Player Matchup

Ah Puch
Ah Puch
Ayries
Ah Puch
Level 141
God Stats
6W - 2L
1,733 SR
Queue Stats
228W - 226L
1,573 Elo+
Solo
Sol
Sol
DrNurgle
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,628 Elo+
Solo
Cerberus
Cerberus
EdibleSoftware
Cerberus
Level 125
God Stats
32W - 36L
1,505 SR
Queue Stats
776W - 749L
1,554 Elo+
Solo
Sylvanus
Sylvanus
giorgigio777
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Асмо
Bacchus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 187L
1,574 Elo+
Solo
Team Averages
Level 140
1,548 SR
1,566 Elo+

VS

Team Averages
Level 132
1,462 SR
1,647 Elo+
Terra
Terra
Caliberr9
Terra
Level 153
God Stats
1W - 2L
1,691 SR
Queue Stats
237W - 178L
1,695 Elo+
Party 1
Artio
Artio
GayzIntoTheIris
Artio
Level 158
God Stats
3W - 7L
1,531 SR
Queue Stats
252W - 188L
1,692 Elo+
Party 1
Thanatos
Thanatos
Rolend21
Thanatos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 253L
1,562 Elo+
Solo
Camazotz
Camazotz
Skullamal
Camazotz
Level 107
God Stats
7W - 9L
1,313 SR
Queue Stats
1,101W - 1,115L
1,530 Elo+
Solo
Achilles
Achilles
Speshleopard
Achilles
Level 80
God Stats
0W - 1L
1,274 SR
Queue Stats
14W - 9L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayries
Ah Puch
18
5 / 2 / 21
11,032
788
22,965
13,323
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 17
10,632
759
19,365
17,353
9,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
19
12 / 1 / 18
11,785
842
13,566
21,299
25,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
giorgigio777
Sylvanus
18
6 / 2 / 21
11,048
789
9,239
18,453
25,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
Асмо
Bacchus
17
3 / 2 / 20
11,044
789
8,290
18,749
26,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Caliberr9
Terra
16
0 / 3 / 8
9,679
691
13,206
14,673
17,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 5 / 10
9,509
679
10,333
20,143
26,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Rolend21
Thanatos
15
3 / 9 / 3
9,091
649
11,334
17,338
17,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Skullamal
Camazotz
16
3 / 10 / 3
9,391
671
14,084
18,869
11,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Speshleopard
Achilles
17
4 / 4 / 5
9,962
712
11,059
17,043
29,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
39
30
Kills
10
10
Deaths
31
97
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ayries
Ah Puch
5
2
21
7.75
L
Terra
Caliberr9
Terra
0
3
8
1.33
W
4
3
17
4.17
W
Cerberus
12
1
18
21
L
0
5
10
1
L
Thanatos
Rolend21
Thanatos
3
9
3
0.5
L
Camazotz
Skullamal
Camazotz
3
10
3
0.45
L
Achilles
Speshleopard
Achilles
4
4
5
1.63
W
Sylvanus
giorgigio777
Sylvanus
6
2
21
8.25
W
Bacchus
Асмо
Bacchus
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,425
Damage
60,016
89,177
Taken
88,066
93,967
Mitigated
102,598
49,567
Healing
32,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ayries
Ah Puch
22,965
1,151
2,607
3,626
13,323
7,557
476
3,259
10,064
51,641
0
L
Terra
Caliberr9
Terra
13,206
692
4,409
3,723
14,673
17,162
408
11,035
3,638
25,324
0
W
19,365
6,812
1,834
4,464
17,353
9,326
4,089
4,626
12,701
46,456
0
W
Cerberus
13,566
984
2,018
7,734
21,299
25,243
361
5,781
15,189
24,805
0
L
10,333
650
2,633
6,372
20,143
26,032
112
16,317
3,826
19,495
0
L
Thanatos
Rolend21
Thanatos
11,334
1,956
1,167
6,552
17,338
17,751
271
15,611
1,727
0
20,579
L
Camazotz
Skullamal
Camazotz
14,084
3,088
0
4,559
18,869
11,989
189
15,442
3,427
0
24,527
L
Achilles
Speshleopard
Achilles
11,059
1,907
167
2,944
17,043
29,664
700
15,020
2,023
0
20,803
W
Sylvanus
giorgigio777
Sylvanus
9,239
2,421
13,912
7,577
18,453
25,350
493
5,398
12,905
16,340
0
W
Bacchus
Асмо
Bacchus
8,290
1,047
2,920
2,875
18,749
26,491
583
4,475
14,061
16,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
47,632
166
Minions Killed
129
0
Camps Cleared
0
1,171,978
Distance Traveled
1,193,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,032
788
39
3
0
233,656
0
L
Terra
9,679
691
27
2
0
272,907
0
W
Sol
10,632
759
53
4
0
215,963
1
W
Cerberus
11,785
842
39
3
0
270,467
1
L
Artio
9,509
679
25
2
0
258,916
0
L
Thanatos
9,091
649
28
2
0
211,308
0
L
Camazotz
9,391
671
24
2
0
209,739
0
L
Achilles
9,962
712
25
2
0
241,040
0
W
Sylvanus
11,048
789
20
1
0
204,522
0
W
Bacchus
11,044
789
15
1
0
247,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role