Player Matchup

Sylvanus
Sylvanus
GUTBUSTER24
Sylvanus
Level 96
God Stats
3W - 1L
1,709 SR
Queue Stats
5W - 5L
1,827 Elo+
Party 1
Janus
Janus
N00b_Untitled
Janus
Level 156
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 1L
1,827 Elo+
Party 1
Xbalanque
Xbalanque
RaZr716
Xbalanque
Level 104
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 4L
1,827 Elo+
Party 1
Aphrodite
Aphrodite
snipED1696
Aphrodite
Level 118
God Stats
2W - 1L
1,892 SR
Queue Stats
5W - 5L
1,827 Elo+
Party 1
Team Averages
Level 119
1,758 SR
1,827 Elo+

VS

Team Averages
Level 94
1,495 SR
1,400 Elo+
Khepri
Khepri
DarkliteShatter
Khepri
Level 133
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EducatedMoose
Erlang Shen
Level 125
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 9L
1,099 Elo+
Party 2
Skadi
Skadi
FIEARtheWolfdog
Skadi
Level 25
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
ViralBlazes
Vulcan
Level 93
God Stats
1W - 1L
1,651 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GUTBUSTER24
Sylvanus
13
1 / 2 / 2
7,905
791
2,218
5,848
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 0 / 3
9,196
920
14,728
7,395
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RaZr716
Xbalanque
15
6 / 4 / 3
9,095
910
9,766
9,513
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
snipED1696
Aphrodite
13
1 / 1 / 8
7,985
799
5,688
8,384
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,186
719
5,538
12,517
9,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
EducatedMoose
Erlang Shen
13
3 / 3 / 1
7,900
790
5,897
10,787
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 2
7,226
723
4,599
8,927
3,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
13
3 / 4 / 1
7,673
767
5,927
6,734
2,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Erlang Shen
EducatedMoose
Erlang Shen
3
3
1
1.17
L
0
5
2
0.2
W
Sylvanus
GUTBUSTER24
Sylvanus
1
2
2
1
W
8
0
3
9.5
W
Xbalanque
RaZr716
Xbalanque
6
4
3
1.88
L
Vulcan
3
4
1
0.88
W
Aphrodite
snipED1696
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
21,961
31,140
Taken
38,965
14,828
Mitigated
21,538
15,560
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,538
465
537
1,140
12,517
9,841
0
7,359
5,158
17,064
0
L
Erlang Shen
EducatedMoose
Erlang Shen
5,897
2,665
0
644
10,787
5,445
1,334
4,688
6,099
0
19,649
L
4,599
2,353
585
1,155
8,927
3,576
207
6,062
2,865
0
23,688
W
Sylvanus
GUTBUSTER24
Sylvanus
2,218
556
563
1,484
5,848
4,597
825
2,705
3,143
10,759
0
W
14,728
1,247
0
1,706
7,395
2,655
1,082
2,894
4,501
40,996
0
W
Xbalanque
RaZr716
Xbalanque
9,766
4,774
0
1,171
9,513
3,819
673
4,012
5,501
0
36,061
L
Vulcan
5,927
2,460
123
1,381
6,734
2,676
168
4,776
1,958
25,991
0
W
Aphrodite
snipED1696
Aphrodite
5,688
265
4,794
5,842
8,384
3,757
276
2,422
5,962
17,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
29,985
190
Minions Killed
137
8
Camps Cleared
8
737,657
Distance Traveled
676,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,186
719
20
2
2
171,930
2
L
Erlang Shen
7,900
790
27
3
3
180,399
1
L
Skadi
7,226
723
51
5
2
168,090
3
W
Sylvanus
7,905
791
20
2
2
158,230
1
W
Janus
9,196
920
71
7
1
205,909
1
W
Xbalanque
9,095
910
63
6
3
173,212
3
L
Vulcan
7,673
767
39
4
1
156,534
0
W
Aphrodite
7,985
799
36
4
2
200,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role