Player Matchup

Arachne
Arachne
CC Simp
Arachne
Level 5
God Stats
3W - 0L
1,722 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 2
Ao Kuang
Ao Kuang
Charons Coin
Ao Kuang
Level 18
God Stats
1W - 0L
1,825 SR
Queue Stats
17W - 4L
1,686 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
Level 22
God Stats
13W - 4L
1,501 SR
Queue Stats
25W - 30L
1,489 Elo+
Party 2
Chang'e
Chang'e
O0h N0Oo
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
VulCANNON33
Baron Samedi
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 1L
1,696 Elo+
Party 2
Team Averages
Level 13
1,654 SR
1,643 Elo+

VS

Team Averages
Level 24
1,637 SR
1,626 Elo+
Tsukuyomi
Tsukuyomi
Bowwowzer_1
Tsukuyomi
Level 8
God Stats
18W - 17L
1,501 SR
Queue Stats
46W - 43L
1,538 Elo+
Solo
Hercules
Hercules
Leggo_My_Ahegao
Hercules
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
182W - 92L
1,772 Elo+
Party 1
Cthulhu
Cthulhu
Magnett22
Cthulhu
Level 28
God Stats
0W - 8L
1,142 SR
Queue Stats
144W - 145L
1,534 Elo+
Solo
Neith
Neith
ZaberZlayer7
Neith
Level 26
God Stats
1W - 1L
1,763 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Nu Wa
Nu Wa
temp-373459
Nu Wa
Level 28
God Stats
15W - 3L
2,043 SR
Queue Stats
161W - 83L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CC Simp
Arachne
17
6 / 1 / 5
10,844
602
7,520
11,631
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Charons Coin
Ao Kuang
13
5 / 1 / 0
10,024
557
7,617
15,016
10,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
14
1 / 2 / 2
8,920
496
4,626
8,031
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
O0h N0Oo
Chang'e
14
1 / 3 / 9
9,645
536
10,883
14,542
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
VulCANNON33
Baron Samedi
17
7 / 3 / 2
11,354
631
8,669
9,836
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bowwowzer_1
Tsukuyomi
13
0 / 3 / 5
8,051
447
6,295
11,695
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
17
7 / 4 / 0
10,318
573
9,202
13,514
10,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Magnett22
Cthulhu
10
0 / 4 / 4
6,625
368
4,776
11,475
6,105
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 0
6,741
375
6,025
11,605
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 4 / 3
8,777
488
10,371
10,118
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
10
10
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bowwowzer_1
Tsukuyomi
0
3
5
0.83
W
Arachne
CC Simp
Arachne
6
1
5
8.5
W
Ao Kuang
Charons Coin
Ao Kuang
5
1
0
5
W
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
1
2
2
1
L
Hercules
7
4
0
1.75
L
Cthulhu
Magnett22
Cthulhu
0
4
4
0.5
W
Chang'e
O0h N0Oo
Chang'e
1
3
9
1.83
W
Baron Samedi
VulCANNON33
Baron Samedi
7
3
2
2.67
L
2
5
0
0.4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
36,669
59,056
Taken
58,407
26,300
Mitigated
27,538
28,090
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bowwowzer_1
Tsukuyomi
6,295
1,397
0
4,023
11,695
4,336
0
3,655
8,040
0
61,430
W
Arachne
CC Simp
Arachne
7,520
6,068
111
3,786
11,631
4,112
3,368
2,056
9,389
0
71,811
W
Ao Kuang
Charons Coin
Ao Kuang
7,617
1,914
612
5,807
15,016
10,791
1,452
3,058
11,448
34,824
0
W
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
4,626
713
147
3,707
8,031
2,301
3,005
2,231
5,531
0
42,855
L
Hercules
9,202
2,269
0
4,324
13,514
10,152
0
5,290
8,224
0
67,269
L
Cthulhu
Magnett22
Cthulhu
4,776
663
695
1,426
11,475
6,105
0
5,683
5,792
19,347
0
W
Chang'e
O0h N0Oo
Chang'e
10,883
968
2,490
6,514
14,542
5,198
1,026
4,371
9,736
51,167
0
W
Baron Samedi
VulCANNON33
Baron Samedi
8,669
739
682
4,234
9,836
3,898
1,593
1,864
7,805
58,506
0
L
6,025
2,328
0
4,198
11,605
3,140
0
5,703
5,902
0
28,898
L
10,371
2,021
0
2,406
10,118
3,805
0
6,838
3,280
60,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
40,512
423
Minions Killed
482
0
Camps Cleared
0
1,709,841
Distance Traveled
1,607,911
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,051
447
112
6
0
369,175
2
W
Arachne
10,844
602
111
6
0
402,517
1
W
Ao Kuang
10,024
557
47
3
0
316,291
1
W
Ah Muzen Cab
8,920
496
71
4
0
337,839
0
L
Hercules
10,318
573
154
9
0
353,750
3
L
Cthulhu
6,625
368
38
2
0
349,356
11
W
Chang'e
9,645
536
72
4
0
339,723
3
W
Baron Samedi
11,354
631
122
7
0
313,471
3
L
Neith
6,741
375
57
3
0
228,890
0
L
Nu Wa
8,777
488
121
7
0
306,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role