Player Matchup

Agni
Agni
Cinkatzal
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,754 Elo+
Party 3
Nemesis
Nemesis
GodGiraTonix567
Nemesis
Level 16
God Stats
4W - 4L
1,486 SR
Queue Stats
38W - 40L
1,397 Elo+
Party 3
Odin
Odin
coletillxs23
Odin
Level 12
God Stats
4W - 4L
1,493 SR
Queue Stats
92W - 88L
1,494 Elo+
Solo
Yemoja
Yemoja
freddlor
Yemoja
Level 14
God Stats
5W - 7L
1,705 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 1
Ullr
Ullr
xoasch
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 1
Team Averages
Level 13
1,537 SR
1,505 Elo+

VS

Team Averages
Level 19
1,502 SR
1,490 Elo+
Nemesis
Nemesis
AdemGemici
Nemesis
Level 27
God Stats
3W - 3L
1,271 SR
Queue Stats
23W - 19L
1,505 Elo+
Party 2
King Arthur
King Arthur
Arwean
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 2
Apollo
Apollo
Kuramaxx
Apollo
Level 27
God Stats
50W - 32L
1,577 SR
Queue Stats
249W - 280L
1,528 Elo+
Party 4
Kumbhakarna
Kumbhakarna
OrochimaruSensei
Kumbhakarna
Level 25
God Stats
8W - 6L
1,659 SR
Queue Stats
132W - 127L
1,530 Elo+
Party 4
Kukulkan
Kukulkan
RoeyBoi
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 9 / 3
7,990
400
6,892
9,578
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 4 / 2
10,542
527
7,985
17,223
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 4 / 0
9,130
457
7,855
10,668
7,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
freddlor
Yemoja
11
0 / 2 / 1
7,669
383
9,182
11,603
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
xoasch
Ullr
13
2 / 7 / 0
8,853
443
7,300
14,043
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdemGemici
Nemesis
17
14 / 3 / 2
10,935
547
14,989
15,722
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Arwean
King Arthur
15
2 / 0 / 3
8,654
433
4,655
13,262
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Kuramaxx
Apollo
15
5 / 1 / 4
9,501
475
5,935
10,214
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
OrochimaruSensei
Kumbhakarna
15
1 / 0 / 13
9,659
483
8,530
15,546
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RoeyBoi
Kukulkan
15
4 / 7 / 8
9,807
490
11,945
10,118
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
11
Kills
26
26
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdemGemici
Nemesis
14
3
2
5
W
King Arthur
Arwean
King Arthur
2
0
3
3.5
L
Agni
1
9
3
0.28
L
8
4
2
2.25
W
Apollo
Kuramaxx
Apollo
5
1
4
7
W
Kumbhakarna
OrochimaruSensei
Kumbhakarna
1
0
13
7.5
W
Kukulkan
RoeyBoi
Kukulkan
4
7
8
1.14
L
0
4
0
0
L
Yemoja
freddlor
Yemoja
0
2
1
0.25
L
Ullr
xoasch
Ullr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
46,054
63,115
Taken
64,862
27,475
Mitigated
40,816
9,759
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdemGemici
Nemesis
14,989
8,968
0
5,657
15,722
9,328
76
3,317
12,321
0
68,778
W
King Arthur
Arwean
King Arthur
4,655
462
0
3,992
13,262
9,704
248
465
12,797
0
30,248
L
Agni
6,892
483
0
120
9,578
2,607
765
3,628
5,740
31,743
0
L
7,985
2,884
0
1,689
17,223
8,029
0
4,933
12,078
0
63,680
W
Apollo
Kuramaxx
Apollo
5,935
3,602
0
5,438
10,214
4,492
816
4,184
5,932
0
50,666
W
Kumbhakarna
OrochimaruSensei
Kumbhakarna
8,530
810
504
3,326
15,546
13,258
35
4,199
11,219
38,532
0
W
Kukulkan
RoeyBoi
Kukulkan
11,945
1,970
0
315
10,118
4,034
744
3,321
6,519
54,927
0
L
7,855
924
0
590
10,668
7,232
572
1,180
9,122
0
52,558
L
Yemoja
freddlor
Yemoja
9,182
2,054
1,678
2,348
11,603
5,368
0
4,735
6,656
20,014
0
L
Ullr
xoasch
Ullr
7,300
2,467
0
3,334
14,043
4,239
0
5,400
8,569
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
48,556
369
Minions Killed
413
0
Camps Cleared
0
1,636,184
Distance Traveled
1,967,530
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,935
547
103
5
0
415,564
0
W
King Arthur
8,654
433
64
3
0
419,786
0
L
Agni
7,990
400
63
3
0
214,567
4
L
Nemesis
10,542
527
103
5
0
375,612
0
W
Apollo
9,501
475
89
4
0
372,276
2
W
Kumbhakarna
9,659
483
57
3
0
434,621
2
W
Kukulkan
9,807
490
100
5
0
325,283
2
L
Odin
9,130
457
108
5
0
350,512
1
L
Yemoja
7,669
383
17
1
0
359,451
2
L
Ullr
8,853
443
78
4
0
336,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role