Player Matchup

Zhong Kui
Zhong Kui
Silver III
bo_selecta96
Zhong Kui
Silver III
Level 64
God Stats
1W - 1L
1,392 SR
Queue Stats
47W - 80L
1,163 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
samul1725zh
Sun Wukong
Silver IV
Level 88
God Stats
1W - 0L
1,424 SR
Queue Stats
14W - 32L
954 MMR
Party 1
Chang'e
Chang'e
Silver II
uglygoddogylgu
Chang'e
Silver II
Level 53
God Stats
14W - 13L
1,589 SR
Queue Stats
42W - 72L
1,262 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,468 SR
1,126 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,507 SR
1,100 MMR
Thor
Thor
Silver II
YurSugarDaddy
Thor
Silver II
Level 104
God Stats
2W - 3L
1,348 SR
Queue Stats
111W - 139L
1,182 MMR
Solo
Scylla
Scylla
Bronze IV
ZZ94TOP
Scylla
Bronze IV
Level 106
God Stats
1W - 3L
1,672 SR
Queue Stats
17W - 34L
1,017 MMR
Party 2
Terra
Terra
Bronze IV
josecastello
Terra
Bronze IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,101 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bo_selecta96
Zhong Kui
13
1 / 3 / 8
9,085
606
10,159
15,204
10,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
samul1725zh
Sun Wukong
14
6 / 0 / 5
10,092
673
5,191
9,728
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 4 / 5
10,457
697
9,992
15,487
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeDanzaburouBacchusCthulhuZeus

VS

Bans
TiamatNeithAthenaVulcanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
9,968
665
10,849
10,992
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ZZ94TOP
Scylla
12
2 / 5 / 4
9,091
606
13,475
7,853
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 5
8,112
541
2,398
12,753
13,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Scylla
ZZ94TOP
Scylla
2
5
4
0.8
W
Zhong Kui
bo_selecta96
Zhong Kui
1
3
8
1.67
L
0
5
5
0.5
W
Sun Wukong
samul1725zh
Sun Wukong
6
0
5
8.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
26,722
40,419
Taken
31,598
23,115
Mitigated
23,566
20,214
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
409
0
878
10,992
7,007
0
8,185
2,807
0
24,261
L
Scylla
ZZ94TOP
Scylla
13,475
892
0
1,099
7,853
2,779
0
3,179
4,674
47,303
0
W
Zhong Kui
bo_selecta96
Zhong Kui
10,159
1,520
0
2,441
15,204
10,827
411
7,160
7,285
35,486
0
L
2,398
697
1,296
2,214
12,753
13,780
0
8,803
3,950
10,668
0
W
Sun Wukong
samul1725zh
Sun Wukong
5,191
1,268
825
1,330
9,728
7,302
215
3,013
6,319
0
25,300
W
9,992
484
6,986
8,632
15,487
4,986
201
4,855
10,012
40,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
27,171
145
Minions Killed
107
0
Camps Cleared
0
780,623
Distance Traveled
735,643
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,968
665
32
2
0
246,787
1
L
Scylla
9,091
606
68
5
0
230,793
4
W
Zhong Kui
9,085
606
63
4
0
230,813
1
L
Terra
8,112
541
7
0
0
258,063
0
W
Sun Wukong
10,092
673
41
3
0
280,153
3
W
Chang'e
10,457
697
41
3
0
269,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role