Player Matchup

Fenrir
Fenrir
FuzBucks
Fenrir
Level 8
God Stats
1W - 12L
1,098 SR
Queue Stats
2W - 18L
1,040 Elo+
Party 1
Khepri
Khepri
GosMiida
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,015 Elo+
Solo
Sylvanus
Sylvanus
Hphillips224
Sylvanus
Level 12
God Stats
3W - 3L
1,340 SR
Queue Stats
5W - 16L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
gienek1256
Heimdallr
Level 28
God Stats
14W - 19L
1,246 SR
Queue Stats
134W - 143L
1,353 Elo+
Solo
Janus
Janus
stroZ23
Janus
Level 29
God Stats
0W - 3L
1,256 SR
Queue Stats
97W - 124L
1,309 Elo+
Solo
Team Averages
Level 17
1,288 SR
1,192 Elo+

VS

Team Averages
Level 24
1,375 SR
1,249 Elo+
Xbalanque
Xbalanque
SirDrecous
Xbalanque
Level 19
God Stats
3W - 3L
1,272 SR
Queue Stats
19W - 37L
1,213 Elo+
Party 3
Bellona
Bellona
grezgaming2406
Bellona
Level 29
God Stats
28W - 34L
1,468 SR
Queue Stats
484W - 537L
1,319 Elo+
Solo
Neith
Neith
kxngcuz
Neith
Level 18
God Stats
10W - 17L
1,224 SR
Queue Stats
17W - 41L
1,142 Elo+
Party 3
Cthulhu
Cthulhu
modzarma
Cthulhu
Level 33
God Stats
10W - 9L
1,431 SR
Queue Stats
97W - 119L
1,322 Elo+
Party 2
Persephone
Persephone
nizar216
Persephone
Level 22
God Stats
15W - 13L
1,479 SR
Queue Stats
39W - 53L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FuzBucks
Fenrir
2
0 / 0 / 0
7,518
251
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
GosMiida
Khepri
16
0 / 4 / 2
11,009
367
1,835
19,883
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Hphillips224
Sylvanus
20
2 / 6 / 2
14,120
471
11,705
24,053
26,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
gienek1256
Heimdallr
20
11 / 3 / 3
14,045
468
23,534
21,071
12,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
stroZ23
Janus
20
8 / 4 / 3
14,067
469
25,221
24,774
10,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SirDrecous
Xbalanque
19
4 / 5 / 5
13,484
449
8,415
14,143
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 2 / 3
14,746
492
12,616
23,833
27,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
kxngcuz
Neith
17
2 / 11 / 1
12,029
401
9,548
18,239
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
modzarma
Cthulhu
20
4 / 1 / 7
14,735
491
18,244
24,953
25,222
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
nizar216
Persephone
20
3 / 3 / 6
14,248
475
14,651
12,659
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
21
Kills
17
17
Deaths
22
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FuzBucks
Fenrir
0
0
0
0
L
Khepri
GosMiida
Khepri
0
4
2
0.25
L
Sylvanus
Hphillips224
Sylvanus
2
6
2
0.5
W
Xbalanque
SirDrecous
Xbalanque
4
5
5
1.3
L
Heimdallr
gienek1256
Heimdallr
11
3
3
4.17
W
4
2
3
2.75
W
Neith
kxngcuz
Neith
2
11
1
0.23
W
Cthulhu
modzarma
Cthulhu
4
1
7
7.5
W
Persephone
nizar216
Persephone
3
3
6
2
L
Janus
stroZ23
Janus
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
63,474
89,781
Taken
93,827
71,101
Mitigated
71,279
20,437
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FuzBucks
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
GosMiida
Khepri
1,835
599
0
1,093
19,883
21,760
0
4,551
15,332
41,190
0
L
Sylvanus
Hphillips224
Sylvanus
11,705
4,102
1,561
4,721
24,053
26,896
2,420
6,968
17,085
89,872
13,838
W
Xbalanque
SirDrecous
Xbalanque
8,415
5,137
0
1,930
14,143
5,099
1,275
3,753
10,258
0
62,748
L
Heimdallr
gienek1256
Heimdallr
23,534
11,136
0
4,888
21,071
12,212
638
8,529
12,542
0
96,776
W
12,616
2,167
0
1,094
23,833
27,743
1,288
13,244
10,275
9,251
79,047
W
Neith
kxngcuz
Neith
9,548
3,720
0
1,834
18,239
7,805
1,739
5,916
12,153
0
73,048
W
Cthulhu
modzarma
Cthulhu
18,244
1,217
1,187
4,596
24,953
25,222
341
8,566
16,041
98,320
0
W
Persephone
nizar216
Persephone
14,651
1,093
0
1,881
12,659
5,410
1,622
5,453
6,913
90,234
0
L
Janus
stroZ23
Janus
25,221
1,916
522
7,652
24,774
10,233
1,033
14,469
10,305
94,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
69,242
548
Minions Killed
663
0
Camps Cleared
0
1,898,101
Distance Traveled
2,708,951
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,518
251
0
0
0
0
0
L
Khepri
11,009
367
49
2
0
510,138
8
L
Sylvanus
14,120
471
194
6
0
379,427
1
W
Xbalanque
13,484
449
96
3
0
395,725
0
L
Heimdallr
14,045
468
140
5
0
481,432
0
W
Bellona
14,746
492
155
5
0
620,746
1
W
Neith
12,029
401
117
4
0
517,546
1
W
Cthulhu
14,735
491
159
5
0
645,806
5
W
Persephone
14,248
475
136
5
0
529,128
0
L
Janus
14,067
469
165
6
0
527,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role