Player Matchup

Odin
Odin
Salor187
Odin
Level 57
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
TobiasTurbine
Ah Puch
Level 7
God Stats
1W - 0L
1,831 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 1
Ra
Ra
UndyingSebb
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 1
Team Averages
Level 25
1,684 SR
1,484 Elo+

VS

Team Averages
Level 57
1,493 SR
1,183 Elo+
Cthulhu
Cthulhu
IronSouL999
Cthulhu
Level 25
God Stats
4W - 11L
1,410 SR
Queue Stats
4W - 19L
1,183 Elo+
Party 2
Medusa
Medusa
PekoPekoChan
Medusa
Level 117
God Stats
0W - 3L
1,742 SR
Queue Stats
4W - 19L
1,183 Elo+
Party 2
Kukulkan
Kukulkan
lailaloopsy
Kukulkan
Level 29
God Stats
3W - 12L
1,328 SR
Queue Stats
4W - 19L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
13 / 1 / 11
13,144
822
10,917
12,167
12,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
17
10 / 1 / 12
12,424
777
16,076
8,348
3,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 17
10,625
664
6,686
9,639
5,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IronSouL999
Cthulhu
12
0 / 9 / 4
9,043
565
4,077
19,486
15,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
4 / 7 / 0
10,350
647
7,169
14,031
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
lailaloopsy
Kukulkan
13
1 / 8 / 3
9,459
591
8,284
9,700
4,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
24
Kills
5
5
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IronSouL999
Cthulhu
0
9
4
0.22
L
Medusa
4
7
0
0.57
W
Odin
13
1
11
18.5
W
Ah Puch
10
1
12
16
W
1
3
17
3.17
L
Kukulkan
lailaloopsy
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
19,530
30,154
Taken
43,217
20,611
Mitigated
25,439
10,608
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IronSouL999
Cthulhu
4,077
245
0
0
19,486
15,649
0
10,822
8,664
23,954
0
L
Medusa
7,169
2,975
0
2,659
14,031
5,536
0
7,099
6,932
0
36,649
W
Odin
10,917
3,833
1,371
1,258
12,167
12,469
1,397
2,904
9,263
0
46,157
W
Ah Puch
16,076
359
0
3,284
8,348
3,009
1,044
3,398
4,950
70,845
0
W
6,686
456
1,789
2,906
9,639
5,133
842
6,109
3,530
36,120
0
L
Kukulkan
lailaloopsy
Kukulkan
8,284
161
0
0
9,700
4,254
0
4,905
4,795
38,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
28,852
223
Minions Killed
166
0
Camps Cleared
0
844,931
Distance Traveled
736,801
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,043
565
36
2
0
257,133
0
L
Medusa
10,350
647
50
3
0
261,682
1
W
Odin
13,144
822
50
3
0
289,667
2
W
Ah Puch
12,424
777
122
8
0
293,993
3
W
Ra
10,625
664
51
3
0
261,271
0
L
Kukulkan
9,459
591
80
5
0
217,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role