Player Matchup

Fenrir
Fenrir
EsportsAthlete
Fenrir
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
17W - 6L
1,647 Elo+
Party 3
Olorun
Olorun
Kodizzleama
Olorun
Level 5
God Stats
2W - 1L
1,599 SR
Queue Stats
8W - 10L
1,199 Elo+
Party 3
He Bo
He Bo
TheThorCat
He Bo
Level 25
God Stats
6W - 8L
1,520 SR
Queue Stats
42W - 49L
1,489 Elo+
Party 3
Mulan
Mulan
Winwheel
Mulan
Level 6
God Stats
1W - 0L
1,709 SR
Queue Stats
17W - 15L
1,199 Elo+
Party 3
Nemesis
Nemesis
weightyjoker
Nemesis
Level 6
God Stats
2W - 1L
1,497 SR
Queue Stats
16W - 13L
1,245 Elo+
Party 3
Team Averages
Level 14
1,606 SR
1,356 Elo+

VS

Team Averages
Level 24
1,543 SR
1,363 Elo+
Anubis
Anubis
Aliyoops
Anubis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
Dielahnn
Aphrodite
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 33L
1,290 Elo+
Party 2
Fenrir
Fenrir
Moneyshat
Fenrir
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 36L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
RetardStrength
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 1
Yemoja
Yemoja
Tokabonga
Yemoja
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 22
14,901
596
23,531
20,736
20,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
19
9 / 7 / 17
14,086
563
15,091
20,082
6,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
20
15 / 4 / 13
14,675
587
21,786
12,597
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Winwheel
Mulan
18
4 / 6 / 11
12,658
506
7,067
17,501
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
weightyjoker
Nemesis
18
4 / 1 / 16
12,410
496
6,335
14,812
6,443
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aliyoops
Anubis
19
8 / 9 / 3
12,998
520
17,832
25,248
13,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dielahnn
Aphrodite
16
1 / 10 / 3
9,602
384
4,272
15,682
6,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Moneyshat
Fenrir
15
3 / 13 / 3
10,121
405
5,696
25,960
10,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RetardStrength
Danzaburou
14
2 / 9 / 2
10,031
401
6,957
18,033
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Tokabonga
Yemoja
16
5 / 7 / 3
12,235
489
8,279
19,092
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
46
Kills
19
20
Deaths
48
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aliyoops
Anubis
8
9
3
1.06
L
Aphrodite
Dielahnn
Aphrodite
1
10
3
0.25
W
14
2
22
12.5
W
Olorun
9
7
17
2.5
L
Fenrir
Moneyshat
Fenrir
3
13
3
0.35
L
Danzaburou
RetardStrength
Danzaburou
2
9
2
0.33
W
He Bo
15
4
13
5.38
L
Yemoja
Tokabonga
Yemoja
5
7
3
0.93
W
Mulan
Winwheel
Mulan
4
6
11
1.58
W
Nemesis
weightyjoker
Nemesis
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,810
Damage
43,036
85,728
Taken
104,015
50,444
Mitigated
52,328
26,675
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aliyoops
Anubis
17,832
897
0
8,452
25,248
13,154
1,276
14,613
10,635
95,502
0
L
Aphrodite
Dielahnn
Aphrodite
4,272
1,037
4,045
3,755
15,682
6,694
414
4,771
10,886
39,153
0
W
23,531
7,206
0
7,536
20,736
20,055
3,776
7,532
13,204
0
87,348
W
Olorun
15,091
8,998
850
6,567
20,082
6,385
3,550
12,201
7,881
75,190
0
L
Fenrir
Moneyshat
Fenrir
5,696
2,041
0
6,434
25,960
10,108
0
6,634
19,276
0
65,648
L
Danzaburou
RetardStrength
Danzaburou
6,957
3,270
0
2,045
18,033
6,932
1,682
4,274
13,684
0
49,154
W
He Bo
21,786
2,184
1,373
5,102
12,597
3,885
2,444
7,015
5,582
95,074
0
L
Yemoja
Tokabonga
Yemoja
8,279
2,019
1,287
1,245
19,092
15,440
1,196
9,908
9,084
26,404
0
W
Mulan
Winwheel
Mulan
7,067
710
0
2,864
17,501
13,676
2,114
3,332
14,169
453
53,327
W
Nemesis
weightyjoker
Nemesis
6,335
2,481
0
2,383
14,812
6,443
0
3,687
11,125
0
63,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,730
Gold Earned
54,987
502
Minions Killed
433
0
Camps Cleared
0
2,340,134
Distance Traveled
1,809,373
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,998
520
153
6
0
317,072
7
L
Aphrodite
9,602
384
60
2
0
417,637
0
W
Fenrir
14,901
596
68
3
0
520,430
2
W
Olorun
14,086
563
121
5
0
451,764
1
L
Fenrir
10,121
405
89
4
0
396,227
0
L
Danzaburou
10,031
401
97
4
0
332,823
1
W
He Bo
14,675
587
128
5
0
459,692
5
L
Yemoja
12,235
489
34
1
0
345,614
3
W
Mulan
12,658
506
102
4
0
430,178
2
W
Nemesis
12,410
496
83
3
0
478,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role