294 SR
Queue Stats
97W - 86L
1,422 Elo+
Party 2
Skadi
Skadi
YokkaoGamer
Skadi
Level 12
God Stats
1W - 2L
1,422 SR
Queue Stats
20W - 20L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brume33
Discordia
19
3 / 0 / 19
11,876
990
12,558
3,273
1,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
ExTreion
Janus
19
9 / 4 / 16
12,534
1,045
22,447
13,986
5,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Poussy
Cthulhu
19
10 / 0 / 17
13,334
1,111
23,465
17,188
19,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Qhiara
Yemoja
19
1 / 0 / 26
12,887
1,074
6,058
13,054
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Saychir
Ah Puch
19
11 / 2 / 20
13,216
1,101
31,561
11,345
4,356
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

247

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cayendo_
Bellona
15
1 / 5 / 0
9,922
827
3,871
18,904
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
GODD Nyitrai
Cu Chulainn
16
1 / 5 / 2
10,824
902
11,326
29,477
24,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
18
0 / 9 / 3
11,019
918
10,579
18,843
10,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
JustCauseU
Susano
17
4 / 8 / 1
12,538
1,045
16,636
19,857
7,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 8 / 3
10,510
876
13,595
18,796
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
15
34
Kills
6
6
Deaths
35
98
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Brume33
Discordia
3
0
19
12.5
L
Bellona
Cayendo_
Bellona
1
5
0
0.2
W
Janus
ExTreion
Janus
9
4
16
4.25
L
Cu Chulainn
GODD Nyitrai
Cu Chulainn
1
5
2
0.4
L
Tiamat
0
9
3
0.17
L
Susano
JustCauseU
Susano
4
8
1
0.56
W
Cthulhu
Poussy
Cthulhu
10
0
17
18.5
W
Yemoja
Qhiara
Yemoja
1
0
26
14
W
Ah Puch
Saychir
Ah Puch
11
2
20
10.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,089
Damage
56,007
58,846
Taken
105,877
47,866
Mitigated
60,659
22,821
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Brume33
Discordia
12,558
927
164
289
3,273
1,649
0
261
3,012
46,249
0
L
Bellona
Cayendo_
Bellona
3,871
1,897
0
743
18,904
10,664
0
17,614
1,290
0
10,099
W
Janus
ExTreion
Janus
22,447
2,030
0
0
13,986
5,644
0
1,903
12,083
39,219
0
L
Cu Chulainn
GODD Nyitrai
Cu Chulainn
11,326
1,971
0
3,757
29,477
24,796
0
27,141
2,336
236
26,969
L
Tiamat
10,579
864
0
2,253
18,843
10,706
0
16,481
2,362
47,309
0
L
Susano
JustCauseU
Susano
16,636
5,507
0
0
19,857
7,848
0
17,075
2,782
0
47,740
W
Cthulhu
Poussy
Cthulhu
23,465
2,993
1,046
0
17,188
19,964
0
3,959
13,229
39,996
0
W
Yemoja
Qhiara
Yemoja
6,058
2,855
13,940
4,694
13,054
16,253
0
2,695
10,359
9,488
0
W
Ah Puch
Saychir
Ah Puch
31,561
6,440
922
1,766
11,345
4,356
0
1,997
9,348
48,441
0
L
13,595
6,456
0
675
18,796
6,645
0
17,778
1,018
0
25,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
54,813
232
Minions Killed
227
3
Camps Cleared
15
1,135,188
Distance Traveled
1,172,874
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,876
990
87
7
0
239,700
1
L
Bellona
9,922
827
12
1
0
254,413
1
W
Janus
12,534
1,045
48
4
1
231,843
1
L
Cu Chulainn
10,824
902
32
3
1
244,162
0
L
Tiamat
11,019
918
72
6
0
207,787
0
L
Susano
12,538
1,045
61
5
12
258,605
0
W
Cthulhu
13,334
1,111
40
3
1
264,467
0
W
Yemoja
12,887
1,074
10
1
0
225,206
0
W
Ah Puch
13,216
1,101
47
4
1
173,972
2
L
Skadi
10,510
876
50
4
2
207,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role